#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see .
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.Draw;
using VocaluxeLib.PartyModes;
using VocaluxeLib.Songs;
namespace VocaluxeLib.Menu.SongMenu
{
class CSongMenuTileBoard : CSongMenuFramework
{
private SRectF _ScrollRect;
private List _Tiles;
private CStatic _CoverBig;
private CStatic _TextBG;
private CStatic _DuetIcon;
private CStatic _RapIcon;
private CStatic _VideoIcon;
private CStatic _MedleyCalcIcon;
private CStatic _MedleyTagIcon;
private CStatic _InstrumentalIcon;
private CStatic _VocalsIcon;
private CTextureRef _CoverBigBGTexture;
private CTextureRef _CoverBGTexture;
private CText _Artist;
private CText _Title;
private CText _SongLength;
private CText _SongYear;
private int _NumW;
private int _NumH;
private int _TileW;
private int _TileH;
// Offset is the song or categoryNr of the tile in the left upper corner
private int _Offset;
private float _Length = -1f;
private int _LastKnownElements;
private int _LastKnownCategory;
private bool _MouseWasInRect;
private readonly List _SubElements = new List();
public override float SelectedTileZoomFactor
{
get { return 1.2f; }
}
protected override int _SelectionNr
{
set
{
var max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
base._SelectionNr = value.Clamp(-1, max - 1, true);
//Update list in case we scrolled
_UpdateList();
_UpdateTileSelection();
}
}
public override bool SmallView
{
set
{
if (SmallView == value)
{
return;
}
base.SmallView = value;
_InitTiles();
_UpdateList(true);
_UpdateTileSelection();
}
}
protected override int _PreviewNr
{
set
{
if (value == base._PreviewNr)
{
if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
{
CBase.BackgroundMusic.Play();
}
return;
}
base._PreviewNr = value;
_UpdatePreview();
}
}
public CSongMenuTileBoard(int partyModeId) : base(partyModeId) { }
public CSongMenuTileBoard(SThemeSongMenu theme, int partyModeId) : base(theme, partyModeId)
{
_Artist = new CText(_Theme.SongMenuTileBoard.TextArtist, _PartyModeId);
_Title = new CText(_Theme.SongMenuTileBoard.TextTitle, _PartyModeId);
_SongLength = new CText(_Theme.SongMenuTileBoard.TextSongLength, _PartyModeId);
_SongYear = new CText(_Theme.SongMenuTileBoard.TextSongYear, _PartyModeId);
_CoverBig = new CStatic(_Theme.SongMenuTileBoard.StaticCoverBig, _PartyModeId);
_TextBG = new CStatic(_Theme.SongMenuTileBoard.StaticTextBG, _PartyModeId);
_DuetIcon = new CStatic(_Theme.SongMenuTileBoard.StaticDuetIcon, _PartyModeId);
_RapIcon = new CStatic(_Theme.SongMenuTileBoard.StaticRapIcon, _PartyModeId);
_VideoIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVideoIcon, _PartyModeId);
_MedleyCalcIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyCalcIcon, _PartyModeId);
_MedleyTagIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyTagIcon, _PartyModeId);
_InstrumentalIcon = new CStatic(_Theme.SongMenuTileBoard.StaticInstrumentalIcon, _PartyModeId);
_VocalsIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVocalsIcon, _PartyModeId);
_SubElements.AddRange(new IMenuElement[]
{ _Artist, _Title, _SongLength, _SongYear, _DuetIcon, _RapIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon, _InstrumentalIcon, _VocalsIcon });
}
private void _UpdateTileSelection()
{
foreach (var tile in _Tiles)
{
tile.Selected = false;
}
var tileNr = _SelectionNr - _Offset;
if (tileNr >= 0 && tileNr < _Tiles.Count)
{
_Tiles[tileNr].Selected = true;
}
}
private void _ReadSubTheme()
{
_Theme.SongMenuTileBoard.TextArtist = (SThemeText)_Artist.GetTheme();
_Theme.SongMenuTileBoard.TextSongLength = (SThemeText)_SongLength.GetTheme();
_Theme.SongMenuTileBoard.TextSongYear = (SThemeText)_SongYear.GetTheme();
_Theme.SongMenuTileBoard.TextTitle = (SThemeText)_Title.GetTheme();
_Theme.SongMenuTileBoard.StaticCoverBig = (SThemeStatic)_CoverBig.GetTheme();
