* Apply R# clean-up for reliability - Migrate to NUnit4 Assert.That - Update dependencise versions - Fix LangVersion to 9.0 (until net core migration) - Reformat code - Apply 'var' style (easier for refactoring) - Remove redundant parentheses - Add braces on every condition blocks (1 line) - Uses new null checking patterns - Uses AutoProperties when possible - Uses string scalar type instead of class - Clean usings - Add .orig files in git ignore - Rename some properties to respect defined conventions and US format definition - ID -> Id - BPM -> Bpm - Finish -> End * Update R# settings according to the clean-up made
417 lines
11 KiB
C#
417 lines
11 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System.Xml.Serialization;
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using VocaluxeLib.Songs;
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namespace VocaluxeLib.Menu
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{
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[XmlType("Lyric")]
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public struct SThemeLyrics
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{
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[XmlAttribute(AttributeName = "Name")]
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public string Name;
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public SRectF Rect;
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public SThemeColor Color;
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public SThemeColor ProcessedColor;
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}
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public class CLyric : CMenuElementBase, IMenuElement, IThemeable
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{
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private readonly int _PartyModeId;
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private SThemeLyrics _Theme;
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/// <summary>
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/// Holds a reference to Songline. DO NOT MODIFY
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/// </summary>
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private CSongLine _Line;
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private CText _Text;
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private float _Width;
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private float _Alpha = 1f;
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private float _CurrentBeat = -1;
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public bool Selectable
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{
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get { return false; }
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}
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public string GetThemeName()
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{
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return _Theme.Name;
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}
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public bool ThemeLoaded { get; private set; }
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private SColorF _Color;
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private SColorF _ColorProcessed;
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public float Alpha
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{
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get { return _Alpha; }
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set
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{
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_Alpha = value;
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_Text.Alpha = _Alpha;
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}
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}
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public ELyricStyle LyricStyle { get; set; }
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public CLyric(int partyModeId)
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{
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_PartyModeId = partyModeId;
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_Theme = new SThemeLyrics();
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ThemeLoaded = false;
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_Color = new SColorF();
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_ColorProcessed = new SColorF();
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_Line = new CSongLine();
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_Text = new CText(_PartyModeId);
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LyricStyle = ELyricStyle.TR_CONFIG_LYRICSTYLE_FILL;
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}
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public CLyric(SThemeLyrics theme, int partyModeId)
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{
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_PartyModeId = partyModeId;
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_Theme = theme;
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_Line = new CSongLine();
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_Text = new CText(_PartyModeId);
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_Width = 1f;
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LyricStyle = ELyricStyle.TR_CONFIG_LYRICSTYLE_FILL;
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ThemeLoaded = true;
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}
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public void SetLine(CSongLine line)
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{
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_Line = line;
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_Width = 0f;
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foreach (var note in line.Notes)
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{
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_SetText(note);
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_Width += _Text.Rect.W;
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}
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}
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private void _SetText(CSongNote note)
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{
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_Text.Text = note.Text;
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if (note.Type == ENoteType.Freestyle)
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{
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_Text.Font.Style = EStyle.Italic;
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}
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else if (note.Type == ENoteType.Rap || note.Type == ENoteType.RapGolden)
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{
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_Text.Font.Style = EStyle.BoldItalic;
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}
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else
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{
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_Text.Font.Style = EStyle.Bold;
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}
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}
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public void Clear()
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{
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_Line = new CSongLine();
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}
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public float GetCurrentLyricPosX()
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{
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return X - _Width / 2;
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}
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public void Update(float currentBeat)
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{
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_CurrentBeat = currentBeat;
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}
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#region draw
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public void Draw()
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{
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if (Visible || CBase.Settings.GetProgramState() == EProgramState.EditTheme)
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{
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switch (LyricStyle)
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{
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case ELyricStyle.TR_CONFIG_LYRICSTYLE_FILL:
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_DrawFill();
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break;
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case ELyricStyle.TR_CONFIG_LYRICSTYLE_SLIDE:
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_DrawSlide();
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break;
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case ELyricStyle.TR_CONFIG_LYRICSTYLE_ZOOM:
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case ELyricStyle.TR_CONFIG_LYRICSTYLE_JUMP:
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_DrawZoomOrJump();
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break;
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default:
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_DrawSlide();
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break;
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}
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}
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}
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private void _DrawSlide()
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{
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var x = X - _Width / 2;
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foreach (var note in _Line.Notes)
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{
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_Text.X = x;
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_SetText(note);
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if (_CurrentBeat >= note.StartBeat)
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{
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if (_CurrentBeat <= note.EndBeat)
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{
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_Text.Color = _ColorProcessed;
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var diff = note.Duration;
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if (diff <= 0)
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{
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_Text.Draw(0f, 1f);
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}
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else
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{
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var p = (_CurrentBeat - note.StartBeat) / diff;
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_Text.Draw(0f, p);
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_Text.Color = _Color;
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_Text.Draw(p, 1f);
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}
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}
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else
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{
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_Text.Color = _ColorProcessed;
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_Text.Draw();
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}
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}
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else
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{
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_Text.Color = _Color;
