#region license // This file is part of Vocaluxe. // // Vocaluxe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Vocaluxe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Vocaluxe. If not, see . #endregion using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; using System.Xml; using VocaluxeLib.Draw; using VocaluxeLib.PartyModes; using VocaluxeLib.Songs; using VocaluxeLib.Xml; namespace VocaluxeLib.Menu.SongMenu { class CSongMenuTileBoard : CSongMenuFramework { private SRectF _ScrollRect; private List _Tiles; private CStatic _CoverBig; private CStatic _TextBG; private CStatic _DuetIcon; private CStatic _VideoIcon; private CStatic _MedleyCalcIcon; private CStatic _MedleyTagIcon; private CTextureRef _CoverBigBGTexture; private CTextureRef _CoverBGTexture; private CText _Artist; private CText _Title; private CText _SongLength; private int _NumW; private int _NumH; private int _TileW; private int _TileH; // Offset is the song or categoryNr of the tile in the left upper corner private int _Offset; private float _Length = -1f; private int _LastKnownElements; private int _LastKnownCategory; private bool _MouseWasInRect; public override float SelectedTileZoomFactor { get { return 1.2f; } } protected override int _SelectionNr { set { int max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); base._SelectionNr = value.Clamp(-1, max - 1, true); //Update list in case we scrolled _UpdateList(); _UpdateTileSelection(); } } private void _UpdateTileSelection() { foreach (CStatic tile in _Tiles) tile.Selected = false; int tileNr = _SelectionNr - _Offset; if (tileNr >= 0 && tileNr < _Tiles.Count) _Tiles[tileNr].Selected = true; } public override bool SmallView { set { if (SmallView == value) return; base.SmallView = value; _InitTiles(); _UpdateList(true); _UpdateTileSelection(); } } public CSongMenuTileBoard(int partyModeID) : base(partyModeID) {} public CSongMenuTileBoard(SThemeSongMenu theme, int partyModeID) : base(theme, partyModeID) {} protected override int _PreviewNr { set { if (value == base._PreviewNr) { if (!CBase.BackgroundMusic.IsPlaying() && value != -1) CBase.BackgroundMusic.PlayPreview(); return; } base._PreviewNr = value; _UpdatePreview(); } } public override bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader, int skinIndex) { string item = xmlPath + "/" + elementName; bool themeLoaded = true; themeLoaded &= base.LoadTheme(xmlPath, elementName, xmlReader, skinIndex); themeLoaded &= _Artist.LoadTheme(item + "/SongMenuTileBoard", "TextArtist", xmlReader, skinIndex); themeLoaded &= _Title.LoadTheme(item + "/SongMenuTileBoard", "TextTitle", xmlReader, skinIndex); themeLoaded &= _SongLength.LoadTheme(item + "/SongMenuTileBoard", "TextSongLength", xmlReader, skinIndex); themeLoaded &= _CoverBig.LoadTheme(item + "/SongMenuTileBoard", "StaticCoverBig", xmlReader, skinIndex); themeLoaded &= _TextBG.LoadTheme(item + "/SongMenuTileBoard", "StaticTextBG", xmlReader, skinIndex); themeLoaded &= _DuetIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticDuetIcon", xmlReader, skinIndex); themeLoaded &= _VideoIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticVideoIcon", xmlReader, skinIndex); themeLoaded &= _MedleyCalcIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyCalcIcon", xmlReader, skinIndex); themeLoaded &= _MedleyTagIcon.LoadTheme(item + "/SongMenuTileBoard", "StaticMedleyTagIcon", xmlReader, skinIndex); if (themeLoaded) { _Theme.Name = elementName; _Theme.SongMenuTileBoard.TextArtist = _Artist.GetTheme(); _Theme.SongMenuTileBoard.TextSongLength = _SongLength.GetTheme(); _Theme.SongMenuTileBoard.TextTitle = _Title.GetTheme(); _Theme.SongMenuTileBoard.StaticCoverBig = _CoverBig.GetTheme(); _Theme.SongMenuTileBoard.StaticDuetIcon = _DuetIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticMedleyCalcIcon = _MedleyCalcIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticMedleyTagIcon = _MedleyTagIcon.GetTheme(); _Theme.SongMenuTileBoard.StaticTextBG = _TextBG.GetTheme(); _Theme.SongMenuTileBoard.StaticVideoIcon = _VideoIcon.GetTheme(); LoadTextures(); Init(); } return themeLoaded; } public override void Init() { base.Init(); _PreviewNr = -1; _InitTiles(); } private void _InitTiles() { if (SmallView) { _NumH = _Theme.SongMenuTileBoard.NumHsmall; _NumW = _Theme.SongMenuTileBoard.NumWsmall; Rect = _Theme.SongMenuTileBoard.TileRectSmall; } else { _NumH = _Theme.SongMenuTileBoard.NumH; _NumW = _Theme.SongMenuTileBoard.NumW; Rect = _Theme.SongMenuTileBoard.TileRect; } _TileW = (int)((Rect.W - _Theme.SongMenuTileBoard.SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((Rect.H - _Theme.SongMenuTileBoard.SpaceH * (_NumH - 1)) / _NumH); _CoverBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID); _CoverBigBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { var rect = new SRectF(Rect.X + j * (_TileW + _Theme.SongMenuTileBoard.SpaceW), Rect.Y + i * (_TileH + _Theme.SongMenuTileBoard.SpaceH), _TileW, _TileH, Rect.Z); var tile = new CStatic(_PartyModeID, _CoverBGTexture, _Color, rect); _Tiles.Add(tile); } } _ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), Rect.Z); } public override void Update(SScreenSongOptions songOptions) { base.Update(songOptions); if (songOptions.Selection.RandomOnly) _PreviewNr = _SelectionNr; if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0) _UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr)); } private void _UpdatePreview() { //First hide everything so we just have to set what we actually want _CoverBig.Texture = _CoverBigBGTexture; _Artist.Text = String.Empty; _Title.Text = String.Empty; _SongLength.Text = String.Empty; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; _Length = -1f; //Check if nothing is selected (for preview) if (_PreviewNr < 0) return; if (CBase.Songs.IsInCategory()) { CSong song = CBase.Songs.GetVisibleSong(_PreviewNr); //Check if we have a valid song (song still visible, index >=0 etc is checked by framework) if (song == null) { //Display at least the category CCategory category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex()); //Check if we have a valid category if (category == null) return; _CoverBig.Texture = category.CoverTextureBig; _Artist.Text = category.Name; return; } _CoverBig.Texture = song.CoverTextureBig; _Artist.Text = song.Artist; _Title.Text = song.Title; _DuetIcon.Visible = song.IsDuet; _VideoIcon.Visible = song.VideoFileName != ""; _MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated; _MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag; _UpdateLength(song); } else { CCategory category = CBase.Songs.GetCategory(_PreviewNr); //Check if we have a valid category if (category == null) return; _CoverBig.Texture = category.CoverTextureBig; _Artist.Text = category.Name; int num = category.GetNumSongsNotSung(); String songOrSongs = (num == 1) ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS"; _Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString()); } } private void _UpdateLength(CSong song) { if (song == null) return; float time = CBase.BackgroundMusic.GetLength(); if (Math.Abs(song.Finish) > 0.001) time = song.Finish; // The audiobackend is ready to return the length if (time > 0) { time -= song.Start; var min = (int)Math.Floor(time / 60f); var sec = (int)(time - min * 60f); _SongLength.Text = min.ToString("00") + ":" + sec.ToString("00"); _Length = time; } else _SongLength.Text = "..."; } public override void OnShow() { _LastKnownElements = -1; //Force refresh of list if (!CBase.Songs.IsInCategory()) { if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1) _EnterCategory(0); } if (CBase.Songs.IsInCategory()) SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr); else SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr); _PreviewNr = _SelectionNr; _UpdateListIfRequired(); } public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options) { if (keyEvent.KeyPressed) return false; bool moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory()); bool catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed; //If nothing selected set a reasonable default value if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0) _SelectionNr = (_PreviewNr < 0) ? _Offset : _PreviewNr; switch (keyEvent.Key) { case Keys.Enter: if (CBase.Songs.IsInCategory()) { if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr) { _PreviewNr = _SelectionNr; keyEvent.Handled = true; } } else { _EnterCategory(_PreviewNr); keyEvent.Handled = true; } break; case Keys.Escape: case Keys.Back: if (CBase.Songs.IsInCategory() && catChangePossible) { _LeaveCategory(); keyEvent.Handled = true; } break; case Keys.PageUp: if (catChangePossible) { _PrevCategory(); keyEvent.Handled = true; } break; case Keys.PageDown: if (catChangePossible) { _NextCategory(); keyEvent.Handled = true; } break; case Keys.Left: //Check for >0 so we do not allow selection of nothing (-1) if (_SelectionNr > 0 && moveAllowed) { _SelectionNr--; keyEvent.Handled = true; } break; case Keys.Right: if (moveAllowed) { _SelectionNr++; keyEvent.Handled = true; } break; case Keys.Up: if (keyEvent.ModShift) { if (catChangePossible) { _PrevCategory(); keyEvent.Handled = true; } } else if (_SelectionNr >= _NumW && moveAllowed) { _SelectionNr -= _NumW; keyEvent.Handled = true; } break; case Keys.Down: if (keyEvent.ModShift) { if (catChangePossible) { _NextCategory(); keyEvent.Handled = true; } } else if (moveAllowed) { _SelectionNr += _NumW; keyEvent.Handled = true; } break; } if (!CBase.Songs.IsInCategory()) _PreviewNr = _SelectionNr; return keyEvent.Handled; } public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions) { if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed)) { if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent)) _UpdateList(_Offset + _NumW * mouseEvent.Wheel); int lastSelection = _SelectionNr; int i = 0; bool somethingSelected = false; foreach (CStatic tile in _Tiles) { if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(tile.Rect, mouseEvent)) { somethingSelected = true; _SelectionNr = i + _Offset; if (!CBase.Songs.IsInCategory()) _PreviewNr = i + _Offset; break; } i++; } //Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs if (_MouseWasInRect && !somethingSelected) _SelectionNr = -1; if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1) CBase.Controller.SetRumble(0.050f); } _MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent); if (mouseEvent.RB) { if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && songOptions.Selection.CategoryChangeAllowed) { _LeaveCategory(); return true; } if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode) { CBase.Graphics.FadeTo(EScreens.ScreenMain); return true; } } else if (mouseEvent.LB) { if (_SelectionNr >= 0 && _MouseWasInRect) { if (CBase.Songs.IsInCategory()) { if (_PreviewNr == _SelectionNr) return false; _PreviewNr = _SelectionNr; } else EnterSelectedCategory(); return true; } } return false; } public override void Draw() { foreach (CStatic tile in _Tiles) { if (tile.Selected && Active) tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f); else { EAspect aspect = (tile.Texture != _CoverBGTexture) ? EAspect.Crop : EAspect.Stretch; tile.Draw(aspect); } } _TextBG.Draw(); CTextureRef vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null; if (vidtex != null) { if (vidtex.Color.A < 1) _CoverBig.Draw(EAspect.Crop); SRectF rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop); CBase.Drawing.DrawTexture(vidtex, rect); CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight); } else _CoverBig.Draw(EAspect.Crop); _Artist.Draw(); _Title.Draw(); _SongLength.Draw(); _DuetIcon.Draw(); _VideoIcon.Draw(); _MedleyCalcIcon.Draw(); _MedleyTagIcon.Draw(); } public override CStatic GetSelectedSongCover() { return _Tiles.FirstOrDefault(tile => tile.Selected); } protected override void _EnterCategory(int categoryNr) { base._EnterCategory(categoryNr); SetSelectedSong(0); _UpdateListIfRequired(); } protected override void _LeaveCategory() { base._LeaveCategory(); SetSelectedCategory(0); _UpdateListIfRequired(); } private void _NextCategory() { if (CBase.Songs.IsInCategory()) { CBase.Songs.NextCategory(); _EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void _PrevCategory() { if (CBase.Songs.IsInCategory()) { CBase.Songs.PrevCategory(); _EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void _UpdateListIfRequired() { int curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); if ((_LastKnownElements == curElements) && (_LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex())) return; _LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex(); _LastKnownElements = curElements; CBase.Songs.UpdateRandomSongList(); _UpdateList(true); } private int _GetOffsetForPosition(int index, int rowNum = 0) { return (index / _NumW) * _NumW - (_NumW * rowNum.Clamp(0, _NumH - 1, true)); } private void _UpdateList(bool force = false) { int offset; if (_SelectionNr < _Offset && _SelectionNr >= 0) offset = _GetOffsetForPosition(_SelectionNr); else if (_SelectionNr >= _Offset + _NumW * _NumH) offset = _GetOffsetForPosition(_SelectionNr, _NumH); else offset = _Offset; _UpdateList(offset, force); } private void _UpdateList(int offset, bool force = false) { bool isInCategory = CBase.Songs.IsInCategory(); int itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories(); offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _NumH - 1), true); if (offset == _Offset && !force) return; for (int i = 0; i < _Tiles.Count; i++) { if (itemCount > i + offset) { _Tiles[i].Texture = isInCategory ? CBase.Songs.GetVisibleSong(i + offset).CoverTextureSmall : CBase.Songs.GetCategory(i + offset).CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverBGTexture; _Tiles[i].Color = _Color; } } _Offset = offset; } public override void LoadTextures() { base.LoadTextures(); _Artist = new CText(_Theme.SongMenuTileBoard.TextArtist, _PartyModeID); _Title = new CText(_Theme.SongMenuTileBoard.TextTitle, _PartyModeID); _SongLength = new CText(_Theme.SongMenuTileBoard.TextSongLength, _PartyModeID); _CoverBig = new CStatic(_Theme.SongMenuTileBoard.StaticCoverBig, _PartyModeID); _TextBG = new CStatic(_Theme.SongMenuTileBoard.StaticTextBG, _PartyModeID); _DuetIcon = new CStatic(_Theme.SongMenuTileBoard.StaticDuetIcon, _PartyModeID); _VideoIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVideoIcon, _PartyModeID); _MedleyCalcIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyCalcIcon, _PartyModeID); _MedleyTagIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyTagIcon, _PartyModeID); Init(); } } }