_Theme.SongMenuTileBoard.StaticDuetIcon = (SThemeStatic)_DuetIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticRapIcon = (SThemeStatic)_RapIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticMedleyCalcIcon = (SThemeStatic)_MedleyCalcIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticMedleyTagIcon = (SThemeStatic)_MedleyTagIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticTextBG = (SThemeStatic)_TextBG.GetTheme();
_Theme.SongMenuTileBoard.StaticVideoIcon = (SThemeStatic)_VideoIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticInstrumentalIcon = (SThemeStatic)_InstrumentalIcon.GetTheme();
_Theme.SongMenuTileBoard.StaticVocalsIcon = (SThemeStatic)_VocalsIcon.GetTheme();
}
public override object GetTheme()
{
_ReadSubTheme();
return base.GetTheme();
}
public override void Init()
{
base.Init();
_PreviewNr = -1;
_InitTiles();
}
private void _InitTiles()
{
if (SmallView)
{
_NumH = _Theme.SongMenuTileBoard.NumHsmall;
_NumW = _Theme.SongMenuTileBoard.NumWsmall;
MaxRect = _Theme.SongMenuTileBoard.TileRectSmall;
}
else
{
_NumH = _Theme.SongMenuTileBoard.NumH;
_NumW = _Theme.SongMenuTileBoard.NumW;
MaxRect = _Theme.SongMenuTileBoard.TileRect;
}
_TileW = (int)((Rect.W - _Theme.SongMenuTileBoard.SpaceW * (_NumW - 1)) / _NumW);
_TileH = (int)((Rect.H - _Theme.SongMenuTileBoard.SpaceH * (_NumH - 1)) / _NumH);
_CoverBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBackground, _PartyModeId);
_CoverBigBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBigBackground, _PartyModeId);
_Tiles = new List();
for (var i = 0; i < _NumH; i++)
{
for (var j = 0; j < _NumW; j++)
{
var rect = new SRectF(Rect.X + j * (_TileW + _Theme.SongMenuTileBoard.SpaceW), Rect.Y + i * (_TileH + _Theme.SongMenuTileBoard.SpaceH), _TileW, _TileH, Rect.Z);
var tile = new CStatic(_PartyModeId, _CoverBGTexture, _Color, rect);
_Tiles.Add(tile);
}
}
_ScrollRect = CBase.Settings.GetRenderRect();
}
public override void Update(SScreenSongOptions songOptions)
{
base.Update(songOptions);
if (songOptions.Selection.RandomOnly)
{
_PreviewSelectedSong();
}
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
{
_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
}
}
private void _UpdatePreview()
{
//First hide everything so we just have to set what we actually want
_CoverBig.Texture = _CoverBigBGTexture;
_Artist.Text = string.Empty;
_Title.Text = string.Empty;
_SongLength.Text = string.Empty;
_SongYear.Text = string.Empty;
_DuetIcon.Visible = false;
_RapIcon.Visible = false;
_VideoIcon.Visible = false;
_MedleyCalcIcon.Visible = false;
_MedleyTagIcon.Visible = false;
_InstrumentalIcon.Visible = false;
_VocalsIcon.Visible = false;
_Length = -1f;
//Check if nothing is selected (for preview)
if (_PreviewNr < 0)
{
return;
}
if (CBase.Songs.IsInCategory())
{
var song = CBase.Songs.GetVisibleSong(_PreviewNr);
//Check if we have a valid song (song still visible, index >=0 etc is checked by framework)
if (song == null)
{
//Display at least the category
var category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex());
//Check if we have a valid category
if (category == null)
{
return;
}
_CoverBig.Texture = category.CoverTextureBig;
_Artist.Text = category.Name;
return;
}
_CoverBig.Texture = song.CoverTextureBig;
_Artist.Text = song.Artist;
_Title.Text = song.Title;
_SongYear.Text = song.Year;
_DuetIcon.Visible = song.IsDuet;
_RapIcon.Visible = song.IsRap;
_VideoIcon.Visible = song.Video != "";
_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
_InstrumentalIcon.Visible = song.HasInstrumental();
_VocalsIcon.Visible = song.HasVocals();
_UpdateLength(song);
}
else
{
var category = CBase.Songs.GetCategory(_PreviewNr);
//Check if we have a valid category
if (category == null)
{
return;
}
_CoverBig.Texture = category.CoverTextureBig;
_Artist.Text = category.Name;
var num = category.GetNumSongsNotSung();
var songOrSongs = num == 1 ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
_Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
}
}
private void _UpdateLength(CSong song)
{
if (song == null)
{
return;
}
var time = CBase.BackgroundMusic.GetLength();
if (Math.Abs(song.End) > 0.001)
{
