Files
McSchneidar cf2fa796e2 .NET10 Migration (#946)
Runtime and build
- Move all projects to .NET 10 with SDK-style project files and a shared
  Directory.Build.props (WIN/LINUX, x86/x64 defines)
- Load managed and unmanaged dependencies from libs/managed and
  libs/unmanaged through assembly and native library resolvers
- Compile party modes with Roslyn instead of CodeDom
- Update AppVeyor to the .NET 10 SDK and dotnet test
- Download the FFmpeg and gstreamer runtimes from the dependencies
  repository during the build
- Remove the VC++ 2015-2022 runtime check, no dependency needs it anymore

Graphics and windowing
- Replace the Direct3D 9 renderer with Direct3D 11 (Vortice)
- Pace Direct3D 11 frames with a frame latency waitable swap chain
- Move window, input and message boxes to SDL3
- Replace System.Drawing with SkiaSharp and WinForms with SDL3 and a
  software renderer

Video and audio
- Replace Acinerella with FFmpeg 8.1.3 (FFmpeg.AutoGen)
- Add hardware accelerated video decoding (D3D11VA, DXVA2, VideoToolbox,
  VAAPI, VDPAU) with software fallback
- Convert YUV video frames to RGB on the GPU in Direct3D 11 and OpenGL
- Add the video options HardwareDecoding, GpuColorConversion,
  DecoderThreads and VideoDownscaleResolution
- Update OpenAL to OpenTK 4 and NAudio recording to WasapiRecorder

Fixes
- Fix the song preview start and shorten the reporter buttons
- Fix a crash when opening the highscore without a selected song
- Use the options slide highlight in the party mode screens to avoid
  brightness flicker on VRR displays
- Disable GameInput in the x86 build, SDL3 crashes in GameInputCreate
  on 32-bit systems with the GameInput runtime installed
- Fix a truncation warning in PitchTracker
2026-11-02 08:11:20 +01:00

1091 lines
38 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using VocaluxeLib.Draw;
using VocaluxeLib.PartyModes;
using VocaluxeLib.Songs;
namespace VocaluxeLib.Menu.SongMenu
{
class CSongMenuList : CSongMenuFramework
{
private SRectF _ScrollRect;
private List<CStatic> _Tiles;
private List<CText> _Texts;
private List<CText> _SubTexts;
private List<CStatic> _RowBackgrounds;
private readonly CStatic _CoverBig;
private readonly CStatic _TextBG;
private readonly CStatic _DuetIcon;
private readonly CStatic _RapIcon;
private readonly CStatic _VideoIcon;
private readonly CStatic _MedleyCalcIcon;
private readonly CStatic _MedleyTagIcon;
private readonly CStatic _InstrumentalIcon;
private readonly CStatic _VocalsIcon;
private CTextureRef _CoverBigBGTexture;
private CTextureRef _CoverBGTexture;
private readonly CText _Artist;
private readonly CText _Title;
private readonly CText _SongLength;
private readonly CText _SongYear;
private readonly CStatic _ScrollBar;
private readonly CStatic _ScrollBarThumb;
private CText _ScrollText;
private CText _ScrollSubText;
private float _SpaceW;
private float _SpaceH;
private float _TileH;
private const float _SelectedRowScale = 1.3f;
private const float _ExpandDuration = 120f;
private readonly Stopwatch _ExpandTimer = new Stopwatch();
private int _ExpandedNr = -1;
private int _PrevExpandedNr = -1;
private int _ListLength;
// Offset is the song or categoryNr of the tile in the left upper corner
private int _Offset;
private float _Length = -1f;
private int _LastKnownElements;
private int _LastKnownCategory;
private bool _MouseWasInRect;
private readonly List<IMenuElement> _SubElements = new List<IMenuElement>();
