Files
Quentin Bray 6ffa63b923 Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability

- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
	- ID -> Id
	- BPM -> Bpm
	- Finish -> End

* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00

115 lines
3.7 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes
{
public class CPartyModeNormal : CPartyMode
{
public override int MinMics
{
get { return 1; }
}
public override int MaxMics
{
get { return CBase.Config.GetMaxNumMics(); }
}
public override int MinPlayers
{
get { return 1; }
}
public override int MaxPlayers
{
get { return CBase.Settings.GetMaxNumPlayer(); }
}
public override int MinTeams
{
get { return 1; }
}
public override int MaxTeams
{
get { return 1; }
}
public override int MinPlayersPerTeam
{
get { return MinPlayers; }
}
public override int MaxPlayersPerTeam
{
get { return MaxPlayers; }
}
public CPartyModeNormal(int id) : base(id)
{
_ScreenSongOptions.Selection.RandomOnly = false;
_ScreenSongOptions.Selection.PartyMode = false;
_ScreenSongOptions.Selection.CategoryChangeAllowed = true;
_ScreenSongOptions.Selection.NumJokers = null;
_ScreenSongOptions.Selection.TeamNames = null;
_ScreenSongOptions.Selection.SongIndex = -1;
_ScreenSongOptions.Selection.CategoryIndex = -1;
_ScreenSongOptions.Sorting.SearchString = string.Empty;
_ScreenSongOptions.Sorting.SearchActive = false;
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.All;
_ScreenSongOptions.Sorting.FilterPlaylistId = -1;
}
public override bool Init()
{
return true;
}
public override void UpdateGame() { }
public override IMenu GetStartScreen()
{
return CBase.Graphics.GetScreen(EScreen.Names);
}
public override SScreenSongOptions GetScreenSongOptions()
{
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
_ScreenSongOptions.Sorting.Tabs = CBase.Config.GetTabs();
if (_ScreenSongOptions.Sorting.SearchActive)
{
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_OFF;
}
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
return _ScreenSongOptions;
}
public override void OnSongChange(int songIndex, ref SScreenSongOptions screenSongOptions) { }
public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions) { }
public override void SetSearchString(string searchString, bool visible)
{
_ScreenSongOptions.Sorting.SearchString = searchString;
_ScreenSongOptions.Sorting.SearchActive = visible;
}
public override void SongSelected(int songId)
{
CBase.Graphics.FadeTo(EScreen.Sing);
}
}
}