time = song.End;
}
// The audiobackend is ready to return the length
if (time > 0)
{
time -= song.Start;
var min = (int)Math.Floor(time / 60f);
var sec = (int)(time - min * 60f);
_SongLength.Text = min.ToString("00") + ":" + sec.ToString("00");
_Length = time;
}
else
{
_SongLength.Text = "...";
}
}
public override void OnShow()
{
_LastKnownElements = -1; //Force refresh of list
if (!CBase.Songs.IsInCategory())
{
if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1)
{
_EnterCategory(0);
}
}
if (CBase.Songs.IsInCategory())
{
SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
}
else
{
SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
}
_PreviewSelectedSong();
_UpdateListIfRequired();
}
public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options)
{
if (keyEvent.KeyPressed)
{
return false;
}
var moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory());
var catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed;
//If nothing selected set a reasonable default value
if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0)
{
_SelectionNr = _PreviewNr < 0 ? _Offset : _PreviewNr;
}
switch (keyEvent.Key)
{
case Keys.Enter:
if (CBase.Songs.IsInCategory())
{
if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr)
{
_PreviewSelectedSong();
keyEvent.Handled = true;
}
}
else
{
_EnterCategory(_PreviewNr);
keyEvent.Handled = true;
}
break;
case Keys.Escape:
case Keys.Back:
if (CBase.Songs.IsInCategory() && catChangePossible)
{
LeaveSelectedCategory();
keyEvent.Handled = true;
}
break;
case Keys.PageUp:
if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt))
{
_PrevCategory();
keyEvent.Handled = true;
}
else if (moveAllowed)
{
var numSongsPerPage = _NumH * _NumW;
if (_SelectionNr - numSongsPerPage <= 0)
{
_SelectionNr = 0;
}
else
{
_SelectionNr = _SelectionNr - numSongsPerPage;
}
keyEvent.Handled = true;
}
break;
case Keys.PageDown:
if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt))
{
_NextCategory();
keyEvent.Handled = true;
}
else if (moveAllowed)
{
var numSongsPerPage = _NumH * _NumW;
var maxCount_PageDown = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories()
: CBase.Songs.GetNumSongsVisible();
if (_SelectionNr + numSongsPerPage >= maxCount_PageDown)
{
_SelectionNr = maxCount_PageDown - 1;
}
else
{
_SelectionNr = _SelectionNr + numSongsPerPage;
}
keyEvent.Handled = true;
}
break;
case Keys.Home:
if (moveAllowed)
{
_SelectionNr = 0;
keyEvent.Handled = true;
}
break;
case Keys.End:
var maxCount_End = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories()
: CBase.Songs.GetNumSongsVisible();
if (moveAllowed)
{
_SelectionNr = maxCount_End - 1;
keyEvent.Handled = true;
}
break;
case Keys.Left:
//Check for >0 so we do not allow selection of nothing (-1)
if (_SelectionNr > 0 && moveAllowed)
{
_SelectionNr--;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Right:
if (moveAllowed)
{
_SelectionNr++;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Up:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_PrevCategory();
keyEvent.Handled = true;
}
}
else if (_SelectionNr >= _NumW && moveAllowed)
{
_SelectionNr -= _NumW;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
case Keys.Down:
if (keyEvent.ModShift)
{
if (catChangePossible)
{
_NextCategory();
keyEvent.Handled = true;
}
}
else if (moveAllowed)
{
_SelectionNr += _NumW;
_AutoplayPreviewIfEnabled();
keyEvent.Handled = true;
}
break;
}
if (!CBase.Songs.IsInCategory())
{
_PreviewSelectedSong();
}
return keyEvent.Handled;
}
public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions)
{
if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed))
{
if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent))
{
_UpdateList(_Offset + _NumW * mouseEvent.Wheel);
}
var lastSelection = _SelectionNr;
var i = 0;
var somethingSelected = false;
foreach (var tile in _Tiles)
{
if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(tile.Rect, mouseEvent))
{
somethingSelected = true;
_SelectionNr = i + _Offset;
if (!CBase.Songs.IsInCategory())