public override float SelectedTileZoomFactor
{
get { return 1f; }
}
protected override int _SelectionNr
{
set
{
var max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
base._SelectionNr = value.Clamp(-1, max - 1, true);
//Update list in case we scrolled
_UpdateList();
_UpdateTileSelection();
}
}
public override bool SmallView
{
set
{
if (SmallView == value)
{
return;
}
base.SmallView = value;
_InitTiles();
_UpdateList(true);
_UpdateTileSelection();
}
}
protected override int _PreviewNr
{
set
{
if (value == base._PreviewNr)
{
if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
{
CBase.BackgroundMusic.Play();
}
return;
}
base._PreviewNr = value;
_UpdatePreview();
_UpdateExpandedRow();
}
}
public CSongMenuList(SThemeSongMenu theme, int partyModeId) : base(theme, partyModeId)
{
_ListLength = _Theme.SongMenuList.ListLength;
_SpaceW = _Theme.SongMenuList.SpaceW;
_SpaceH = _Theme.SongMenuList.SpaceH;
_Artist = new CText(_Theme.SongMenuList.TextArtist, _PartyModeId);
_Title = new CText(_Theme.SongMenuList.TextTitle, _PartyModeId);
_SongLength = new CText(_Theme.SongMenuList.TextSongLength, _PartyModeId);
_SongYear = new CText(_Theme.SongMenuList.TextSongYear, _PartyModeId);
_CoverBig = new CStatic(_Theme.SongMenuList.StaticCoverBig, _PartyModeId);
_TextBG = new CStatic(_Theme.SongMenuList.StaticTextBG, _PartyModeId);
_DuetIcon = new CStatic(_Theme.SongMenuList.StaticDuetIcon, _PartyModeId);
_RapIcon = new CStatic(_Theme.SongMenuList.StaticRapIcon, _PartyModeId);
_VideoIcon = new CStatic(_Theme.SongMenuList.StaticVideoIcon, _PartyModeId);
_MedleyCalcIcon = new CStatic(_Theme.SongMenuList.StaticMedleyCalcIcon, _PartyModeId);
_MedleyTagIcon = new CStatic(_Theme.SongMenuList.StaticMedleyTagIcon, _PartyModeId);
_InstrumentalIcon = new CStatic(_Theme.SongMenuList.StaticInstrumentalIcon, _PartyModeId);
_VocalsIcon = new CStatic(_Theme.SongMenuList.StaticVocalsIcon, _PartyModeId);
_SubElements.AddRange(new IMenuElement[]
{ _Artist, _Title, _SongLength, _SongYear, _DuetIcon, _RapIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon, _InstrumentalIcon, _VocalsIcon });
if (_Theme.SongMenuList.StaticScrollBar.HasValue)
{
_ScrollBar = new CStatic(_Theme.SongMenuList.StaticScrollBar.Value, _PartyModeId);
}
if (_Theme.SongMenuList.StaticScrollBarThumb.HasValue)
{
_ScrollBarThumb = new CStatic(_Theme.SongMenuList.StaticScrollBarThumb.Value, _PartyModeId);
}
}
private void _ReadSubTheme()
{
_Theme.SongMenuList.TextArtist = (SThemeText)_Artist.GetTheme();
_Theme.SongMenuList.TextSongLength = (SThemeText)_SongLength.GetTheme();
_Theme.SongMenuList.TextSongYear = (SThemeText)_SongYear.GetTheme();
_Theme.SongMenuList.TextTitle = (SThemeText)_Title.GetTheme();
_Theme.SongMenuList.StaticCoverBig = (SThemeStatic)_CoverBig.GetTheme();
_Theme.SongMenuList.StaticDuetIcon = (SThemeStatic)_DuetIcon.GetTheme();
_Theme.SongMenuList.StaticRapIcon = (SThemeStatic)_RapIcon.GetTheme();
_Theme.SongMenuList.StaticMedleyCalcIcon = (SThemeStatic)_MedleyCalcIcon.GetTheme();
_Theme.SongMenuList.StaticMedleyTagIcon = (SThemeStatic)_MedleyTagIcon.GetTheme();
_Theme.SongMenuList.StaticInstrumentalIcon = (SThemeStatic)_InstrumentalIcon.GetTheme();
_Theme.SongMenuList.StaticVocalsIcon = (SThemeStatic)_VocalsIcon.GetTheme();
_Theme.SongMenuList.StaticTextBG = (SThemeStatic)_TextBG.GetTheme();
_Theme.SongMenuList.StaticVideoIcon = (SThemeStatic)_VideoIcon.GetTheme();
if (_ScrollBar != null)
{
_Theme.SongMenuList.StaticScrollBar = (SThemeStatic)_ScrollBar.GetTheme();
