#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see .
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Xml.Serialization;
using VocaluxeLib.Draw;
using VocaluxeLib.Xml;
namespace VocaluxeLib.Menu
{
[XmlType("SelectSlide")]
public struct SThemeSelectSlide
{
[XmlAttribute(AttributeName = "Name")] public string Name;
public string Skin;
public string SkinArrowLeft;
public string SkinArrowRight;
public string SkinSelected;
public string SkinArrowLeftSelected;
public string SkinArrowRightSelected;
public SRectF Rect;
public SRectF RectArrowLeft;
public SRectF RectArrowRight;
public SThemeColor Color;
public SThemeColor SelColor;
public SThemeColor ArrowColor;
public SThemeColor ArrowSelColor;
public SThemeColor TextColor;
public SThemeColor TextSelColor;
public float TextH;
public float TextRelativeX;
public float TextRelativeY;
public float TextMaxW;
public string TextFont;
public EStyle TextStyle;
public int NumVisible;
}
public sealed class CSelectSlide : CMenuElementBase, IMenuElement, ICloneable, IThemeable
{
private readonly int _PartyModeID;
private SThemeSelectSlide _Theme;
public string GetThemeName()
{
return _Theme.Name;
}
public bool ThemeLoaded { get; private set; }
public SRectF RectArrowLeft;
public SRectF RectArrowRight;
private SColorF _Color;
private SColorF _SelColor;
private SColorF _ColorArrow;
private SColorF _SelColorArrow;
private SColorF _TextColor;
private SColorF _SelTextColor;
private float _TextRelativeX;
private float _TextRelativeY;
private float _TextH;
private float _MaxW;
public bool Selectable
{
get { return Visible; }
}
public override float X
{
set
{
float delta = value - X;
RectArrowLeft.X += delta;
RectArrowRight.X += delta;
base.X = value;
}
}
public override float Y
{
set
{
float delta = value - Y;
RectArrowLeft.Y += delta;
RectArrowRight.Y += delta;
base.Y = value;
}
}
public override float Z
{
set
{
float delta = value - Z;
RectArrowLeft.Z += delta;
RectArrowRight.Z += delta;
base.Z = value;
}
}
public override bool Selected
{
set
{
base.Selected = value;
if (!value)
{
_ArrowLeftSelected = false;
_ArrowRightSelected = false;
}
}
}
public bool ValueSelected
{
get { return Selected && !_ArrowLeftSelected && !_ArrowRightSelected; }
}
public bool SelectionByHover;
private bool _ArrowLeftSelected;
private bool _ArrowRightSelected;
private readonly List _ValueNames;
private readonly List _ValuePartyModeIDs;
private readonly List _Textures;
private readonly List _ValueIndexes;
private readonly List _ValueBounds = new List();
public bool WithTextures;
private int _Selection = -1;
public int Selection
{
get { return _Selection; }
set { _Selection = value.Clamp(0, _ValueNames.Count - 1, false); }
}
public string Value
{
get { return (_Selection >= 0 && _Selection < _ValueNames.Count) ? _ValueNames[_Selection] : null; }
}
public int ValueIndex
{
get
{
if (_Selection >= 0 && _ValueIndexes.Count > _Selection)
return _ValueIndexes[_Selection];
return -1;
}
}
public int NumValues
{
get { return _ValueNames.Count; }
}
private int _NumVisible = -1;
private CTextureRef _Texture;
private CTextureRef _TextureArrowLeft;
private CTextureRef _TextureArrowRight;
private CTextureRef _SelTexture;
private CTextureRef _SelTextureArrowLeft;
private CTextureRef _SelTextureArrowRight;
public int NumVisible
{
get { return _NumVisible; }
set
{
if (value > 0)
_NumVisible = value;
_ValueBounds.Clear();
}
}
public CSelectSlide(int partyModeID)
{
_PartyModeID = partyModeID;
ThemeLoaded = false;
_TextH = 1f;
_MaxW = 0f;
_Textures = new List();
_ValueIndexes = new List();
_ValueNames = new List();
_ValuePartyModeIDs = new List();
}
public CSelectSlide(CSelectSlide slide)
{
_PartyModeID = slide._PartyModeID;
_Theme = slide._Theme;
