Files
McSchneidar cf2fa796e2 .NET10 Migration (#946)
Runtime and build
- Move all projects to .NET 10 with SDK-style project files and a shared
  Directory.Build.props (WIN/LINUX, x86/x64 defines)
- Load managed and unmanaged dependencies from libs/managed and
  libs/unmanaged through assembly and native library resolvers
- Compile party modes with Roslyn instead of CodeDom
- Update AppVeyor to the .NET 10 SDK and dotnet test
- Download the FFmpeg and gstreamer runtimes from the dependencies
  repository during the build
- Remove the VC++ 2015-2022 runtime check, no dependency needs it anymore

Graphics and windowing
- Replace the Direct3D 9 renderer with Direct3D 11 (Vortice)
- Pace Direct3D 11 frames with a frame latency waitable swap chain
- Move window, input and message boxes to SDL3
- Replace System.Drawing with SkiaSharp and WinForms with SDL3 and a
  software renderer

Video and audio
- Replace Acinerella with FFmpeg 8.1.3 (FFmpeg.AutoGen)
- Add hardware accelerated video decoding (D3D11VA, DXVA2, VideoToolbox,
  VAAPI, VDPAU) with software fallback
- Convert YUV video frames to RGB on the GPU in Direct3D 11 and OpenGL
- Add the video options HardwareDecoding, GpuColorConversion,
  DecoderThreads and VideoDownscaleResolution
- Update OpenAL to OpenTK 4 and NAudio recording to WasapiRecorder

Fixes
- Fix the song preview start and shorten the reporter buttons
- Fix a crash when opening the highscore without a selected song
- Use the options slide highlight in the party mode screens to avoid
  brightness flicker on VRR displays
- Disable GameInput in the x86 build, SDL3 crashes in GameInputCreate
  on 32-bit systems with the GameInput runtime installed
- Fix a truncation warning in PitchTracker
2026-11-02 08:11:20 +01:00

180 lines
5.9 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Net;
using System.Security.Cryptography.X509Certificates;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Server.Kestrel.Core;
using Microsoft.Extensions.Hosting;
using VocaluxeWeb.Dispatching;
using VocaluxeWeb.Remote;
using VocaluxeWeb.Services;
namespace VocaluxeWeb.Hosting
{
/// The embedded webserver (Kestrel). Serves the WebApp and the REST API.
public sealed class CWebHost : IDisposable
{
private readonly IVocaluxeRemote _Remote;
private readonly CWebServerOptions _Options;
private IHost _Host;
private CLiveMonitor _Monitor;
private CQueueService _Queue;
private bool _QueuePlaylistReady;
public CMainThreadDispatcher Dispatcher { get; }
public CWebSettingsStore Settings { get; }
/// Address other devices in the network use to reach the server, e.g. http://192.168.0.10:3000/
public Uri Address { get; private set; }
public bool IsRunning => _Host != null;
public bool UseHttps => _Options.UseHttps;
public int Port => _Options.Port;
public CWebHost(IVocaluxeRemote remote, CWebServerOptions options)
{
_Remote = remote;
_Options = options;
Dispatcher = new CMainThreadDispatcher(options.MainThreadTimeout);
Settings = new CWebSettingsStore(options.SettingsPath);
}
public void Start()
{
if (_Host != null)
{
return;
}
var hostName = Dns.GetHostName();
var lanAddresses = CNetworkAddress.GetLanAddresses();
var certificate = _Options.UseHttps ? CCertificateProvider.GetOrCreate(_Options.CertificatePath, hostName, lanAddresses) : null;
var host = new HostBuilder()
.UseContentRoot(AppDomain.CurrentDomain.BaseDirectory)
.ConfigureWebHost(web => web
.UseKestrel(kestrel => _ConfigureKestrel(kestrel, certificate))
.ConfigureServices(services => CStartup.ConfigureServices(services, this, _Remote, Dispatcher, Settings, _Options))
.Configure(app => CStartup.Configure(app, _Options)))
.Build();
try
{
host.StartAsync().GetAwaiter().GetResult();
}
catch
{
host.Dispose();
throw;
}
_Host = host;
_Monitor = (CLiveMonitor)host.Services.GetService(typeof(CLiveMonitor));
_Queue = (CQueueService)host.Services.GetService(typeof(CQueueService));
_QueuePlaylistReady = false;
var shownHost = lanAddresses.Count > 0 ? lanAddresses[0].ToString() : hostName;
Address = new UriBuilder(_Options.UseHttps ? "https" : "http", shownHost, _Options.Port).Uri;
}
/// Name of the playlist that is used as queue.
public string QueuePlaylistName => Settings.Current.QueuePlaylistName;
/// The queue with requesters and singers, for the queue screen of the game. Main thread only.
public IList<RemoteQueueItem> GetQueueForGame()
{
return _Queue?.GetGameSnapshot() ?? new List<RemoteQueueItem>();
}
/// The queue entry at this position was started in the game and leaves the queue. Main thread only.
public void MarkQueueEntryStarted(int index)
{
_Queue?.MarkStarted(index);
}
/// Runs pending requests and watches the game for live events. Must be called once per frame from the main thread.
public void Tick()
{
Dispatcher.ProcessPending();
if (_Queue == null || !_Remote.IsReady)
{
return;
}
try
{
//The playlists are loaded after the server started, so the queue playlist is created here
if (!_QueuePlaylistReady)
{
_QueuePlaylistReady = true;
_Queue.EnsurePlaylist();
}
_Monitor?.Tick();
}
catch (Exception e)
{
_Options.OnError?.Invoke(e);
}
}
public void Stop()
{
if (_Host == null)
{
return;
}
try
{
_Host.StopAsync(TimeSpan.FromSeconds(2)).GetAwaiter().GetResult();
}
finally
{
_Host.Dispose();
_Host = null;
_Monitor = null;
_Queue = null;
}
}
public void Dispose()
{
Stop();
}
private void _ConfigureKestrel(KestrelServerOptions kestrel, X509Certificate2 certificate)
{
kestrel.AddServerHeader = false;
kestrel.Limits.MaxRequestBodySize = 20 * 1024 * 1024; //Photos
kestrel.Listen(IPAddress.Any, _Options.Port, listen =>
{
if (certificate != null)
{
listen.UseHttps(certificate);
}
});
}
}
}