Files
Quentin Bray 6ffa63b923 Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability

- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
	- ID -> Id
	- BPM -> Bpm
	- Finish -> End

* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00

125 lines
3.5 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Linq;
namespace VocaluxeLib.Songs
{
public class CSongLine : CLineBase<CSongNote>
{
private int _StartBeat = int.MaxValue;
private int _EndBeat = int.MinValue;
#region Constructors
public CSongLine()
{
VisibleInTimeLine = true;
}
public CSongLine(CSongLine line)
{
foreach (var note in line._Notes)
{
_Notes.Add(new CSongNote(note));
}
_StartBeat = line._StartBeat;
_EndBeat = line._EndBeat;
VisibleInTimeLine = line.VisibleInTimeLine;
}
#endregion Constructors
#region Properties
public bool VisibleInTimeLine { get; set; }
public int StartBeat
{
get { return Math.Min(_StartBeat, FirstNoteBeat); }
set
{
if (value <= FirstNoteBeat)
{
_StartBeat = value;
}
}
}
public int EndBeat
{
get { return Math.Min(_EndBeat, LastNoteBeat); }
set
{
if (value >= LastNoteBeat)
{
_EndBeat = value;
}
}
}
public string Lyrics
{
get { return _Notes.Aggregate(string.Empty, (current, note) => current + note.Text); }
}
#endregion Properties
#region Methods
public override bool AddNote(CSongNote note)
{
if (_Notes.Count == 0)
{
_Notes.Add(note);
}
else
{
//Insert AFTER this note
var insPos = FindPreviousNote(note.StartBeat);
//Check for overlapping notes
if (insPos >= 0) //Check note before
{
if (_Notes[insPos].EndBeat >= note.StartBeat)
{
return false;
}
}
if (insPos < _Notes.Count - 1) //Check note after
{
if (_Notes[insPos + 1].StartBeat <= note.EndBeat)
{
return false;
}
}
_Notes.Insert(insPos + 1, note);
}
return true;
}
public void SetMedley(int startBeat, int endBeat)
{
foreach (var note in _Notes.Where(note => note.StartBeat < startBeat || note.EndBeat > endBeat))
{
note.Type = ENoteType.Freestyle;
}
VisibleInTimeLine = FirstNoteBeat >= startBeat && LastNoteBeat <= endBeat;
}
#endregion Methods
}
}