using System; using System.Collections.Generic; using System.Text; using System.Windows.Forms; using Vocaluxe.Menu; namespace Vocaluxe.PartyModes { public class PartyScreenChallengeConfig : CMenuParty { // Version number for theme files. Increment it, if you've changed something on the theme files! const int ScreenVersion = 1; const string SelectSlideNumPlayers = "SelectSlideNumPlayers"; const string SelectSlideNumMics = "SelectSlideNumMics"; const string SelectSlideNumRounds = "SelectSlideNumRounds"; const string ButtonNext = "ButtonNext"; const string ButtonBack = "ButtonBack"; private int MaxNumMics = 2; private int MaxNumRounds = 10; DataFromScreen Data; public PartyScreenChallengeConfig() { } protected override void Init() { base.Init(); _ThemeName = "PartyScreenChallengeConfig"; _ThemeSelectSlides = new string[] { SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds }; _ThemeButtons = new string[] { ButtonNext, ButtonBack }; _ScreenVersion = ScreenVersion; Data = new DataFromScreen(); FromScreenConfig config = new FromScreenConfig(); config.NumPlayer = 0; config.NumPlayerAtOnce = 0; config.NumRounds = 0; Data.ScreenConfig = config; } public override void LoadTheme(string XmlPath) { base.LoadTheme(XmlPath); } public override bool HandleInput(KeyEvent KeyEvent) { base.HandleInput(KeyEvent); if (KeyEvent.KeyPressed) { } else { switch (KeyEvent.Key) { case Keys.Back: case Keys.Escape: Back(); break; case Keys.Enter: UpdateSlides(); if (Buttons[htButtons(ButtonBack)].Selected) Back(); if (Buttons[htButtons(ButtonNext)].Selected) Next(); break; case Keys.Left: UpdateSlides(); break; case Keys.Right: UpdateSlides(); break; } } return true; } public override bool HandleMouse(MouseEvent MouseEvent) { base.HandleMouse(MouseEvent); if (MouseEvent.LB && IsMouseOver(MouseEvent)) { UpdateSlides(); if (Buttons[htButtons(ButtonBack)].Selected) Back(); if (Buttons[htButtons(ButtonNext)].Selected) Next(); } if (MouseEvent.RB) { Back(); } return true; } public override void OnShow() { base.OnShow(); SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Clear(); for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++) { SelectSlides[htSelectSlides(SelectSlideNumPlayers)].AddValue(i.ToString()); } //TODO: Max number of mics should be number of mics available SelectSlides[htSelectSlides(SelectSlideNumMics)].Clear(); for (int i = 1; i <= MaxNumMics; i++) { SelectSlides[htSelectSlides(SelectSlideNumMics)].AddValue(i.ToString()); } //TODO: Max number ofs round should depend on number of players and mics SelectSlides[htSelectSlides(SelectSlideNumRounds)].Clear(); for (int i = 1; i <= MaxNumRounds; i++) { SelectSlides[htSelectSlides(SelectSlideNumRounds)].AddValue(i.ToString()); } UpdateSlides(); } public override bool UpdateGame() { return true; } public override bool Draw() { base.Draw(); return true; } public override void OnClose() { base.OnClose(); } private void UpdateSlides() { //Update slides when one value was changed } private void Back() { FadeTo(EScreens.ScreenParty); } private void Next() { Data.ScreenConfig.NumPlayer = (SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Selection + _PartyMode.GetMinPlayer()); Data.ScreenConfig.NumPlayerAtOnce = SelectSlides[htSelectSlides(SelectSlideNumMics)].Selection; Data.ScreenConfig.NumRounds = SelectSlides[htSelectSlides(SelectSlideNumRounds)].Selection; _PartyMode.DataFromScreen(_ThemeName, Data); } } }