}
if (_ScrollBarThumb != null)
{
_Theme.SongMenuList.StaticScrollBarThumb = (SThemeStatic)_ScrollBarThumb.GetTheme();
}
}
public override object GetTheme()
{
_ReadSubTheme();
return base.GetTheme();
}
public override void Init()
{
base.Init();
_PreviewNr = -1;
_InitTiles();
}
private void _InitTiles()
{
MaxRect = SmallView ? _Theme.SongMenuList.TileRectSmall : _Theme.SongMenuList.TileRect;
_TileH = (MaxRect.H - _SpaceH * (_ListLength - 1)) / (_ListLength - 1 + _SelectedRowScale);
_CoverBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBackground, _PartyModeId);
_CoverBigBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBigBackground, _PartyModeId);
//Create cover tiles
_RowBackgrounds = new List<CStatic>();
_Tiles = new List<CStatic>();
_Texts = new List<CText>();
_SubTexts = new List<CText>();
for (var i = 0; i < _ListLength; i++)
{
//Create Cover
var rowBackground = new CStatic(_PartyModeId, _CoverBGTexture, _Color, Rect);
rowBackground.Color = new SColorF(1f, 1f, 1f, 0f);
_RowBackgrounds.Add(rowBackground);
var rect = new SRectF(Rect.X, Rect.Y, _TileH, _TileH, Rect.Z);
var tile = new CStatic(_PartyModeId, _CoverBGTexture, _Color, rect);
_Tiles.Add(tile);
//Create text
_Texts.Add(_CreateRowText(1f));
_SubTexts.Add(_CreateRowText(0.7f));
}
_ScrollText = _CreateRowText(1f);
_ScrollSubText = _CreateRowText(0.7f);
_ScrollRect = CBase.Settings.GetRenderRect();
_ExpandTimer.Reset();
_PrevExpandedNr = -1;
}
private CText _CreateRowText(float alpha)
{
var color = new SColorF(_Artist.Color.R, _Artist.Color.G, _Artist.Color.B, _Artist.Color.A * alpha);
var text = new CText(Rect.X, Rect.Y, Rect.Z, _TileH, Rect.W, EAlignment.Left, EStyle.Normal, "Normal", color, "");
text.ResizeAlign = EHAlignment.Center;
return text;
}
private float _GetExpandProgress()
{
if (!_ExpandTimer.IsRunning)
{
return 1f;
}
var progress = _ExpandTimer.ElapsedMilliseconds / _ExpandDuration;
if (progress >= 1f)
{
_ExpandTimer.Reset();
_PrevExpandedNr = -1;
return 1f;
}
return 1f - (1f - progress) * (1f - progress);
}
private float _GetRowHeight(int index, float progress)
{
var extra = _TileH * (_SelectedRowScale - 1f);
if (index == _ExpandedNr)
{
return _TileH + extra * progress;
}
if (index == _PrevExpandedNr)
{
return _TileH + extra * (1f - progress);
}
return _TileH;
}
private SRectF _GetRowRect(int index, float position, float progress)
{
var y = Rect.Y + (index - position) * (_TileH + _SpaceH);
for (var i = (int)Math.Floor(position); i < index; i++)
{
y += _GetRowHeight(i, progress) - _TileH;
}
return new SRectF(Rect.X, y, Rect.W, _GetRowHeight(index, progress), Rect.Z);
}
private void _LayoutRowTexts(CText title, CText artist, SRectF row, int index, bool isInCategory)
{
var x = row.X + row.H + _SpaceW;
var w = Rect.Right - x - 5f;
var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
if (index >= itemCount)
{
title.Text = "";
artist.Text = "";
return;
}
title.Font.Style = index == _ExpandedNr ? EStyle.Bold : EStyle.Normal;
title.Font.Height = row.H * 0.56f;
title.MaxRect = new SRectF(x, row.Y, w, title.Font.Height, Rect.Z);
title.Text = _GetItemTitle(index, isInCategory);
artist.Font.Height = row.H * 0.42f;
artist.MaxRect = new SRectF(x, row.Y + row.H * 0.56f, w, artist.Font.Height, Rect.Z);
artist.Text = _GetItemSubTitle(index, isInCategory);
}
private void _UpdateRowLayout()
{
var progress = _GetExpandProgress();
var isInCategory = CBase.Songs.IsInCategory();
for (var i = 0; i < _Tiles.Count; i++)
