using System; using System.Collections.Generic; using System.Drawing; using System.Text; using System.Windows.Forms; using Vocaluxe.Menu.SongMenu; using Vocaluxe.PartyModes; namespace Vocaluxe.Menu.SongMenu { class CSongMenuTileBoard : CSongMenuFramework { private SRectF _ScrollRect; private List _Tiles; private CStatic _CoverBig; private CStatic _TextBG; private CStatic _DuetIcon; private CStatic _VideoIcon; private CStatic _MedleyCalcIcon; private CStatic _MedleyTagIcon; private STexture _CoverBigTexture; private STexture _CoverTexture; private CText _Artist; private CText _Title; private CText _SongLength; private int _NumW; private int _NumH; private float _SpaceW; private float _SpaceH; private int _TileW; private int _TileH; private int _Offset = 0; private int _actualSelection = -1; private bool _SmallView = false; public CSongMenuTileBoard(int PartyModeID) : base(PartyModeID) { } public override int GetActualSelection() { return _actualSelection; } public override void Init() { base.Init(); _Rect = _Theme.songMenuTileBoard.TileRect; _NumW = _Theme.songMenuTileBoard.numW; _NumH = _Theme.songMenuTileBoard.numH; _SpaceW = _Theme.songMenuTileBoard.spaceW; _SpaceH = _Theme.songMenuTileBoard.spaceH; _PendingTime = 100L; _TileW = (int)((_Theme.songMenuTileBoard.TileRect.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRect.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID); _CoverBigTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRect.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_PartyModeID, _CoverTexture, Color, rect); _Tiles.Add(tile); } } _ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), _Theme.songMenuTileBoard.TileRect.Z); _PreviewSelected = -1; _Offset = 0; _CoverBig = _Theme.songMenuTileBoard.StaticCoverBig; _TextBG = _Theme.songMenuTileBoard.StaticTextBG; _DuetIcon = _Theme.songMenuTileBoard.StaticDuetIcon; _VideoIcon = _Theme.songMenuTileBoard.StaticVideoIcon; _MedleyCalcIcon = _Theme.songMenuTileBoard.StaticMedleyCalcIcon; _MedleyTagIcon = _Theme.songMenuTileBoard.StaticMedleyTagIcon; _Artist = _Theme.songMenuTileBoard.TextArtist; _Title = _Theme.songMenuTileBoard.TextTitle; _SongLength = _Theme.songMenuTileBoard.TextSongLength; } public override void Update(ScreenSongOptions SongOptions) { base.Update(SongOptions); if (SongOptions.Selection.RandomOnly) { _Locked = _PreviewSelected; _actualSelection = _PreviewSelected; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } public override void OnShow() { if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetCurrentCategoryIndex() == -1) { EnterCategory(0); } _actualSelection = -1; _Locked = -1; _PreviewSelected = -1; UpdateList(0); //AfterCategoryChange(); SetSelectedSong(_ActSong); AfterCategoryChange(); CBase.Songs.UpdateRandomSongList(); int actcat = _PreviewSelected; if ((CBase.Songs.GetNumCategories() > 0) && (actcat < 0)) { _CoverBig.Texture = CBase.Songs.GetCategory(0).CoverTextureBig; _Artist.Text = CBase.Songs.GetCategory(0).Name; _Title.Text = String.Empty; _SongLength.Text = String.Empty; _PreviewSelected = 0; _Locked = 0; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } if (CBase.Songs.GetNumVisibleSongs() == 0 && CBase.Songs.GetSearchFilter() != String.Empty) { _CoverBig.Texture = _CoverBigTexture; _Artist.Text = String.Empty; _Title.Text = String.Empty; _SongLength.Text = String.Empty; _PreviewSelected = -1; _Locked = -1; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } } public override void HandleInput(ref KeyEvent KeyEvent, ScreenSongOptions SongOptions) { base.HandleInput(ref KeyEvent, SongOptions); if (KeyEvent.KeyPressed) { // } else { if (!