using System; using System.Collections.Generic; using System.Drawing; using System.Text; using System.Windows.Forms; using Vocaluxe.Base; using Vocaluxe.Lib.Draw; using Vocaluxe.Lib.Song; namespace Vocaluxe.Menu.SongMenu { class CSongMenuTileBoard : CSongMenuFramework { private SRectF _ScrollRect; private List _Tiles; private CStatic _CoverBig; private CStatic _TextBG; private CStatic _DuetIcon; private CStatic _VideoIcon; private CStatic _MedleyCalcIcon; private CStatic _MedleyTagIcon; private STexture _CoverBigTexture; private STexture _CoverTexture; private CText _Artist; private CText _Title; private CText _SongLength; private int _NumW; private int _NumH; private float _SpaceW; private float _SpaceH; private int _TileW; private int _TileH; private int _Offset = 0; private int _actualSelection = -1; private bool _SmallView = false; public override int GetActualSelection() { return _actualSelection; } public override void Init() { base.Init(); _Rect = _Theme.songMenuTileBoard.TileRect; _NumW = _Theme.songMenuTileBoard.numW; _NumH = _Theme.songMenuTileBoard.numH; _SpaceW = _Theme.songMenuTileBoard.spaceW; _SpaceH = _Theme.songMenuTileBoard.spaceH; _PendingTime = 100L; _TileW = (int)((_Theme.songMenuTileBoard.TileRect.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRect.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CTheme.GetSkinTexture(_Theme.CoverBackgroundName); _CoverBigTexture = CTheme.GetSkinTexture(_Theme.CoverBigBackgroundName); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRect.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_CoverTexture, Color, rect); _Tiles.Add(tile); } } _ScrollRect = new SRectF(0, 0, CSettings.iRenderW, CSettings.iRenderH, _Theme.songMenuTileBoard.TileRect.Z); _PreviewSelected = -1; _Offset = 0; _CoverBig = _Theme.songMenuTileBoard.StaticCoverBig; _TextBG = _Theme.songMenuTileBoard.StaticTextBG; _DuetIcon = _Theme.songMenuTileBoard.StaticDuetIcon; _VideoIcon = _Theme.songMenuTileBoard.StaticVideoIcon; _MedleyCalcIcon = _Theme.songMenuTileBoard.StaticMedleyCalcIcon; _MedleyTagIcon = _Theme.songMenuTileBoard.StaticMedleyTagIcon; _Artist = _Theme.songMenuTileBoard.TextArtist; _Title = _Theme.songMenuTileBoard.TextTitle; _SongLength = _Theme.songMenuTileBoard.TextSongLength; } public override void OnShow() { if (CSongs.Tabs == EOffOn.TR_CONFIG_OFF && CSongs.NumCategories > 0 && CSongs.Category == -1) { EnterCategory(0); } _actualSelection = -1; _Locked = -1; _PreviewSelected = -1; UpdateList(0); //AfterCategoryChange(); SetSelectedSong(_ActSong); AfterCategoryChange(); CSongs.UpdateRandomSongList(); int actcat = _PreviewSelected; if ((CSongs.NumCategories > 0) && (actcat < 0)) { _CoverBig.Texture = CSongs.Categories[0].CoverTextureSmall; _Artist.Text = CSongs.Categories[0].Name; _Title.Text = String.Empty; _SongLength.Text = String.Empty; _PreviewSelected = 0; _Locked = 0; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } if (CSongs.NumVisibleSongs == 0 && CSongs.SearchFilter != String.Empty) { _CoverBig.Texture = _CoverBigTexture; _Artist.Text = String.Empty; _Title.Text = String.Empty; _SongLength.Text = String.Empty; _PreviewSelected = -1; _Locked = -1; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } } public override void HandleInput(ref KeyEvent KeyEvent) { base.HandleInput(ref KeyEvent); if (KeyEvent.KeyPressed) { // } else { if (!