{
var index = i + _Offset;
var row = _GetRowRect(index, _Offset, progress);
_Tiles[i].MaxRect = new SRectF(row.X, row.Y, row.H, row.H, row.Z);
_RowBackgrounds[i].MaxRect = new SRectF(row.X, row.Y - 4f, row.W, row.H + 8f, row.Z + 0.05f);
_RowBackgrounds[i].Color = new SColorF(1f, 1f, 1f, index == _ExpandedNr ? 0.25f : 0f);
_LayoutRowTexts(_Texts[i], _SubTexts[i], row, index, isInCategory);
}
}
private void _UpdateExpandedRow()
{
var expandedNr = _SelectionNr >= 0 ? _SelectionNr : _PreviewNr;
if (expandedNr == _ExpandedNr)
{
return;
}
_PrevExpandedNr = _ExpandedNr;
_ExpandedNr = expandedNr;
_ExpandTimer.Restart();
}
private void _UpdateTileSelection()
{
foreach (var tile in _Tiles)
{
tile.Selected = false;
}
var tileNr = _SelectionNr - _Offset;
if (tileNr >= 0 && tileNr < _Tiles.Count)
{
_Tiles[tileNr].Selected = true;
}
_UpdateExpandedRow();
}
public override void Update(SScreenSongOptions songOptions)
{
base.Update(songOptions);
if (songOptions.Selection.RandomOnly)
{
_PreviewSelectedSong();
}
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
{
_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
}
}
private void _UpdatePreview()
{
//First hide everything so we just have to set what we actually want
_CoverBig.Texture = _CoverBigBGTexture;
_Artist.Text = string.Empty;
_Title.Text = string.Empty;
_SongLength.Text = string.Empty;
_SongYear.Text = string.Empty;
_DuetIcon.Visible = false;
_RapIcon.Visible = false;
_VideoIcon.Visible = false;
_MedleyCalcIcon.Visible = false;
_MedleyTagIcon.Visible = false;
_InstrumentalIcon.Visible = false;
_VocalsIcon.Visible = false;
_Length = -1f;
//Check if nothing is selected (for preview)
if (_PreviewNr < 0)
{
return;
}
if (CBase.Songs.IsInCategory())
{
var song = CBase.Songs.GetVisibleSong(_PreviewNr);
//Check if we have a valid song (song still visible, index >=0 etc is checked by framework)
if (song == null)
{
//Display at least the category
var category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex());
//Check if we have a valid category
if (category == null)
{
return;
}
_CoverBig.Texture = category.CoverTextureBig;
_Title.Text = category.Name;
return;
}
_CoverBig.Texture = song.CoverTextureBig;
_Artist.Text = song.Artist;
_Title.Text = song.Title;
_SongYear.Text = string.IsNullOrEmpty(song.Year) ? "-" : song.Year;
_DuetIcon.Visible = song.IsDuet;
_RapIcon.Visible = song.IsRap;
_VideoIcon.Visible = song.Video != "";
_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
_InstrumentalIcon.Visible = song.HasInstrumental();
_VocalsIcon.Visible = song.HasVocals();
_UpdateLength(song);
}
else
{
var category = CBase.Songs.GetCategory(_PreviewNr);
//Check if we have a valid category
if (category == null)
{
return;
}
_CoverBig.Texture = category.CoverTextureBig;
_Title.Text = category.Name;
var num = category.GetNumSongsNotSung();
var songOrSongs = num == 1 ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
_Artist.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
}
}
private void _UpdateLength(CSong song)
{
if (song == null)
{
return;
}
var time = CBase.BackgroundMusic.GetLength();
if (Math.Abs(song.End) > 0.001)
{
time = song.End;
}
// The audiobackend is ready to return the length
if (time > 0)
{
time -= song.Start;
var min = (int)Math.Floor(time / 60f);
var sec = (int)(time - min * 60f);
_SongLength.Text = min.ToString("00") + ":" + sec.ToString("00");
_Length = time;
}
else
{
_SongLength.Text = "...";
}
}