ThemeLoaded = false;
MaxRect = slide.MaxRect;
RectArrowLeft = slide.RectArrowLeft;
RectArrowRight = slide.RectArrowRight;
_Color = slide._Color;
_SelColor = slide._SelColor;
_ColorArrow = slide._ColorArrow;
_SelColorArrow = slide._SelColorArrow;
_TextColor = slide._TextColor;
_SelTextColor = slide._SelTextColor;
_TextH = slide._TextH;
_TextRelativeX = slide._TextRelativeX;
_TextRelativeY = slide._TextRelativeY;
_MaxW = slide._MaxW;
_Textures = new List(slide._Textures);
_ValueIndexes = new List(slide._ValueIndexes);
_ValueNames = new List(slide._ValueNames);
_ValueBounds = new List(slide._ValueBounds);
_ValuePartyModeIDs = new List(slide._ValuePartyModeIDs);
_Selection = slide._Selection;
_NumVisible = slide._NumVisible;
WithTextures = slide.WithTextures;
Visible = slide.Visible;
}
public CSelectSlide(SThemeSelectSlide theme, int partyModeID)
{
_PartyModeID = partyModeID;
_Theme = theme;
_Textures = new List();
_ValueIndexes = new List();
_ValueNames = new List();
_ValuePartyModeIDs = new List();
ThemeLoaded = true;
}
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
{
string item = xmlPath + "/" + elementName;
ThemeLoaded = true;
ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.Skin, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowLeft", out _Theme.SkinArrowLeft, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowRight", out _Theme.SkinArrowRight, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", out _Theme.SkinSelected, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowLeftSelected", out _Theme.SkinArrowLeftSelected, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinArrowRightSelected", out _Theme.SkinArrowRightSelected, String.Empty);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref _Theme.Rect.X);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref _Theme.Rect.Y);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Z", ref _Theme.Rect.Z);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref _Theme.Rect.W);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref _Theme.Rect.H);
if (xmlReader.GetValue(item + "/Color", out _Theme.Color.Name, String.Empty))
ThemeLoaded &= _Theme.Color.Get(_PartyModeID, out _Color);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/R", ref _Color.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/G", ref _Color.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/B", ref _Color.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref _Color.A);
}
if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColor.Name, String.Empty))
ThemeLoaded &= _Theme.SelColor.Get(_PartyModeID, out _SelColor);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SR", ref _SelColor.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SG", ref _SelColor.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SB", ref _SelColor.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/SA", ref _SelColor.A);
}
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftX", ref RectArrowLeft.X);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftY", ref RectArrowLeft.Y);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftZ", ref RectArrowLeft.Z);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftW", ref RectArrowLeft.W);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowLeftH", ref RectArrowLeft.H);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightX", ref RectArrowRight.X);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightY", ref RectArrowRight.Y);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightZ", ref RectArrowRight.Z);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightW", ref RectArrowRight.W);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowRightH", ref RectArrowRight.H);
