#region license // This file is part of Vocaluxe. // // Vocaluxe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Vocaluxe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Vocaluxe. If not, see . #endregion using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Globalization; using System.Linq; using System.Text.RegularExpressions; namespace VocaluxeLib { public static class CExtensions { /// /// Makes sure val is between min and max /// Asserts that min<=max /// /// /// /// /// /// Clamped value public static T Clamp(this T val, T min, T max) where T : IComparable { Debug.Assert(min.CompareTo(max) <= 0); if (val.CompareTo(min) < 0) return min; if (val.CompareTo(max) > 0) return max; return val; } /// /// Makes sure val is between min and max but also handles the case where min>max /// /// /// /// /// /// /// Clamped value public static T Clamp(this T val, T min, T max, bool preferMin) where T : IComparable { if (min.CompareTo(max) > 0) { if (preferMin) max = min; else min = max; } return Clamp(val, min, max); } /// /// Checks if the value is in the specified range /// /// /// /// /// /// public static bool IsInRange(this T val, T min, T max) where T : IComparable { Debug.Assert(min.CompareTo(max) <= 0); return min.CompareTo(val) <= 0 && max.CompareTo(val) >= 0; } /// /// Resizes the given list to the given size. Removes elements or adds default values /// /// /// /// /// public static void Resize(this List list, int size, T defaultValue = default(T)) { int curSize = list.Count; if (size < curSize) list.RemoveRange(size, curSize - size); else if (size > curSize) list.AddRange(Enumerable.Repeat(defaultValue, size - curSize)); } /// /// Makes the list at least the given size adding the given default values. /// /// /// /// /// public static void EnsureSize(this List list, int size, T defaultValue) { int curSize = list.Count; if (size > curSize) list.AddRange(Enumerable.Repeat(defaultValue, size - curSize)); } /// /// Makes the list at least the given size adding a new instance of T /// /// /// /// public static void EnsureSize(this List list, int size) where T : new() { if (size > list.Count) list.Add(new T()); } /// /// Gets all set bits starting from lowest (Bit 0) /// /// /// public static IEnumerable GetSetBits(this int value) { var result = new List(); int curBit = 0; //Evaluate as bitset while (value > 0) { if ((value & 1) != 0) result.Add(curBit); value >>= 1; curBit++; } return result; } public static bool ContainsIgnoreCase(this string value, string other) { return value.IndexOf(other, StringComparison.CurrentCultureIgnoreCase) >= 0; } private static Regex _MultipleWhiteSpaceRegEx = new Regex(@" {2,}"); public static string TrimMultipleWs(this string value) { if (string.IsNullOrEmpty(value)) return ""; return _MultipleWhiteSpaceRegEx.Replace(value, " "); } /// /// Converts value to a string in fixed point notation using invariant formating (english style decimal point) /// /// Value to be converted /// String representation of value public static string ToInvariantString(this float value) { return value.ToString("F", NumberFormatInfo.InvariantInfo); } public static SRectF Scale(this SRectF rect, float scale) { return new SRectF( rect.X - rect.W * (scale - 1f), rect.Y - rect.H * (scale - 1f), rect.W + 2 * rect.W * (scale - 1f), rect.H + 2 * rect.H * (scale - 1f), rect.Z); } public static List Shuffle(this List list) { for (int n = list.Count - 1; n >= 1; n--) { int k = CBase.Game.GetRandom(n); T value = list[k]; list[k] = list[n]; list[n] = value; } return list; } public static Size GetSize(this Bitmap bmp) { return new Size(bmp.Width, bmp.Height); } public static Rectangle GetRect(this Bitmap bmp) { return Rectangle.Round(new Rectangle(0, 0, bmp.Width, bmp.Height)); } /// /// Resizes the bitmap to the given size creating a copy of it /// /// /// /// Resized bitmap or null on error public static Bitmap Resize(this Bitmap bmp, Size newSize) { Bitmap result = null; try { //Create a new Bitmap with the new sizes result = new Bitmap(newSize.Width, newSize.Height); //Scale the texture using (Graphics g = Graphics.FromImage(result)) { g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.SmoothingMode = SmoothingMode.HighQuality; g.DrawImage(bmp, result.GetRect()); } } catch (Exception) { if (result != null) { result.Dispose(); result = null; } } return result; } } }