#region license // This file is part of Vocaluxe. // // Vocaluxe is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Vocaluxe is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Vocaluxe. If not, see . #endregion using System.Collections.Generic; using VocaluxeLib.Menu; namespace VocaluxeLib.PartyModes.TicTacToe { // ReSharper disable UnusedMember.Global public class CPartyScreenTicTacToeNames : CMenuPartyNameSelection // ReSharper restore UnusedMember.Global { // Version number for theme files. Increment it, if you've changed something on the theme files! protected override int _ScreenVersion { get { return 1; } } private new CPartyModeTicTacToe _PartyMode; public override void Init() { base.Init(); _PartyMode = (CPartyModeTicTacToe)base._PartyMode; } public override void OnShow() { base.OnShow(); while (_PartyMode.GameData.ProfileIDsTeam1.Count > _PartyMode.GameData.NumPlayerTeam1) _PartyMode.GameData.ProfileIDsTeam1.RemoveAt(_PartyMode.GameData.ProfileIDsTeam1.Count - 1); while (_PartyMode.GameData.ProfileIDsTeam2.Count > _PartyMode.GameData.NumPlayerTeam2) _PartyMode.GameData.ProfileIDsTeam2.RemoveAt(_PartyMode.GameData.ProfileIDsTeam2.Count - 1); SetPartyModeData(2, _PartyMode.GameData.NumPlayerTeam1 + _PartyMode.GameData.NumPlayerTeam2, new int[] {_PartyMode.GameData.NumPlayerTeam1, _PartyMode.GameData.NumPlayerTeam2}); List[] ids = new List[] {_PartyMode.GameData.ProfileIDsTeam1, _PartyMode.GameData.ProfileIDsTeam2}; SetPartyModeProfiles(ids); } public override void Back() { if (_TeamList.Length == 2) { _PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0]; _PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1]; } if (_NumPlayerTeams.Length == 2) { _PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0]; _PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1]; } _PartyMode.Back(); } public override void Next() { if (_TeamList.Length == 2) { _PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0]; _PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1]; } if (_NumPlayerTeams.Length == 2) { _PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0]; _PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1]; } _PartyMode.Next(); } } }