if (xmlReader.GetValue(item + "/ArrowColor", out _Theme.ArrowColor.Name, String.Empty))
ThemeLoaded &= _Theme.ArrowColor.Get(_PartyModeID, out _ColorArrow);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowR", ref _ColorArrow.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowG", ref _ColorArrow.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowB", ref _ColorArrow.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowA", ref _ColorArrow.A);
}
if (xmlReader.GetValue(item + "/ArrowSColor", out _Theme.ArrowSelColor.Name, String.Empty))
ThemeLoaded &= _Theme.ArrowSelColor.Get(_PartyModeID, out _SelColorArrow);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSR", ref _SelColorArrow.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSG", ref _SelColorArrow.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSB", ref _SelColorArrow.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/ArrowSA", ref _SelColorArrow.A);
}
if (xmlReader.GetValue(item + "/TextColor", out _Theme.TextColor.Name, String.Empty))
ThemeLoaded &= _Theme.TextColor.Get(_PartyModeID, out _TextColor);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextR", ref _TextColor.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextG", ref _TextColor.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextB", ref _TextColor.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextA", ref _TextColor.A);
}
if (xmlReader.GetValue(item + "/TextSColor", out _Theme.TextSelColor.Name, String.Empty))
ThemeLoaded &= _Theme.TextSelColor.Get(_PartyModeID, out _SelTextColor);
else
{
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSR", ref _SelTextColor.R);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSG", ref _SelTextColor.G);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSB", ref _SelTextColor.B);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextSA", ref _SelTextColor.A);
}
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextH", ref _Theme.TextH);
xmlReader.TryGetFloatValue(item + "/TextRelativeX", ref _Theme.TextRelativeX);
xmlReader.TryGetFloatValue(item + "/TextRelativeY", ref _Theme.TextRelativeY);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/TextMaxW", ref _Theme.TextMaxW);
ThemeLoaded &= xmlReader.GetValue(item + "/TextFont", out _Theme.TextFont, "Normal");
ThemeLoaded &= xmlReader.TryGetEnumValue(item + "/TextStyle", ref _Theme.TextStyle);
ThemeLoaded &= xmlReader.TryGetIntValue(item + "/NumVisible", ref _Theme.NumVisible);
if (ThemeLoaded)
{
_Theme.Name = elementName;
_Theme.ArrowColor.Color = _ColorArrow;
_Theme.ArrowSelColor.Color = _SelColorArrow;
_Theme.Color.Color = _Color;
_Theme.RectArrowLeft = RectArrowLeft;
_Theme.RectArrowRight = RectArrowRight;
_Theme.SelColor.Color = _SelColor;
_Theme.TextColor.Color = _TextColor;
_Theme.TextSelColor.Color = _SelTextColor;
LoadSkin();
}
return ThemeLoaded;
}
public void AddValue(string value)
{
AddValue(value, _PartyModeID);
}
public void AddValue(string value, int partyModeID)
{
AddValue(value, null, _ValueIndexes.Count, partyModeID);
}
public void AddValue(string value, CTextureRef texture)
{
AddValue(value, texture, _ValueIndexes.Count, _PartyModeID);
}
private void _AddValue(string value, CTextureRef texture, int valueIndex)
{
AddValue(value, texture, valueIndex, _PartyModeID);
}
public void AddValue(string value, CTextureRef texture, int valueIndex, int partyModeID)
{
_ValueNames.Add(value);
_Textures.Add(texture);
_ValueIndexes.Add(valueIndex);
_ValuePartyModeIDs.Add(partyModeID);
if (Selection == -1)
Selection = 0;
_ValueBounds.Clear();
}
public void AddValues(IEnumerable values)
{
foreach (string value in values)
