#region license // This file is part of Vocaluxe. // // Vocaluxe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Vocaluxe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Vocaluxe. If not, see . #endregion using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using VocaluxeLib.Draw; using VocaluxeLib.PartyModes; using VocaluxeLib.Songs; namespace VocaluxeLib.Menu.SongMenu { class CSongMenuTileBoard : CSongMenuFramework { private SRectF _ScrollRect; private List _Tiles; private CStatic _CoverBig; private CStatic _TextBG; private CStatic _DuetIcon; private CStatic _RapIcon; private CStatic _VideoIcon; private CStatic _MedleyCalcIcon; private CStatic _MedleyTagIcon; private CStatic _InstrumentalIcon; private CStatic _VocalsIcon; private CTextureRef _CoverBigBGTexture; private CTextureRef _CoverBGTexture; private CText _Artist; private CText _Title; private CText _SongLength; private CText _SongYear; private int _NumW; private int _NumH; private int _TileW; private int _TileH; // Offset is the song or categoryNr of the tile in the left upper corner private int _Offset; private float _Length = -1f; private int _LastKnownElements; private int _LastKnownCategory; private bool _MouseWasInRect; private readonly List _SubElements = new List(); public override float SelectedTileZoomFactor { get { return 1.2f; } } protected override int _SelectionNr { set { var max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); base._SelectionNr = value.Clamp(-1, max - 1, true); //Update list in case we scrolled _UpdateList(); _UpdateTileSelection(); } } public override bool SmallView { set { if (SmallView == value) { return; } base.SmallView = value; _InitTiles(); _UpdateList(true); _UpdateTileSelection(); } } protected override int _PreviewNr { set { if (value == base._PreviewNr) { if (!CBase.BackgroundMusic.IsPlaying() && value != -1) { CBase.BackgroundMusic.Play(); } return; } base._PreviewNr = value; _UpdatePreview(); } } public CSongMenuTileBoard(int partyModeId) : base(partyModeId) { } public CSongMenuTileBoard(SThemeSongMenu theme, int partyModeId) : base(theme, partyModeId) { _Artist = new CText(_Theme.SongMenuTileBoard.TextArtist, _PartyModeId); _Title = new CText(_Theme.SongMenuTileBoard.TextTitle, _PartyModeId); _SongLength = new CText(_Theme.SongMenuTileBoard.TextSongLength, _PartyModeId); _SongYear = new CText(_Theme.SongMenuTileBoard.TextSongYear, _PartyModeId); _CoverBig = new CStatic(_Theme.SongMenuTileBoard.StaticCoverBig, _PartyModeId); _TextBG = new CStatic(_Theme.SongMenuTileBoard.StaticTextBG, _PartyModeId); _DuetIcon = new CStatic(_Theme.SongMenuTileBoard.StaticDuetIcon, _PartyModeId); _RapIcon = new CStatic(_Theme.SongMenuTileBoard.StaticRapIcon, _PartyModeId); _VideoIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVideoIcon, _PartyModeId); _MedleyCalcIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyCalcIcon, _PartyModeId); _MedleyTagIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyTagIcon, _PartyModeId); _InstrumentalIcon = new CStatic(_Theme.SongMenuTileBoard.StaticInstrumentalIcon, _PartyModeId); _VocalsIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVocalsIcon, _PartyModeId); _SubElements.AddRange(new IMenuElement[] { _Artist, _Title, _SongLength, _SongYear, _DuetIcon, _RapIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon, _InstrumentalIcon, _VocalsIcon }); } private void _UpdateTileSelection() { foreach (var tile in _Tiles) { tile.Selected = false; } var tileNr = _SelectionNr - _Offset; if (tileNr >= 0 && tileNr < _Tiles.Count) { _Tiles[tileNr].Selected = true; } } private void _ReadSubTheme() { _Theme.SongMenuTileBoard.TextArtist = (SThemeText)_Artist.GetTheme(); _Theme.SongMenuTileBoard.TextSongLength = (SThemeText)_SongLength.GetTheme(); _Theme.SongMenuTileBoard.TextSongYear = (SThemeText)_SongYear.GetTheme(); _Theme.SongMenuTileBoard.TextTitle = (SThemeText)_Title.GetTheme(); _Theme.SongMenuTileBoard.StaticCoverBig = (SThemeStatic)_CoverBig.GetTheme(); _Theme.SongMenuTileBoard.StaticDuetIcon = (SThemeStatic)_DuetIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticRapIcon = (SThemeStatic)_RapIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticMedleyCalcIcon = (SThemeStatic)_MedleyCalcIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticMedleyTagIcon = (SThemeStatic)_MedleyTagIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticTextBG = (SThemeStatic)_TextBG.GetTheme(); _Theme.SongMenuTileBoard.StaticVideoIcon = (SThemeStatic)_VideoIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticInstrumentalIcon = (SThemeStatic)_InstrumentalIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticVocalsIcon = (SThemeStatic)_VocalsIcon.GetTheme(); } public override object GetTheme() { _ReadSubTheme(); return base.GetTheme(); } public override void Init() { base.Init(); _PreviewNr = -1; _InitTiles(); } private void _InitTiles() { if (SmallView) { _NumH = _Theme.SongMenuTileBoard.NumHsmall; _NumW = _Theme.SongMenuTileBoard.NumWsmall; MaxRect = _Theme.SongMenuTileBoard.TileRectSmall; } else { _NumH = _Theme.SongMenuTileBoard.NumH; _NumW = _Theme.SongMenuTileBoard.NumW; MaxRect = _Theme.SongMenuTileBoard.TileRect; } _TileW = (int)((Rect.W - _Theme.SongMenuTileBoard.SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((Rect.H - _Theme.SongMenuTileBoard.SpaceH * (_NumH - 1)) / _NumH); _CoverBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBackground, _PartyModeId); _CoverBigBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBigBackground, _PartyModeId); _Tiles = new List(); for (var i = 0; i < _NumH; i++) { for (var j = 0; j < _NumW; j++) { var rect = new SRectF(Rect.X + j * (_TileW + _Theme.SongMenuTileBoard.SpaceW), Rect.Y + i * (_TileH + _Theme.SongMenuTileBoard.SpaceH), _TileW, _TileH, Rect.Z); var tile = new CStatic(_PartyModeId, _CoverBGTexture, _Color, rect); _Tiles.Add(tile); } } _ScrollRect = CBase.Settings.GetRenderRect(); } public override void Update(SScreenSongOptions songOptions) { if (songOptions.Selection.RandomOnly) { _PreviewSelectedSong(); } if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0) { _UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr)); } } private void _UpdatePreview() { //First hide everything so we just have to set what we actually want _CoverBig.Texture = _CoverBigBGTexture; _Artist.Text = string.Empty; _Title.Text = string.Empty; _SongLength.Text = string.Empty; _SongYear.Text = string.Empty; _DuetIcon.Visible = false; _RapIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; _InstrumentalIcon.Visible = false; _VocalsIcon.Visible = false; _Length = -1f; //Check if nothing is selected (for preview) if (_PreviewNr < 0) { return; } if (CBase.Songs.IsInCategory()) { var song = CBase.Songs.GetVisibleSong(_PreviewNr); //Check if we have a valid song (song still visible, index >=0 etc is checked by framework) if (song == null) { //Display at least the category var category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex()); //Check if we have a valid category if (category == null) { return; } _CoverBig.Texture = category.CoverTextureBig; _Artist.Text = category.Name; return; } _CoverBig.Texture = song.CoverTextureBig; _Artist.Text = song.Artist; _Title.Text = song.Title; _SongYear.Text = song.Year; _DuetIcon.Visible = song.IsDuet; _RapIcon.Visible = song.IsRap; _VideoIcon.Visible = song.Video != ""; _MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated; _MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag; _InstrumentalIcon.Visible = song.HasInstrumental(); _VocalsIcon.Visible = song.HasVocals(); _UpdateLength(song); } else { var category = CBase.Songs.GetCategory(_PreviewNr); //Check if we have a valid category if (category == null) { return; } _CoverBig.Texture = category.CoverTextureBig; _Artist.Text = category.Name; var num = category.GetNumSongsNotSung(); var songOrSongs = num == 1 ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS"; _Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString()); } } private void _UpdateLength(CSong song) { if (song == null) { return; } var time = CBase.BackgroundMusic.GetLength(); if (Math.Abs(song.End) > 