public override void OnShow()
{
_LastKnownElements = -1; //Force refresh of list
if (!CBase.Songs.IsInCategory())
{
if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1)
{
_EnterCategory(0);
}
}
if (CBase.Songs.IsInCategory())
{
SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
}
else
{
SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
}
_PreviewSelectedSong();
_UpdateListIfRequired();
}
public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options)
{
if (keyEvent.KeyPressed)
{
return false;
}
var moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory());
var catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed;
//If nothing selected set a reasonable default value
if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0)
{
_SelectionNr = _PreviewNr < 0 ? _Offset : _PreviewNr;
}
switch (keyEvent.Key)
{
case Keys.Enter:
if (CBase.Songs.IsInCategory())
{
if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr)
{
_PreviewSelectedSong();
keyEvent.Handled = true;
}
}
else
{
_EnterCategory(_PreviewNr);
keyEvent.Handled = true;
}
break;
case Keys.Escape:
case Keys.Back:
if (CBase.Songs.IsInCategory() && catChangePossible)
{
LeaveSelectedCategory();
keyEvent.Handled = true;
}
break;
case Keys.PageUp:
if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt))
{
_PrevCategory();
keyEvent.Handled = true;
}
else if (moveAllowed)
{
if (_SelectionNr - _ListLength <= 0)
{
_SelectionNr = 0;
}
else
{
_SelectionNr = _SelectionNr - _ListLength;
}
keyEvent.Handled = true;
}
break;
case Keys.PageDown:
if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt))
{
_NextCategory();
keyEvent.Handled = true;
}
else if (moveAllowed)
{
var maxCount_PageDown = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories()
: CBase.Songs.GetNumSongsVisible();
if (_SelectionNr + _ListLength >= maxCount_PageDown)
{
_SelectionNr = maxCount_PageDown - 1;
}
else
{
_SelectionNr = _SelectionNr + _ListLength;
}
keyEvent.Handled = true;
}
break;
case Keys.Home:
if (moveAllowed)
{
_SelectionNr = 0;
keyEvent.Handled = true;
}
break;
case Keys.End:
var maxCount_End = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories()
: CBase.Songs.GetNumSongsVisible();
if (moveAllowed)
{
_SelectionNr = maxCount_End - 1;
keyEvent.Handled = true;
}
break;
case Keys.Left:
//Check for >0 so we do not allow selection of nothing (-1)
if (_SelectionNr > 0 && moveAllowed)
{
_SelectionNr--;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Right:
if (moveAllowed)
{
_SelectionNr++;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Up:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_PrevCategory();
keyEvent.Handled = true;
}
}
else if (_SelectionNr >= 1 && moveAllowed)
{
_SelectionNr -= 1;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Down:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_NextCategory();
keyEvent.Handled = true;
}
}
else if (moveAllowed)
{
_SelectionNr += 1;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
}
if (!CBase.Songs.IsInCategory())
{
_PreviewSelectedSong();
}
return keyEvent.Handled;
}
public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions)
{
if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed))
{
if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent))
{
_UpdateList(_Offset + mouseEvent.Wheel);
}
var lastSelection = _SelectionNr;
var i = 0;
var somethingSelected = false;
foreach (var tile in _Tiles)
{
//create a rect including the cover and text of the song.