{
_PreviewNr = i + _Offset;
}
break;
}
i++;
}
//Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs
if (_MouseWasInRect && !somethingSelected)
{
_SelectionNr = -1;
}
if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1)
{
CBase.Controller.SetRumble(0.050f);
}
}
_MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent);
if (mouseEvent.RB)
{
if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
songOptions.Selection.CategoryChangeAllowed)
{
LeaveSelectedCategory();
return true;
}
if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode)
{
CBase.Graphics.FadeTo(EScreen.Main);
return true;
}
}
else if (mouseEvent.LB)
{
if (_SelectionNr >= 0 && _MouseWasInRect)
{
if (CBase.Songs.IsInCategory())
{
if (_PreviewNr == _SelectionNr)
{
return false;
}
_PreviewSelectedSong();
}
else
{
EnterSelectedCategory();
}
return true;
}
}
return false;
}
public override void Draw()
{
foreach (var tile in _Tiles)
{
if (tile.Selected)
{
tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f);
}
else
{
var aspect = tile.Texture != _CoverBGTexture ? EAspect.Crop : EAspect.Stretch;
tile.Draw(aspect);
}
}
_TextBG.Draw();
CTextureRef vidtex = null;
if (CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON)
{
vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
}
if (vidtex != null)
{
if (vidtex.Color.A < 1)
{
_CoverBig.Draw(EAspect.Crop);
}
var rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop);
CBase.Drawing.DrawTexture(vidtex, rect, vidtex.Color, _CoverBig.Rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.Rect, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
{
_CoverBig.Draw(EAspect.Crop);
}
foreach (var element in _SubElements)
{
element.Draw();
}
}
public override CStatic GetSelectedSongCover()
{
return _Tiles.FirstOrDefault(tile => tile.Selected);
}
protected override void _EnterCategory(int categoryNr)
{
base._EnterCategory(categoryNr);
SetSelectedSong(0);
_UpdateListIfRequired();
}
protected override void _LeaveCategory()
{
base._LeaveCategory();
_UpdateListIfRequired();
}
private void _NextCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.NextCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _PrevCategory()
{
if (CBase.Songs.IsInCategory())
{
CBase.Songs.PrevCategory();
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
}
}
private void _UpdateListIfRequired()
{
var curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
if (_LastKnownElements == curElements && _LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex())
{
return;
}
_LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex();
_LastKnownElements = curElements;
CBase.Songs.UpdateRandomSongList();
_UpdateList(true);
}
private int _GetOffsetForPosition(int index, int rowNum = 0)
{
return index / _NumW * _NumW - _NumW * rowNum.Clamp(0, _NumH - 1, true);
}
private void _UpdateList(bool force = false)
{
int offset;
if (_SelectionNr < _Offset && _SelectionNr >= 0)
{
offset = _GetOffsetForPosition(_SelectionNr);
}
else if (_SelectionNr >= _Offset + _NumW * _NumH)
{
offset = _GetOffsetForPosition(_SelectionNr, _NumH);
}
else
{
offset = _Offset;
}
_UpdateList(offset, force);
}
private void _UpdateList(int offset, bool force = false)
{
var isInCategory = CBase.Songs.IsInCategory();
var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _NumH - 1), true);
if (offset == _Offset && !force)
{
return;
}
for (var i = 0; i < _Tiles.Count; i++)
{
if (itemCount > i + offset)
{
_Tiles[i].Texture = isInCategory ? CBase.Songs.GetVisibleSong(i + offset).CoverTextureSmall : CBase.Songs.GetCategory(i + offset).CoverTextureSmall;
_Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f);
}
else
{
_Tiles[i].Texture = _CoverBGTexture;
_Tiles[i].Color = _Color;
}
}
_Offset = offset;
}
public override void LoadSkin()
{
base.LoadSkin();
foreach (var themeable in _SubElements.OfType())
{
themeable.LoadSkin();
}
// Those are drawn seperately so they are not in the above list
_CoverBig.LoadSkin();
_TextBG.LoadSkin();
Init();
}
}
}