0.001) { time = song.End; } // The audiobackend is ready to return the length if (time > 0) { time -= song.Start; var min = (int)Math.Floor(time / 60f); var sec = (int)(time - min * 60f); _SongLength.Text = min.ToString("00") + ":" + sec.ToString("00"); _Length = time; } else { _SongLength.Text = "..."; } } public override void OnShow() { _LastKnownElements = -1; //Force refresh of list if (!CBase.Songs.IsInCategory()) { if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1) { _EnterCategory(0); } } if (CBase.Songs.IsInCategory()) { SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr); } else { SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr); } _PreviewSelectedSong(); _UpdateListIfRequired(); } public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options) { if (keyEvent.KeyPressed) { return false; } var moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory()); var catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed; //If nothing selected set a reasonable default value if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0) { _SelectionNr = _PreviewNr < 0 ? _Offset : _PreviewNr; } switch (keyEvent.Key) { case Keys.Enter: if (CBase.Songs.IsInCategory()) { if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr) { _PreviewSelectedSong(); keyEvent.Handled = true; } } else { _EnterCategory(_PreviewNr); keyEvent.Handled = true; } break; case Keys.Escape: case Keys.Back: if (CBase.Songs.IsInCategory() && catChangePossible) { LeaveSelectedCategory(); keyEvent.Handled = true; } break; case Keys.PageUp: if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt)) { _PrevCategory(); keyEvent.Handled = true; } else if (moveAllowed) { var numSongsPerPage = _NumH * _NumW; if (_SelectionNr - numSongsPerPage <= 0) { _SelectionNr = 0; } else { _SelectionNr = _SelectionNr - numSongsPerPage; } keyEvent.Handled = true; } break; case Keys.PageDown: if (catChangePossible && CBase.Songs.IsInCategory() && (keyEvent.Mod == EModifier.Ctrl || keyEvent.Mod == EModifier.Alt)) { _NextCategory(); keyEvent.Handled = true; } else if (moveAllowed) { var numSongsPerPage = _NumH * _NumW; var maxCount_PageDown = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories() : CBase.Songs.GetNumSongsVisible(); if (_SelectionNr + numSongsPerPage >= maxCount_PageDown) { _SelectionNr = maxCount_PageDown - 1; } else { _SelectionNr = _SelectionNr + numSongsPerPage; } keyEvent.Handled = true; } break; case Keys.Home: if (moveAllowed) { _SelectionNr = 0; keyEvent.Handled = true; } break; case Keys.End: var maxCount_End = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && !CBase.Songs.IsInCategory() ? CBase.Songs.GetNumCategories() : CBase.Songs.GetNumSongsVisible(); if (moveAllowed) { _SelectionNr = maxCount_End - 1; keyEvent.Handled = true; } break; case Keys.Left: //Check for >0 so we do not allow selection of nothing (-1) if (_SelectionNr > 0 && moveAllowed) { _SelectionNr--; _AutoplayPreviewIfEnabled(); keyEvent.Handled = true; } break; case Keys.Right: if (moveAllowed) { _SelectionNr++; _AutoplayPreviewIfEnabled(); keyEvent.Handled = true; } break; case Keys.Up: if (keyEvent.ModShift) { if (catChangePossible) { _PrevCategory(); keyEvent.Handled = true; } } else if (_SelectionNr >= _NumW && moveAllowed) { _SelectionNr -= _NumW; _AutoplayPreviewIfEnabled(); keyEvent.Handled = true; } break; case Keys.Down: if (keyEvent.ModShift) { if (catChangePossible) { _NextCategory(); keyEvent.Handled = true; } } else if (moveAllowed) { _SelectionNr += _NumW; _AutoplayPreviewIfEnabled(); keyEvent.Handled = true; } break; } if (!CBase.Songs.IsInCategory()) { _PreviewSelectedSong(); } return keyEvent.Handled; } public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions) { if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed)) { if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent)) { _UpdateList(_Offset + _NumW * mouseEvent.Wheel); } var lastSelection = _SelectionNr; var i = 0; var somethingSelected = false; foreach (var tile in _Tiles) { if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(tile.Rect, mouseEvent)) { somethingSelected = true; _SelectionNr = i + _Offset; if (!CBase.Songs.IsInCategory()) { _PreviewNr = i + _Offset; } break; } i++; } //Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs if (_MouseWasInRect && !somethingSelected) { _SelectionNr = -1; } if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1) { CBase.Controller.SetRumble(0.050f); } } _MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent); if (mouseEvent.RB) { if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && songOptions.Selection.CategoryChangeAllowed) { LeaveSelectedCategory(); return true; } if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode) { CBase.Graphics.FadeTo(EScreen.Main); return true; } } else if (mouseEvent.LB) { if (_SelectionNr >= 0 && _MouseWasInRect) { if (CBase.Songs.IsInCategory()) { if (_PreviewNr == _SelectionNr) { return false; } _PreviewSelectedSong(); } else { EnterSelectedCategory(); } return true; } } return false; } public override void Draw() { foreach (var tile in _Tiles) { if (tile.Selected) { tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f); } else { var aspect = tile.Texture != _CoverBGTexture ? EAspect.Crop : EAspect.Stretch; tile.Draw(aspect); } } _TextBG.Draw(); CTextureRef vidtex = null; if (CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON) { vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null; } if (vidtex != null) { if (vidtex.Color.A < 1) { _CoverBig.Draw(EAspect.Crop); } var rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop); CBase.Drawing.DrawTexture(vidtex, rect, vidtex.Color, _CoverBig.Rect); CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.Rect, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight); } else { _CoverBig.Draw(EAspect.Crop); } foreach (var element in _SubElements) { element.Draw(); } } public override CStatic GetSelectedSongCover() { return _Tiles.FirstOrDefault(tile => tile.Selected); } protected override void _EnterCategory(int categoryNr) { base._EnterCategory(categoryNr); SetSelectedSong(0); _UpdateListIfRequired(); } protected override void _LeaveCategory() { base._LeaveCategory(); _UpdateListIfRequired(); } private void _NextCategory() { if (CBase.Songs.IsInCategory()) { CBase.Songs.NextCategory(); _EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void _PrevCategory() { if (CBase.Songs.IsInCategory()) { CBase.Songs.PrevCategory(); _EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void _UpdateListIfRequired() { var curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); if (_LastKnownElements == curElements && _LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex()) { return; } _LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex(); _LastKnownElements = curElements; CBase.Songs.UpdateRandomSongList(); _UpdateList(true); } private int _GetOffsetForPosition(int index, int rowNum = 0) { return index / _NumW * _NumW - _NumW * rowNum.Clamp(0, _NumH - 1, true); } private void _UpdateList(bool force = false) { int offset; if (_SelectionNr < _Offset && _SelectionNr >= 0) { offset = _GetOffsetForPosition(_SelectionNr); } else if (_SelectionNr >= _Offset + _NumW * _NumH) { offset = _GetOffsetForPosition(_SelectionNr, _NumH); } else { offset = _Offset; } _UpdateList(offset, force); } private void _UpdateList(int offset, bool force = false) { var isInCategory = CBase.Songs.IsInCategory(); var itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _NumH - 1), true); if (offset == _Offset && !force) { return; } for (var i = 0; i < _Tiles.Count; i++) { if (itemCount > i + offset) { _Tiles[i].Texture = isInCategory ? CBase.Songs.GetVisibleSong(i + offset).CoverTextureSmall : CBase.Songs.GetCategory(i + offset).CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverBGTexture; _Tiles[i].Color = _Color; } } _Offset = offset; } public override void LoadSkin() { base.LoadSkin(); foreach (var themeable in _SubElements.OfType()) { themeable.LoadSkin(); } // Those are drawn seperately so they are not in the above list _CoverBig.LoadSkin(); _TextBG.LoadSkin(); Init(); } } }