//(this way mouse over text should make a selection as well)
var songRect = new SRectF(tile.Rect.X, tile.Rect.Y, Rect.W, tile.Rect.H, tile.Rect.Z);
if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(songRect, mouseEvent) && tile.Color.A != 0)
{
somethingSelected = true;
_SelectionNr = i + _Offset;
if (!CBase.Songs.IsInCategory())
{
_PreviewNr = i + _Offset;
}
break;
}
i++;
}
//Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs
if (_MouseWasInRect && !somethingSelected)
{
_SelectionNr = -1;
}
if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1)
{
CBase.Controller.SetRumble(0.050f);
}
}
_MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent);
if (mouseEvent.RB)
{
if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
songOptions.Selection.CategoryChangeAllowed)
{
LeaveSelectedCategory();
return true;
}
if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode)
{
CBase.Graphics.FadeTo(EScreen.Main);
return true;
}
}
else if (mouseEvent.LB)
{
if (_SelectionNr >= 0 && _MouseWasInRect)
{
if (CBase.Songs.IsInCategory())
{
if (_PreviewNr == _SelectionNr)
{
return false;
}
_PreviewSelectedSong();
}
else
{
EnterSelectedCategory();
}
return true;
}
}
return false;
}
public override void Draw()
{
if (_IsScrolling())
{
_DrawScrollingList();
}
else
{
_UpdateRowLayout();
foreach (var rowBackground in _RowBackgrounds)
{
rowBackground.Draw(EAspect.Stretch);
}
foreach (var tile in _Tiles)
{
var aspect = tile.Texture != _CoverBGTexture ? EAspect.Crop : EAspect.Stretch;
tile.Draw(aspect);
}
//highlight the text of the selected song
for (var i = 0; i < _Texts.Count; i++)
{
_Texts[i].Draw();
_SubTexts[i].Draw();
}
}
var itemCount = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
_DrawScrollBar(_ScrollBar, _ScrollBarThumb, _Theme.SongMenuList.TileRect, _GetScrollPosition(), _ListLength, itemCount);
if (!PreviewVisible)
{
return;
}
_TextBG.Draw();
CTextureRef vidtex = null;
if (CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON)
{
vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
}
if (vidtex != null)
{
if (vidtex.Color.A < 1)
{
_CoverBig.Draw(EAspect.Crop);
}
var rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop);
CBase.Drawing.DrawTexture(vidtex, rect, vidtex.Color, _CoverBig.Rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.Rect, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
{
_CoverBig.Draw(EAspect.Crop);
}
foreach (var element in _SubElements)
{
element.Draw();
}
}
private void _DrawScrollingList()
{
var position = _GetScrollPosition();
var progress = _GetExpandProgress();
var isInCategory = CBase.Songs.IsInCategory();
var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
for (var index = Math.Max((int)Math.Floor(position), 0); index < itemCount; index++)
{
var row = _GetRowRect(index, position, progress);
if (row.Y >= Rect.Bottom)
{
break;
}
if (index == _ExpandedNr)
{
_DrawClipped(_CoverBGTexture, new SRectF(row.X, row.Y - 4f, row.W, row.H + 8f, row.Z + 0.05f), new SColorF(1f, 1f, 1f, 0.25f), EAspect.Stretch);
}
var rect = new SRectF(row.X, row.Y, row.H, row.H, row.Z);
_DrawClipped(_GetCoverTexture(index, isInCategory), rect, new SColorF(1f, 1f, 1f, 1f), EAspect.Crop);
_LayoutRowTexts(_ScrollText, _ScrollSubText, row, index, isInCategory);
var visibleFraction = _GetVisibleFraction(rect);
_ScrollText.Alpha = visibleFraction;
_ScrollText.Draw();
_ScrollSubText.Alpha = visibleFraction;
_ScrollSubText.Draw();
}
}
private static CTextureRef _GetCoverTexture(int index, bool isInCategory)
{
return isInCategory ? CBase.Songs.GetVisibleSong(index).CoverTextureSmall : CBase.Songs.GetCategory(index).CoverTextureSmall;
}
private static string _GetItemText(int index, bool isInCategory)
{
if (isInCategory)
{
var song = CBase.Songs.GetVisibleSong(index);
if (CBase.Config.GetSongSorting() == ESongSorting.TR_CONFIG_TITLE_LETTER)
{
return song.Title + " - " + song.Artist;
}
return song.Artist + " - " + song.Title;
}
var category = CBase.Songs.GetCategory(index);
