#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see .
#endregion
using System;
using System.Collections.Generic;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.PartnerSwap
{
public class CPartyScreenPartnerSwapNames : CMenuPartyNameSelection
{
protected override int _ScreenVersion
{
get { return 1; }
}
private new CPartyModePartnerSwap _PartyMode;
public override void Init()
{
base.Init();
_PartyMode = (CPartyModePartnerSwap)base._PartyMode;
_AllowChangePlayerNum = false;
_Teams = false;
}
public override void OnShow()
{
base.OnShow();
SetPartyModeData(_PartyMode.GameData.NumPlayer);
while (_PartyMode.GameData.ProfileIds.Count > _NumPlayer)
{
_PartyMode.GameData.ProfileIds.RemoveAt(_PartyMode.GameData.ProfileIds.Count - 1);
}
var ids = new List[] { _PartyMode.GameData.ProfileIds };
SetPartyModeProfiles(ids);
}
public override void Back()
{
if (_TeamList.Length == 1)
{
_PartyMode.GameData.ProfileIds = _TeamList[0];
}
_PartyMode.Back();
}
public override void Next()
{
if (_TeamList.Length == 1)
{
_PartyMode.GameData.ProfileIds = _TeamList[0];
}
_PartyMode.Next();
}
}
}