(KeyEvent.Key == Keys.Left || KeyEvent.Key == Keys.Right || KeyEvent.Key == Keys.Up || KeyEvent.Key == Keys.Down || KeyEvent.Key == Keys.Escape || KeyEvent.Key == Keys.Back || KeyEvent.Key == Keys.Enter || KeyEvent.Key == Keys.PageDown || KeyEvent.Key == Keys.PageUp)) return; bool sel = false; foreach (CStatic tile in _Tiles) { if (tile.Selected) { sel = true; break; } } if ((_Locked == -1 || !sel) && (KeyEvent.Key != Keys.Escape && KeyEvent.Key != Keys.Back && KeyEvent.Key != Keys.PageUp && KeyEvent.Key != Keys.PageDown)) { if (_PreviewSelected > -1) { _Locked = _PreviewSelected; } else { _Locked = 0; _actualSelection = 0; _PreviewSelected = 0; SetSelectedNow(); UpdateList(0); } } else { switch (KeyEvent.Key) { case Keys.Enter: if (CBase.Songs.GetCurrentCategoryIndex() < 0) { EnterCategory(_PreviewSelected); KeyEvent.Handled = true; } else if (_actualSelection > -1 && _PreviewSelected >= 0) { _Locked = _actualSelection; } break; case Keys.Escape: case Keys.Back: if (CBase.Songs.GetCurrentCategoryIndex() > -1 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { ShowCategories(); KeyEvent.Handled = true; } //else if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF) //{ // CGraphics.FadeTo(EScreens.ScreenMain); //} break; case Keys.PageUp: if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { PrevCategory(); } break; case Keys.PageDown: if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { NextCategory(); } break; case Keys.Left: if (_Locked > 0 && (!SongOptions.Selection.RandomOnly || SongOptions.Selection.CategoryChangeAllowed && CBase.Songs.GetCurrentCategoryIndex() < 0)) { _Locked--; if (CBase.Songs.GetCurrentCategoryIndex() < 0 && _Locked < CBase.Songs.GetNumCategories() - _NumW || CBase.Songs.GetCurrentCategoryIndex() >= 0 && _Locked < CBase.Songs.GetNumVisibleSongs() - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } break; case Keys.Right: if (CBase.Songs.GetCurrentCategoryIndex() < 0 && SongOptions.Selection.CategoryChangeAllowed) { if (_Locked < CBase.Songs.GetNumCategories() - 1) { _Locked++; if (_Locked < CBase.Songs.GetNumCategories() - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } else { if (CBase.Songs.GetCurrentCategoryIndex() != -1 && _Locked < CBase.Songs.GetNumVisibleSongs() - 1 && !SongOptions.Selection.RandomOnly) { _Locked++; if (_Locked < CBase.Songs.GetNumVisibleSongs() - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } break; case Keys.Up: if (KeyEvent.ModSHIFT && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { PrevCategory(); break; } if (_Locked > _NumW - 1 && (!SongOptions.Selection.RandomOnly || SongOptions.Selection.CategoryChangeAllowed && CBase.Songs.GetCurrentCategoryIndex() < 0)) { _Locked -= _NumW; UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } break; case Keys.Down: if (KeyEvent.ModSHIFT && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { NextCategory(); break; } if (CBase.Songs.GetCurrentCategoryIndex() < 0 && SongOptions.Selection.CategoryChangeAllowed) { if (_Locked < CBase.Songs.GetNumCategories() - _NumW) { _Locked += _NumW; if (_Locked < CBase.Songs.GetNumCategories() - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } else { if (_Locked < CBase.Songs.GetNumVisibleSongs() - _NumW && !SongOptions.Selection.RandomOnly) { _Locked += _NumW; if (_Locked < CBase.Songs.GetNumVisibleSongs() - _NumW) UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } } break; } } if (!KeyEvent.Handled) { _PreviewSelected = _Locked; _actualSelection = _Locked; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } } public override void HandleMouse(ref MouseEvent MouseEvent, ScreenSongOptions SongOptions) { base.HandleMouse(ref MouseEvent, SongOptions); int i = 0; bool sel = false; int lastselection = _actualSelection; if (!SongOptions.Selection.RandomOnly || CBase.Songs.GetCurrentCategoryIndex() < 0 && SongOptions.Selection.CategoryChangeAllowed) { foreach (CStatic tile in _Tiles) { if ((tile.Texture.index != _CoverTexture.index) && CHelper.IsInBounds(tile.Rect, MouseEvent) && !sel) { if (MouseEvent.LB || CBase.Songs.GetCurrentCategoryIndex() == -1) { if (_PreviewSelected == i + _Offset) _Locked = _PreviewSelected; else { _PreviewSelected = i + _Offset; _Locked = -1; } } tile.Selected = true; _actualSelection = i + _Offset; sel = true; } else { tile.Selected = false; } i++; } } else sel = true; if (MouseEvent.Sender == ESender.WiiMote && _actualSelection != lastselection && _actualSelection != -1) CBase.Input.SetRumble(0.050f); if (!sel) _actualSelection = -1; if ((MouseEvent.RB) && (CBase.Songs.GetNumCategories() > 0) && CBase.Songs.GetCurrentCategoryIndex() >= 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && SongOptions.Selection.CategoryChangeAllowed) { ShowCategories(); MouseEvent.Handled = true; return; } else if (MouseEvent.RB && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !SongOptions.Selection.PartyMode) { CBase.Graphics.FadeTo(EScreens.ScreenMain); } else if (_PreviewSelected != -1 && MouseEvent.LB && CBase.Songs.GetCurrentCategoryIndex() != -1 && !SongOptions.Selection.PartyMode) { if (CHelper.IsInBounds(_CoverBig.Rect, MouseEvent) || CHelper.IsInBounds(_TextBG.Rect, MouseEvent)) { _Locked = _PreviewSelected; } } else if ((MouseEvent.LB) && (CBase.Songs.GetCurrentCategoryIndex() == -1)) { foreach (CStatic tile in _Tiles) { if ((tile.Texture.index != _CoverTexture.index) && CHelper.IsInBounds(tile.Rect, MouseEvent)) { EnterCategory(_PreviewSelected); MouseEvent.Handled = true; return; } } } if (MouseEvent.Wheel > 0) { if (CHelper.IsInBounds(_ScrollRect, MouseEvent) && (!SongOptions.Selection.RandomOnly || CBase.Songs.GetCurrentCategoryIndex() < 0 && SongOptions.Selection.CategoryChangeAllowed)) { if (CBase.Songs.GetCurrentCategoryIndex() >= 0 && CBase.Songs.GetNumVisibleSongs() > _Offset + _NumW * MouseEvent.Wheel + _NumW * (_NumH - 1) || CBase.Songs.GetCurrentCategoryIndex() < 0 && CBase.Songs.GetNumCategories() > _Offset + _NumW * MouseEvent.Wheel + _NumW * (_NumH - 1)) { _Offset += _NumW * MouseEvent.Wheel; UpdateList(_Offset); } } } if (MouseEvent.Wheel < 0) { if (CHelper.IsInBounds(_ScrollRect, MouseEvent) && (!SongOptions.Selection.RandomOnly || CBase.Songs.GetCurrentCategoryIndex() < 0 && SongOptions.Selection.CategoryChangeAllowed)) { _Offset += _NumW * MouseEvent.Wheel; if (_Offset < 0) { _Offset = 0; } UpdateList(_Offset); } } } public override void Draw() { foreach (CStatic tile in _Tiles) { if (tile.Selected && _Active) tile.Draw(1.2f, tile.Rect.Z - 0.1f, EAspect.Crop, false); else { if (tile.Texture.index != _CoverTexture.index) tile.Draw(1f, tile.Rect.Z, EAspect.Crop, false); else tile.Draw(1f, tile.Rect.Z, EAspect.Stretch, false); } } if (CBase.Songs.GetCurrentCategoryIndex() >= 0) { int actsong = _PreviewSelected; if ((CBase.Songs.GetNumVisibleSongs() > actsong) && (actsong >= 0)) { CSong song = CBase.Songs.GetVisibleSong(actsong); _CoverBig.Texture = song.CoverTextureBig; _Artist.Text = song.Artist; _Title.Text = song.Title; _DuetIcon.Visible = song.IsDuet; _VideoIcon.Visible = song.VideoFileName.Length > 0; _MedleyCalcIcon.Visible = song.Medley.Source == EMedleySource.Calculated; _MedleyTagIcon.Visible = song.Medley.Source == EMedleySource.Tag; float Time = CBase.Sound.GetLength(_SongStream); if (song.Finish != 0) Time = song.Finish; Time -= song.Start; int min = (int)Math.Floor(Time / 60f); int sec = (int)(Time - min * 60f); _SongLength.Text = min.ToString("00") + ":" + sec.ToString("00"); } } else { int actcat = _PreviewSelected; if ((CBase.Songs.GetNumCategories() > actcat) && (actcat >= 0)) { _CoverBig.Texture = CBase.Songs.GetCategory(actcat).CoverTextureBig; _Artist.Text = CBase.Songs.GetCategory(actcat).Name; int num = CBase.Songs.NumSongsInCategory(actcat); if (num != 1) _Title.Text = CBase.Language.Translate("TR_SCREENSONG_NUMSONGS").Replace("%v", num.ToString()); else _Title.Text = CBase.Language.Translate("TR_SCREENSONG_NUMSONG").Replace("%v", num.ToString()); _SongLength.Text = String.Empty; _DuetIcon.Visible = false; _VideoIcon.Visible = false; _MedleyCalcIcon.Visible = false; _MedleyTagIcon.Visible = false; } } _TextBG.Draw(); if (_vidtex.index != -1 && _Video != -1) { if (_vidtex.color.A < 1) _CoverBig.Draw(1f, EAspect.Crop); RectangleF bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H); RectangleF rect = new RectangleF(0f, 0f, _vidtex.width, _vidtex.height); CHelper.SetRect(bounds, ref rect, rect.Width / rect.Height, EAspect.Crop); SRectF vidRect = new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z); SRectF vidRectBounds = new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f); CBase.Drawing.DrawTexture(_vidtex, vidRect, _vidtex.color, vidRectBounds, false); CBase.Drawing.DrawTextureReflection(_vidtex, vidRect, _vidtex.color, vidRectBounds, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight); }else _CoverBig.Draw(1f, EAspect.Crop); _Artist.Draw(); _Title.Draw(); _SongLength.Draw(); _DuetIcon.Draw(); _VideoIcon.Draw(); _MedleyCalcIcon.Draw(); _MedleyTagIcon.Draw(); } public override int GetSelectedSong() { return _Locked; } public override CStatic GetSelectedSongCover() { foreach (CStatic tile in _Tiles) { if (tile.Selected) return new CStatic(tile); } return new CStatic(_PartyModeID); } public override void SetSelectedSong(int VisibleSongNr) { base.SetSelectedSong(VisibleSongNr); if (VisibleSongNr < 0) return; if (CBase.Songs.GetNumVisibleSongs() > VisibleSongNr) { bool sel = false; foreach (CStatic tile in _Tiles) { if (tile.Selected) { sel = true; break; } } if (_Locked == -1 || !sel) { if (_PreviewSelected > -1) { _Locked = _PreviewSelected; } else { _Locked = 0; _actualSelection = 0; _PreviewSelected = 0; SetSelectedNow(); UpdateList(0); } } foreach (CStatic tile in _Tiles) { tile.Selected = false; } _PreviewSelected = VisibleSongNr; SetSelectedNow(); _Locked = VisibleSongNr; UpdateList((VisibleSongNr / _NumW) * _NumW - (_NumW * (_NumH - 2))); _PreviewSelected = _Locked; _actualSelection = _Locked; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } public override void SetSelectedCategory(int CategoryNr) { base.SetSelectedCategory(CategoryNr); if (CategoryNr < 0) return; if (CBase.Songs.GetNumCategories() > CategoryNr) { bool sel = false; foreach (CStatic tile in _Tiles) { if (tile.Selected) { sel = true; break; } } if (_Locked == -1 || !sel) { if (_PreviewSelected > -1) { _Locked = _PreviewSelected; } else { _Locked = 0; _actualSelection = 0; _PreviewSelected = 0; SetSelectedNow(); UpdateList(0); } } foreach (CStatic tile in _Tiles) { tile.Selected = false; } _PreviewSelected = CategoryNr; SetSelectedNow(); _Locked = CategoryNr; UpdateList((CategoryNr / _NumW) * _NumW - (_NumW * (_NumH - 2))); _PreviewSelected = _Locked; _actualSelection = _Locked; for (int i = 0; i < _Tiles.Count; i++) { _Tiles[i].Selected = _Locked == i + _Offset; } } } protected override void EnterCategory(int cat) { base.EnterCategory(cat); _PreviewSelected = 0; _Locked = -1; _actualSelection = 0; AfterCategoryChange(); _Locked = 0; } protected override void ShowCategories() { base.ShowCategories(); _PreviewSelected = 0; _Locked = -1; _actualSelection = 0; AfterCategoryChange(); _Locked = 0; } private void NextCategory() { if (CBase.Songs.GetCurrentCategoryIndex() > -1) { CBase.Songs.NextCategory(); EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void PrevCategory() { if (CBase.Songs.GetCurrentCategoryIndex() > -1) { CBase.Songs.PrevCategory(); EnterCategory(CBase.Songs.GetCurrentCategoryIndex()); } } private void AfterCategoryChange() { SetSelectedNow(); SelectSong(_PreviewSelected); foreach (CStatic tile in _Tiles) { tile.Selected = false; } if (_actualSelection >= 0 && _actualSelection < _Tiles.Count) _Tiles[_actualSelection].Selected = true; if ((_LastKnownNumSongs == CBase.Songs.GetNumVisibleSongs()) && (_LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex())) return; _LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex(); _LastKnownNumSongs = CBase.Songs.GetNumVisibleSongs(); UpdateList(0); CBase.Songs.UpdateRandomSongList(); } private void UpdateList(int offset) { if (CBase.Songs.GetCurrentCategoryIndex() > -1) { if (offset >= (CBase.Songs.GetNumVisibleSongs() / _NumW) * _NumW - (_NumW * (_NumH - 1))) offset = (CBase.Songs.GetNumVisibleSongs() / _NumW) * _NumW - (_NumW * (_NumH - 1)); } else { if (offset >= (CBase.Songs.GetNumCategories() / _NumW) * _NumW - (_NumW * (_NumH - 1))) offset = (CBase.Songs.GetNumCategories() / _NumW) * _NumW - (_NumW * (_NumH - 1)); } if (offset < 0) offset = 0; for (int i = 0; i < _Tiles.Count; i++) { if (CBase.Songs.GetCurrentCategoryIndex() >= 0) { if (CBase.Songs.GetNumVisibleSongs() > i + offset) { _Tiles[i].Texture = CBase.Songs.GetVisibleSong(i + offset).CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverTexture; _Tiles[i].Color = _Color; } } if (CBase.Songs.GetCurrentCategoryIndex() == -1) { if (CBase.Songs.GetNumCategories() > i + offset) { _Tiles[i].Texture = CBase.Songs.GetCategory(i + offset).CoverTextureSmall; _Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f); } else { _Tiles[i].Texture = _CoverTexture; _Tiles[i].Color = _Color; } } } _Offset = offset; } public override void SetSmallView(bool SmallView) { base.SetSmallView(SmallView); _SmallView = SmallView; if (_SmallView) { _NumH = _Theme.songMenuTileBoard.numHsmall; _NumW = _Theme.songMenuTileBoard.numWsmall; _TileW = (int)((_Theme.songMenuTileBoard.TileRectSmall.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRectSmall.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID); _CoverBigTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRectSmall.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRectSmall.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_PartyModeID, _CoverTexture, Color, rect); _Tiles.Add(tile); } } _Rect = _Theme.songMenuTileBoard.TileRectSmall; _ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), _Theme.songMenuTileBoard.TileRectSmall.Z); } else { _NumH = _Theme.songMenuTileBoard.numH; _NumW = _Theme.songMenuTileBoard.numW; _TileW = (int)((_Theme.songMenuTileBoard.TileRect.W - _SpaceW * (_NumW - 1)) / _NumW); _TileH = (int)((_Theme.songMenuTileBoard.TileRect.H - _SpaceH * (_NumH - 1)) / _NumH); _CoverTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID); _CoverBigTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID); _Tiles = new List(); for (int i = 0; i < _NumH; i++) { for (int j = 0; j < _NumW; j++) { SRectF rect = new SRectF(_Theme.songMenuTileBoard.TileRect.X + j * (_TileW + _SpaceW), _Theme.songMenuTileBoard.TileRect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, _Rect.Z); CStatic tile = new CStatic(_PartyModeID, _CoverTexture, Color, rect); _Tiles.Add(tile); } } _Rect = _Theme.songMenuTileBoard.TileRect; _ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), _Theme.songMenuTileBoard.TileRect.Z); } UpdateList((_Locked / _NumW) * _NumW - (_NumW * (_NumH - 2))); } public override bool IsSmallView() { return _SmallView; } public override void LoadTextures() { base.LoadTextures(); _Theme.songMenuTileBoard.StaticCoverBig.ReloadTextures(); _Theme.songMenuTileBoard.StaticTextBG.ReloadTextures(); _Theme.songMenuTileBoard.StaticDuetIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticVideoIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticMedleyCalcIcon.ReloadTextures(); _Theme.songMenuTileBoard.StaticMedleyTagIcon.ReloadTextures(); _Theme.songMenuTileBoard.TextArtist.ReloadTextures(); _Theme.songMenuTileBoard.TextTitle.ReloadTextures(); _Theme.songMenuTileBoard.TextSongLength.ReloadTextures(); } } }