var num = category.GetNumSongsNotSung();
var songOrSongs = num == 1 ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
return category.Name + " " + CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
}
private static bool _IsSortedByArtistLetter()
{
return CBase.Config.GetSongSorting() == ESongSorting.TR_CONFIG_ARTIST_LETTER;
}
private static string _GetItemTitle(int index, bool isInCategory)
{
if (!isInCategory)
{
return CBase.Songs.GetCategory(index).Name;
}
var song = CBase.Songs.GetVisibleSong(index);
return _IsSortedByArtistLetter() ? song.Artist : song.Title;
}
private static string _GetItemSubTitle(int index, bool isInCategory)
{
if (isInCategory)
{
var song = CBase.Songs.GetVisibleSong(index);
return _IsSortedByArtistLetter() ? song.Title : song.Artist;
}
var num = CBase.Songs.GetCategory(index).GetNumSongsNotSung();
var songOrSongs = num == 1 ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
return CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
}
public override CStatic GetSelectedSongCover()
{
return _Tiles.FirstOrDefault(tile => tile.Selected);
}
public override bool IsMouseOverSelectedSong(SMouseEvent mEvent)
{
for (var i = 0; i < _Tiles.Count; i++)
{
if (!_Tiles[i].Selected)
{
continue;
}
var tileRect = _Tiles[i].Rect;
return CHelper.IsInBounds(new SRectF(tileRect.X, tileRect.Y, Rect.W, tileRect.H, tileRect.Z), mEvent);
}
return false;
}
protected override void _EnterCategory(int categoryNr)
{
base._EnterCategory(categoryNr);
SetSelectedSong(0);
_UpdateListIfRequired();
}
protected override void _LeaveCategory()
{
base._LeaveCategory();
_UpdateListIfRequired();
}
private void _NextCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.NextCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _PrevCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.PrevCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _UpdateListIfRequired()
{
var curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
if (_LastKnownElements == curElements && _LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex())
{
return;
}
_LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex();
_LastKnownElements = curElements;
CBase.Songs.UpdateRandomSongList();
_UpdateList(true);
}
private void _UpdateList(bool force = false)
{
var isInCategory = CBase.Songs.IsInCategory();
var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
var halfListLength = _ListLength / 2;
int offset;
if (_SelectionNr < _Offset && _SelectionNr >= 0)
{
if (_SelectionNr - halfListLength >= 0)
{
offset = _SelectionNr - halfListLength;
}
else
{
offset = 0;
}
}
else if (_SelectionNr >= _Offset + _ListLength)
{
if (_SelectionNr + halfListLength > itemCount)
{
offset = itemCount - _ListLength;
}
else
{
offset = _SelectionNr - halfListLength;
}
}
else
{
offset = _Offset;
}
_UpdateList(offset, force);
}
private void _UpdateList(int offset, bool force = false)
{
var isInCategory = CBase.Songs.IsInCategory();
var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
var totalSongNumber = CBase.Songs.GetNumSongs();
offset = offset.Clamp(0, itemCount - _ListLength, true);
if (offset == _Offset && !force)
{
return;
}
if (force)
{
_ExpandTimer.Reset();
_ExpandedNr = -1;
_PrevExpandedNr = -1;
}
for (var i = 0; i < _Tiles.Count; i++)
{
if (i + offset < itemCount)
{
_Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f);
_Tiles[i].Texture = _GetCoverTexture(i + offset, isInCategory);
_Texts[i].Text = _GetItemText(i + offset, isInCategory);
}
else
{
_Tiles[i].Texture = _CoverBGTexture;
_Tiles[i].Color.A = 0;
_Texts[i].Text = "";
_SubTexts[i].Text = "";
}
}
_SetScrollTarget(offset, !force && offset != _Offset, _ListLength);
_Offset = offset;
_UpdateTileSelection();
}
public override void LoadSkin()
{
foreach (var themeable in _SubElements.OfType<IThemeable>())
{
themeable.LoadSkin();
}
// Those are drawn seperately so they are not in the above list
_CoverBig.LoadSkin();
_TextBG.LoadSkin();
_ScrollBar?.LoadSkin();
_ScrollBarThumb?.LoadSkin();
base.LoadSkin();
}
}
}