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_Text.Draw();
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}
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x += _Text.Rect.W;
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}
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}
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private void _DrawFill()
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{
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var x = X - _Width / 2; // most left position
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foreach (var note in _Line.Notes)
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{
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_Text.X = x;
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_SetText(note);
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if (_CurrentBeat >= note.StartBeat)
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{
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_Text.Color = _ColorProcessed;
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_Text.Draw();
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}
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else
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{
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// not passed
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_Text.Color = _Color;
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_Text.Draw();
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}
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x += _Text.Rect.W;
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}
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}
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private void _DrawZoomedNote(CBaseNote zoomNote, int endBeat)
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{
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float diff = endBeat - zoomNote.StartBeat;
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if (diff <= 0f)
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{
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diff = 1f;
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}
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var p = 1f - (_CurrentBeat - zoomNote.StartBeat) / diff;
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if (p < 0)
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{
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p = 0;
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}
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var ty = _Text.Y;
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var th = _Text.Font.Height;
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var tz = _Text.Z;
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var normalRect = _Text.Rect;
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_Text.Font.Height *= 1f + p * 0.4f;
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_Text.X -= (_Text.Rect.W - normalRect.W) / 2f;
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_Text.Y -= (_Text.Rect.H - normalRect.H) / 2f;
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_Text.Z -= 0.1f;
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_Text.Color = _ColorProcessed;
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_Text.Draw();
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_Text.Y = ty;
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_Text.Font.Height = th;
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_Text.Z = tz;
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}
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private void _DrawJumpingNode(CBaseNote jumpNote)
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{
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_Text.Color = _ColorProcessed;
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var diff = jumpNote.Duration;
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if (diff <= 0)
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{
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diff = 1;
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}
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var p = 1f - (_CurrentBeat - jumpNote.StartBeat) / diff;
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if (p < 0.001)
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{
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_Text.Draw();
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}
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else
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{
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var y = _Text.Y;
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_Text.Y -= _Text.Font.Height * 0.1f * p;
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_Text.Draw();
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_Text.Y = y;
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}
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}
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private void _DrawZoomOrJump()
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{
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var x = X - _Width / 2; // most left position
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var lastNote = _Line.FindPreviousNote((int)_CurrentBeat);
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CSongNote highlightNote = null;
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var hEndBeat = 0;
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float hX = 0;
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for (var note = 0; note < _Line.Notes.Length; note++)
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{
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_Text.X = x;
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var curNote = _Line.Notes[note];
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_SetText(curNote);
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if (_CurrentBeat >= curNote.StartBeat)
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{
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var curEndBeat = curNote.EndBeat;
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if (note < _Line.Notes.Length - 1)
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{
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curEndBeat = _Line.Notes[note + 1].StartBeat - 1;
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}
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if (_CurrentBeat <= curEndBeat)
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{
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highlightNote = curNote;
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hEndBeat = curEndBeat;
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hX = x;
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}
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else
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{
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// already passed
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_Text.Color = lastNote == note ? _ColorProcessed : _Color;
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_Text.Draw();
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}
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}
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else
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{
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// not passed
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_Text.Color = _Color;
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_Text.Draw();
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}
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x += _Text.Rect.W;
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}
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// Draw the highlighted note after all others because we want it to be above those! (transparency won't work well otherwhise)
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if (highlightNote == null)
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{
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return;
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}
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_SetText(highlightNote);
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_Text.X = hX;
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if (LyricStyle == ELyricStyle.TR_CONFIG_LYRICSTYLE_JUMP)
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{
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_DrawJumpingNode(highlightNote);
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}
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else
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{
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_DrawZoomedNote(highlightNote, hEndBeat);
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}
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}
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#endregion draw
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public void UnloadSkin() { }
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public void LoadSkin()
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{
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_Theme.Color.Get(_PartyModeId, out _Color);
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_Theme.ProcessedColor.Get(_PartyModeId, out _ColorProcessed);
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MaxRect = _Theme.Rect;
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_Text = new CText(X, Y, Z, H, W, EAlignment.Left, EStyle.Bold, "Normal", _Color, string.Empty);
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}
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public void ReloadSkin()
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{
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UnloadSkin();
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LoadSkin();
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}
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public object GetTheme()
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{
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return _Theme;
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}
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#region ThemeEdit
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public void MoveElement(int stepX, int stepY)
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{
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X += stepX;
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Y += stepY;
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_Theme.Rect.X += stepX;
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_Theme.Rect.Y += stepY;
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}
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public void ResizeElement(int stepW, int stepH)
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{
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W += stepW;
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if (W <= 0)
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{
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W = 1;
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}
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H += stepH;
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if (H <= 0)
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{
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H = 1;
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}
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_Theme.Rect.W = Rect.W;
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_Theme.Rect.H = Rect.H;
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}
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#endregion ThemeEdit
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}
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} |