_AddValue(value, null, _PartyModeID);
_ValueBounds.Clear();
}
public void AddValues(string[] values, CTextureRef[] textures)
{
if (values.Length != textures.Length)
return;
for (int i = 0; i < values.Length; i++)
AddValue(values[i], textures[i]);
if (Selection == -1)
Selection = 0;
_ValueBounds.Clear();
}
public void SetValues(int selection)
{
AddValues(Enum.GetNames(typeof(T)));
Selection = selection;
}
public void RenameValue(string newName)
{
RenameValue(Selection, newName);
}
public void RenameValue(int selection, string newName, CTextureRef newTexture = null)
{
if (selection < 0 && selection >= _ValueNames.Count)
return;
_ValueNames[selection] = newName;
_Textures[selection] = newTexture;
}
public bool SetSelectionByValueIndex(int valueIndex)
{
for (int i = 0; i < _ValueIndexes.Count; i++)
{
if (_ValueIndexes[i] == valueIndex)
{
Selection = i;
return true;
}
}
return false;
}
public bool SelectNextValue()
{
if (Selection < _ValueNames.Count - 1)
{
Selection++;
return true;
}
return false;
}
public bool SelectPrevValue()
{
if (Selection > 0)
{
Selection--;
return true;
}
return false;
}
public void SelectFirstValue()
{
if (_ValueNames.Count > 0)
Selection = 0;
}
public void SelectLastValue()
{
if (_ValueNames.Count > 0)
Selection = _ValueNames.Count - 1;
}
public void Clear()
{
_Selection = -1;
_ValueNames.Clear();
_Textures.Clear();
_ValueBounds.Clear();
_ValueIndexes.Clear();
}
public void ProcessMouseMove(int x, int y)
{
_ArrowLeftSelected = CHelper.IsInBounds(RectArrowLeft, x, y) && _Selection > 0;
_ArrowRightSelected = CHelper.IsInBounds(RectArrowRight, x, y) && _Selection < _ValueNames.Count - 1;
if (SelectionByHover)
{
for (int i = 0; i < _ValueBounds.Count; i++)
{
if (CHelper.IsInBounds(_ValueBounds[i], x, y))
{
int offset = _Selection - _NumVisible / 2;
if (_ValueNames.Count - _NumVisible - offset < 0)
offset = _ValueNames.Count - _NumVisible;
if (offset < 0)
offset = 0;
Selection = i + offset;
_ValueBounds.Clear();
break;
}
}
}
}
public void ProcessMouseLBClick(int x, int y)
{
ProcessMouseMove(x, y);
if (_ArrowLeftSelected)
SelectPrevValue();
if (_ArrowRightSelected)
SelectNextValue();
for (int i = 0; i < _ValueBounds.Count; i++)
{
if (CHelper.IsInBounds(_ValueBounds[i], x, y))
{
int offset = _Selection - _NumVisible / 2;
if (_ValueNames.Count - _NumVisible - offset < 0)
offset = _ValueNames.Count - _NumVisible;
if (offset < 0)
offset = 0;
Selection = i + offset;
_ValueBounds.Clear();
break;
}
}
}
public void Draw()
{
if (!Visible && CBase.Settings.GetProgramState() != EProgramState.EditTheme)
return;
if (Selected)
CBase.Drawing.DrawTexture(_SelTexture, Rect, _SelColor);
else
CBase.Drawing.DrawTexture(_Texture, Rect, _Color);
if (_Selection > 0 || CBase.Settings.GetProgramState() == EProgramState.EditTheme)
{
if (_ArrowLeftSelected)
CBase.Drawing.DrawTexture(_SelTextureArrowLeft, RectArrowLeft, _SelColorArrow);
else
CBase.Drawing.DrawTexture(_TextureArrowLeft, RectArrowLeft, _ColorArrow);
}
if (_Selection < _ValueNames.Count - 1 || CBase.Settings.GetProgramState() == EProgramState.EditTheme)
{
if (_ArrowRightSelected)
CBase.Drawing.DrawTexture(_SelTextureArrowRight, RectArrowRight, _SelColorArrow);
else
CBase.Drawing.DrawTexture(_TextureArrowRight, RectArrowRight, _ColorArrow);
}
if (_NumVisible < 1 || _ValueNames.Count == 0)
return;
float x = Rect.X + (Rect.W - _TextRelativeX) * 0.1f;
float dx = (Rect.W - _TextRelativeX) * 0.8f / _NumVisible;
//float y = Rect.Y + (Rect.H - TextH);
int offset = _Selection - _NumVisible / 2;
if (_ValueNames.Count - _NumVisible - offset < 0)
offset = _ValueNames.Count - _NumVisible;
if (offset < 0)
offset = 0;
int numvis = _NumVisible;
if (_ValueNames.Count < numvis)
numvis = _ValueNames.Count;
