* Apply R# clean-up for reliability - Migrate to NUnit4 Assert.That - Update dependencise versions - Fix LangVersion to 9.0 (until net core migration) - Reformat code - Apply 'var' style (easier for refactoring) - Remove redundant parentheses - Add braces on every condition blocks (1 line) - Uses new null checking patterns - Uses AutoProperties when possible - Uses string scalar type instead of class - Clean usings - Add .orig files in git ignore - Rename some properties to respect defined conventions and US format definition - ID -> Id - BPM -> Bpm - Finish -> End * Update R# settings according to the clean-up made
74 lines
2.0 KiB
C#
74 lines
2.0 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System.Diagnostics;
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using System.IO;
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using VocaluxeLib.Draw;
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namespace VocaluxeLib.Profile
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{
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public class CAvatar
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{
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public int Id;
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private CTextureRef _Texture;
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private const int _MaxNameLen = 12;
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public CTextureRef Texture
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{
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get { return _Texture; }
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}
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public string FileName { get; } = "";
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public static CAvatar GetAvatar(string fileName)
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{
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var texture = CBase.Drawing.AddTexture(fileName);
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return texture == null ? null : new CAvatar(texture, fileName);
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}
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private CAvatar(CTextureRef texture, string fileName, int id = -1)
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{
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_Texture = texture;
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FileName = fileName;
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Id = id;
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}
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public bool Reload()
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{
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Unload();
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_Texture = CBase.Drawing.AddTexture(FileName);
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return _Texture != null;
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}
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public void Unload()
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{
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CBase.Drawing.RemoveTexture(ref _Texture);
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}
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public string GetDisplayName()
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{
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var name = Path.GetFileNameWithoutExtension(FileName);
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Debug.Assert(name != null);
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if (name.Length > _MaxNameLen)
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{
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name = name.Substring(0, _MaxNameLen);
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}
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return name;
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}
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}
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} |