#region license // This file is part of Vocaluxe. // // Vocaluxe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Vocaluxe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Vocaluxe. If not, see . #endregion namespace VocaluxeLib.Menu { public interface IMenu { void Init(); void LoadTheme(string xmlPath); void SaveTheme(); void ReloadTextures(); void UnloadTextures(); void ReloadTheme(string xmlPath); bool HandleInput(SKeyEvent keyEvent); bool HandleMouse(SMouseEvent mouseEvent); bool HandleInputThemeEditor(SKeyEvent keyEvent); bool HandleMouseThemeEditor(SMouseEvent mouseEvent); bool UpdateGame(); void ApplyVolume(); void OnShow(); void OnShowFinish(); void OnClose(); bool Draw(); SRectF ScreenArea { get; } void NextInteraction(); void PrevInteraction(); bool NextElement(); bool PrevElement(); void ProcessMouseClick(int x, int y); void ProcessMouseMove(int x, int y); } }