* Replace the WCF webserver with an ASP.NET Core webserver (VocaluxeWeb) - New project VocaluxeWeb: ASP.NET Core 2.3 (Kestrel) on .NET Framework 4.8.1, HTTP or HTTPS with a self-signed certificate, REST API (/api/v1) with Swagger, live events (Server-Sent Events) - Access to the game only through IVocaluxeRemote; requests run on the main thread once per frame - Sessions with roles (guest, player, admin) and configurable permissions, PINs hashed with PBKDF2 - Queue as a playlist with requesters and singers, fair order (one song per person and round) - Admin: settings, server status, logged-in devices, activate/deactivate and delete profiles - Profile pictures: own photo or one of the Vocaluxe avatars - Game: WebApp queue screen (song options, playlist group) to start the next song with the chosen singers, return to it after singing, warning when the webserver is off, remote keyboard - Old WCF server, WebserverInitalConfig and URL reservations removed; libraries moved to libs/managed - Unit tests for PIN hashing, settings and permissions, queue order and device names - AppVeyor: Visual Studio 2022 image and Node.js 24 (the build compiles the WebApp) - Documentation in VocaluxeWeb/README.md * New WebApp (Vue 3, TypeScript, Vite) replacing the old jQuery Mobile website - Login with profile and PIN, create profiles - Songs with search, filters, sorting and 30 second previews - Queue: add songs with game mode, audio and singers, edit, reorder, start in the game - Playlists: create, edit, add to the queue - Now playing with live updates, remote control and keyboard - Players: own profile with picture (photo or Vocaluxe avatar), roles for admins - Admin settings: permissions, server status, devices, profiles - Help page, responsive layout for phones, tablets and desktops, light and dark mode - Texts in WebApp/src/locales/en.json, translated with Transifex - Old website and PhoneGap config removed --------- Co-authored-by: Florian Ostertag <flokuep@users.noreply.github.com>
82 lines
2.8 KiB
C#
82 lines
2.8 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Security.Cryptography;
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using System.Text;
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using NUnit.Framework;
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using VocaluxeWeb.Services;
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namespace Tests.VocaluxeWeb
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{
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[TestFixture]
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public class CPinHasherTest
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{
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[Test]
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public void TestHashAndVerify()
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{
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CPinHasher.Hash("1234", out var hash, out var salt);
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Assert.That(CPinHasher.Verify("1234", hash, salt), Is.True);
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Assert.That(CPinHasher.Verify("4321", hash, salt), Is.False);
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Assert.That(CPinHasher.Verify("", hash, salt), Is.False);
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Assert.That(CPinHasher.NeedsUpgrade(salt), Is.False);
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}
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[Test]
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public void TestSaltIsRandom()
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{
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CPinHasher.Hash("1234", out var hash1, out var salt1);
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CPinHasher.Hash("1234", out var hash2, out var salt2);
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Assert.That(salt1, Is.Not.EqualTo(salt2));
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Assert.That(hash1, Is.Not.EqualTo(hash2));
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}
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[Test]
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public void TestMissingValues()
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{
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CPinHasher.Hash("1234", out var hash, out var salt);
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Assert.That(CPinHasher.Verify(null, hash, salt), Is.False);
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Assert.That(CPinHasher.Verify("1234", null, salt), Is.False);
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Assert.That(CPinHasher.Verify("1234", hash, null), Is.False);
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}
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[Test]
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public void TestLegacyPin()
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{
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var salt = new byte[32];
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new Random(1).NextBytes(salt);
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var hash = _LegacyHash("0815", salt);
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Assert.That(CPinHasher.NeedsUpgrade(salt), Is.True);
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Assert.That(CPinHasher.Verify("0815", hash, salt), Is.True);
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Assert.That(CPinHasher.Verify("0816", hash, salt), Is.False);
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}
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private static byte[] _LegacyHash(string pin, byte[] salt)
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{
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var password = Encoding.UTF8.GetBytes(pin);
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var data = new byte[password.Length + salt.Length];
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password.CopyTo(data, 0);
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salt.CopyTo(data, password.Length);
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using (var sha = SHA256.Create())
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{
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return sha.ComputeHash(data);
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}
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}
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}
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}
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