_ValueBounds.Clear();
for (int i = 0; i < numvis; i++)
{
var text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T",
_ValuePartyModeIDs[i + offset]);
if (_ValueNames[i + offset] != "")
text.Text = _ValueNames[i + offset];
else
text.Visible = false;
var alpha = new SColorF(1f, 1f, 1f, 0.35f);
if (i + offset == _Selection)
{
text.Color = _SelTextColor;
alpha = new SColorF(1f, 1f, 1f, 1f);
}
RectangleF bounds = CBase.Fonts.GetTextBounds(text);
text.X = (x + dx / 2f + dx * i) + _TextRelativeX;
if (!WithTextures)
text.Y = (int)((Rect.Y + (Rect.H - bounds.Height) / 2) + _TextRelativeY);
else
text.Y = (int)((Rect.Y + (Rect.H - bounds.Height)) + _TextRelativeY);
text.Z = Rect.Z;
text.Draw();
if (WithTextures)
{
float dh = text.Y - Rect.Y - Rect.H * 0.1f;
var rect = new SRectF(text.X - dh / 2, Rect.Y + Rect.H * 0.05f, dh, dh, Rect.Z);
CBase.Drawing.DrawTexture(_Textures[i + offset], rect, alpha, rect);
_ValueBounds.Add(rect);
}
else
_ValueBounds.Add(new SRectF(text.X - bounds.Width / 2f, text.Y, bounds.Width, bounds.Height, Rect.Z));
}
}
public object GetTheme()
{
return _Theme;
}
public void UnloadSkin() {}
public void LoadSkin()
{
_Theme.Color.Get(_PartyModeID, out _Color);
_Theme.SelColor.Get(_PartyModeID, out _SelColor);
_Theme.ArrowColor.Get(_PartyModeID, out _ColorArrow);
_Theme.ArrowSelColor.Get(_PartyModeID, out _SelColorArrow);
_Theme.TextColor.Get(_PartyModeID, out _TextColor);
_Theme.TextSelColor.Get(_PartyModeID, out _SelTextColor);
MaxRect = _Theme.Rect;
RectArrowLeft = _Theme.RectArrowLeft;
RectArrowRight = _Theme.RectArrowRight;
NumVisible = _Theme.NumVisible;
_TextH = _Theme.TextH;
_TextRelativeX = _Theme.TextRelativeX;
_TextRelativeY = _Theme.TextRelativeY;
_MaxW = _Theme.TextMaxW;
_Texture = CBase.Themes.GetSkinTexture(_Theme.Skin, _PartyModeID);
_TextureArrowLeft = CBase.Themes.GetSkinTexture(_Theme.SkinArrowLeft, _PartyModeID);
_TextureArrowRight = CBase.Themes.GetSkinTexture(_Theme.SkinArrowRight, _PartyModeID);
_SelTexture = CBase.Themes.GetSkinTexture(_Theme.SkinSelected, _PartyModeID);
_SelTextureArrowLeft = CBase.Themes.GetSkinTexture(_Theme.SkinArrowLeftSelected, _PartyModeID);
_SelTextureArrowRight = CBase.Themes.GetSkinTexture(_Theme.SkinArrowRightSelected, _PartyModeID);
}
public void ReloadSkin()
{
UnloadSkin();
LoadSkin();
}
public object Clone()
{
return MemberwiseClone();
}
#region ThemeEdit
public void MoveElement(int stepX, int stepY)
{
if (_ArrowLeftSelected)
{
RectArrowLeft.X += stepX;
RectArrowLeft.Y += stepY;
_Theme.RectArrowLeft.X += stepX;
_Theme.RectArrowLeft.Y += stepY;
}
else if (_ArrowRightSelected)
{
RectArrowRight.X += stepX;
RectArrowRight.Y += stepY;
_Theme.RectArrowRight.X += stepX;
_Theme.RectArrowRight.Y += stepY;
}
else
{
X += stepX;
Y += stepY;
_Theme.Rect.X += stepX;
_Theme.Rect.Y += stepY;
_Theme.RectArrowLeft.X += stepX;
_Theme.RectArrowLeft.Y += stepY;
_Theme.RectArrowRight.X += stepX;
_Theme.RectArrowRight.Y += stepY;
}
}
public void ResizeElement(int stepW, int stepH)
{
if (!_ArrowLeftSelected && !_ArrowRightSelected)
{
W += stepW;
if (W <= 0)
W = 1;
H += stepH;
if (H <= 0)
H = 1;
_Theme.Rect.W = Rect.W;
_Theme.Rect.H = Rect.H;
}
if (_ArrowLeftSelected)
{
RectArrowLeft.W += stepW;
if (RectArrowLeft.W <= 0)
RectArrowLeft.W = 1;
RectArrowLeft.H += stepH;
if (RectArrowLeft.H <= 0)
RectArrowLeft.H = 1;
_Theme.RectArrowLeft.W = RectArrowLeft.W;
_Theme.RectArrowLeft.H = RectArrowLeft.H;
}
if (_ArrowRightSelected)
{
RectArrowRight.W += stepW;
if (RectArrowRight.W <= 0)
RectArrowRight.W = 1;
RectArrowRight.H += stepH;
if (RectArrowRight.H <= 0)
RectArrowRight.H = 1;
_Theme.RectArrowRight.W = RectArrowRight.W;
_Theme.RectArrowRight.H = RectArrowRight.H;
}
}
#endregion ThemeEdit
}
}