(KeyEvent.Key == Keys.Left || KeyEvent.Key == Keys.Right || KeyEvent.Key == Keys.Up || KeyEvent.Key == Keys.Down || KeyEvent.Key == Keys.Escape || KeyEvent.Key == Keys.Back || KeyEvent.Key == Keys.Enter || KeyEvent.Key == Keys.PageDown || KeyEvent.Key == Keys.PageUp)) return; bool sel = false; foreach (CStatic tile in _Tiles) { if (tile.Selected) { sel = true; break; } } if ((_Locked == -1 || !sel) && KeyEvent.Key != Keys.Escape && KeyEvent.Key != Keys.Back && KeyEvent.Key != Keys.PageUp && KeyEvent.Key != Keys.PageDown) { if (_PreviewSelected > -1) { _Locked = _PreviewSelected; } else { _Locked = 0; _actualSelection = 0; _PreviewSelected = 0; SetSelectedNow(); UpdateList(0); } } else { switch (KeyEvent.Key) { case Keys.Enter: if (CSongs.Category < 0) { EnterCategory(_PreviewSelected); KeyEvent.Handled = true; } else if (_actualSelection > -1 && _PreviewSelected >= 0) { _Locked = _actualSelection; } break; case Keys.Escape: case Keys.Back: if (CSongs.Category > -1 && CSongs.Tabs == EOffOn.TR_CONFIG_ON) { ShowCategories(); KeyEvent.Handled = true; } //else if (CSongs.Tabs == EOffOn.TR_CONFIG_OFF) //{ // CGraphics.FadeTo(EScreens.ScreenMain); //} break; case Keys.PageUp: if (CSongs.Tabs == EOffOn.TR_CONFIG_ON) { PrevCategory(); } break; case Keys.PageDown: if (CSongs.Tabs == EOffOn.TR_CONFIG_ON) { NextCategory(); } break; case Keys.Left: if (_Locked > 0) { _Locked--; if (CSongs.Category < 0 && _Locked < CSongs.NumCategories - _NumW || CSongs.Category >= 0 && _Locked < CSongs.NumVisibleSongs - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } break; case Keys.Right: if (CSongs.Category < 0) { if (_Locked < CSongs.NumCategories - 1) { _Locked++; if (_Locked < CSongs.NumCategories - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } else { if (_Locked < CSongs.NumVisibleSongs - 1) { _Locked++; if (_Locked < CSongs.NumVisibleSongs - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } break; case Keys.Up: if (KeyEvent.ModSHIFT && CSongs.Tabs == EOffOn.TR_CONFIG_ON) { PrevCategory(); break; } if (_Locked > _NumW - 1) { _Locked -= _NumW; UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } break; case Keys.Down: if (KeyEvent.ModSHIFT && CSongs.Tabs == EOffOn.TR_CONFIG_ON) { NextCategory(); break; } if (CSongs.Category < 0) { if (_Locked < CSongs.NumCategories - _NumW) { _Locked += _NumW; if (_Locked < CSongs.NumCategories - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } else { if (_Locked < CSongs.NumVisibleSongs - _NumW) { _Locked += _NumW; if (_Locked < CSongs.NumVisibleSongs - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } break; } } if (!KeyEvent.Handled) { _PreviewSelected = _Locked; _actualSelection = _Locked; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } } public override void HandleMouse(ref MouseEvent MouseEvent) { base.HandleMouse(ref MouseEvent); int i = 0; bool sel = false; foreach (CStatic tile in _Tiles) { if ((tile.Texture.index != _CoverTexture.index) && CHelper.IsInBounds(tile.Rect, MouseEvent) && !sel) { if (MouseEvent.LB || CSongs.Category == -1) { if (_PreviewSelected == i + _Offset) _Locked = _PreviewSelected; else { _PreviewSelected = i + _Offset; _Locked = -1; } } tile.Selected = true; _actualSelection = i + _Offset; sel = true; } else { tile.Selected = false; } i++; } if (!sel) _actualSelection = -1; if ((MouseEvent.RB) && (CSongs.NumCategories > 0) && CSongs.Category >= 0 && CSongs.Tabs == EOffOn.TR_CONFIG_ON) { ShowCategories(); return; } else if (MouseEvent.RB && CSongs.Tabs == EOffOn.TR_CONFIG_OFF) { CGraphics.FadeTo(EScreens.ScreenMain); } else if (_PreviewSelected != -1 && MouseEvent.LB && CSongs.Category != -1) { if (CHelper.IsInBounds(_CoverBig.Rect, MouseEvent) || CHelper.IsInBounds(_TextBG.Rect, MouseEvent)) { _Locked = _PreviewSelected; } } else if ((MouseEvent.LB) && (CSongs.Category == -1)) { foreach (CStatic tile in _Tiles) { if ((tile.Texture.index != _CoverTexture.index) && CHelper.IsInBounds(tile.Rect, MouseEvent)) { EnterCategory(_PreviewSelected); return; } } } if (MouseEvent.Wheel > 0) { if (CHelper.IsInBounds(_ScrollRect, MouseEvent)) { if (CSongs.Category >= 0 && CSongs.NumVisibleSongs > _Offset + _NumW * MouseEvent.Wheel + _NumW * (_NumH - 1) || CSongs.Category < 0 && CSongs.NumCategories > _Offset + _NumW * MouseEvent.Wheel + _NumW * (_NumH - 1)) { _Offset += _NumW * MouseEvent.Wheel; UpdateList(_Offset); } } } if (MouseEvent.Wheel < 0) { if (CHelper.IsInBounds(_ScrollRect, MouseEvent)) { _Offset += _NumW * MouseEvent.Wheel; if (_Offset < 0) { _Offset = 0; } UpdateList(_Offset); } } } public override void Draw() { foreach (CStatic tile in _Tiles) { if (tile.Selected && _Active) tile.Draw(1.2f, tile.Rect.Z - 0.1f, true, false); else { if (tile.Texture.index != _CoverTexture.index) tile.Draw(1f, tile.Rect.Z, true, false); else tile.Draw(1f, tile.Rect.Z, false, false); } } if (CSongs.Category >= 0) { int actsong = _PreviewSelected; if ((CSongs.NumVisibleSongs > actsong) && (actsong >= 0)) { CSong song = CSongs.VisibleSongs[actsong]; _CoverBig.Texture = song.CoverTextureSmall; _Artist.Text = song.Artist; _Title.Text = song.Title; _DuetIcon.Visible = song.IsDuet; _VideoIcon.Visible = song.VideoFileName.Length > 0; _MedleyCalcIcon.Visible = song.Medley.Source == EMedleySource.Calculated; _MedleyTagIcon.Visible = song.Medley.Source == EMedleySource.Tag; float Time = CSound.GetLength(_SongStream); if (song.Finish != 0) Time = song.Finish; Time -= song.Start; int min = (int)Math.Floor(Time / 60f); int sec = (int)(Time - min * 60f); _SongLength.Text = min.ToString("00") + ":" + sec.ToString("00"); } } else { int actcat = _PreviewSelected; if ((CSongs.NumCategories > actcat) && (actcat >= 0)) { _CoverBig.Texture = CSongs.Categories[actcat].CoverTextureSmall; _Artist.Text = CSongs.Categories[actcat].Name; int num = CSongs.NumSongsInCategory(actcat); if (num != 1) _Title.Text = CLanguage.Translate("TR_SCREENSONG_NUMSONGS").Replace("%v", num.ToString()); else _Title.Text = CLanguage.Translate("TR_SCREENSONG_NUMSONG").Replace("%v", num.ToString()); _SongLength.Text = String.Empty; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } } if (_vidtex.color.A < 1) _CoverBig.Draw(1f, true); _TextBG.Draw(); if (_vidtex.index != -1 && _Video != -1) { RectangleF bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H); RectangleF rect = new RectangleF(0f, 0f, _vidtex.width, _vidtex.height); CHelper.SetRect(bounds, ref rect, rect.Width / rect.Height, EAspect.Crop); CDraw.DrawTexture(_vidtex, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z), _vidtex.color, new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f), false); CDraw.DrawTextureReflection(_vidtex, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z), _vidtex.color, new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f), _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight); } _Artist.Draw(); _Title.Draw(); _SongLength.Draw(); _DuetIcon.Draw(); _VideoIcon.Draw(); _MedleyCalcIcon.Draw(); _MedleyTagIcon.Draw(); } public override int GetSelectedSong() { return _Locked; } public override void SetSelectedSong(int VisibleSongNr) { base.SetSelectedSong(VisibleSongNr); if (VisibleSongNr < 0) return; if (CSongs.NumVisibleSongs > VisibleSongNr) { bool sel = false; foreach (CStatic tile in _Tiles) { if (tile.Selected) { sel = true; break; } } if (_Locked == -1 || !sel) { if (_PreviewSelected > -1) { _Locked = _PreviewSelected; } else { _Locked = 0; _actualSelection = 0; _PreviewSelected = 0; SetSelectedNow(); UpdateList(0); } } foreach (CStatic tile in _Tiles) { tile.Selected = false; } _PreviewSelected = VisibleSongNr; SetSelectedNow(); _Locked = VisibleSongNr; UpdateList((VisibleSongNr / _NumW) * _NumW - (_NumW * (_NumH - 2))); _PreviewSelected = _Locked; _actualSelection = _Locked; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } protected override void EnterCategory(int cat) { base.EnterCategory(cat); _PreviewSelected = 0; _Locked = -1; _actualSelection = 0; AfterCategoryChange(); } protected override void ShowCategories() { base.ShowCategories(); _PreviewSelected = 0; _Locked = -1; _actualSelection = 0; AfterCategoryChange(); } private void NextCategory() { if (CSongs.Category > -1) { Reset(); CSongs.NextCategory(); EnterCategory(CSongs.Category); _Locked = 0; } } private void PrevCategory() { if (CSongs.Category > -1) { Reset(); CSongs.PrevCategory(); EnterCategory(CSongs.Category); _Locked = 0; } } private void AfterCategoryChange() { SetSelectedNow(); SelectSong(_PreviewSelected); foreach (CStatic tile in _Tiles) { tile.Selected = false; } if (_actualSelection >= 0 && _actualSelection < _Tiles.Count) _Tiles[_actualSelection].Selected = true; if ((_LastKnownNumSongs == CSongs.NumVisibleSongs) && (_LastKnownCategory == CSongs.Category)) return; _LastKnownCategory = CSongs.Category; _LastKnownNumSongs = CSongs.NumVisibleSongs; UpdateList(0); CSongs.UpdateRandomSongList(); } private void UpdateList(int offset) { if (CSongs.Category > -1) { if (offset >= (CSongs.NumVisibleSongs / _NumW) * _NumW - (_NumW * (_NumH - 1))) offset = (CSongs.NumVisibleSongs / _NumW) * _NumW - (_NumW * (_NumH - 1)); } else { if (offset >= (CSongs.NumCategories / _NumW) * _NumW - (_NumW * (_NumH - 1))) offset = (CSongs.NumCategories / _NumW) * _NumW - (_NumW * (_NumH - 1)); } if (offset < 0) offset = 0; for (int i = 0; i < _Tiles.Count; i++) { if (CSongs.Category >= 0) { if (CSongs.NumVisibleSongs > i + offset) { _Tiles[i].Texture = CSongs.VisibleSongs[i + offset].CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverTexture; _Tiles[i].Color = _Color; } } if (CSongs.Category == -1) { if (CSongs.NumCategories > i + offset) { _Tiles[i].Texture = CSongs.Categories[i + offset].CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverTexture; _Tiles[i].Color = _Color; } } } _Offset = offset; } public override void SetSmallView(bool SmallView) { base.SetSmallView(SmallView); _SmallView = SmallView; if (_SmallView) { _NumH = _Theme.songMenuTileBoard.numHsmall; _NumW = _Theme.songMenuTileBoard.numWsmall; _TileW = (int)((_Theme.songMenuTileBoard.TileRectSmall.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRectSmall.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CTheme.GetSkinTexture(_Theme.CoverBackgroundName); _CoverBigTexture = CTheme.GetSkinTexture(_Theme.CoverBigBackgroundName); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRectSmall.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRectSmall.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_CoverTexture, Color, rect); _Tiles.Add(tile); } } _Rect = _Theme.songMenuTileBoard.TileRectSmall; _ScrollRect = new SRectF(0, 0, CSettings.iRenderW, CSettings.iRenderH, _Theme.songMenuTileBoard.TileRectSmall.Z); } else { _NumH = _Theme.songMenuTileBoard.numH; _NumW = _Theme.songMenuTileBoard.numW; _TileW = (int)((_Theme.songMenuTileBoard.TileRect.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRect.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CTheme.GetSkinTexture(_Theme.CoverBackgroundName); _CoverBigTexture = CTheme.GetSkinTexture(_Theme.CoverBigBackgroundName); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRect.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_CoverTexture, Color, rect); _Tiles.Add(tile); } } _Rect = _Theme.songMenuTileBoard.TileRect; _ScrollRect = new SRectF(0, 0, CSettings.iRenderW, CSettings.iRenderH, _Theme.songMenuTileBoard.TileRect.Z); } UpdateList(_Offset); } public override bool IsSmallView() { return _SmallView; } public override void LoadTextures() { base.LoadTextures(); _Theme.songMenuTileBoard.StaticCoverBig.ReloadTextures(); _Theme.songMenuTileBoard.StaticTextBG.ReloadTextures(); _Theme.songMenuTileBoard.StaticDuetIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticVideoIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticMedleyCalcIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticMedleyTagIcon.ReloadTextures(); _Theme.songMenuTileBoard.TextArtist.ReloadTextures(); _Theme.songMenuTileBoard.TextTitle.ReloadTextures(); _Theme.songMenuTileBoard.TextSongLength.ReloadTextures(); } } }