7 Commits
Author SHA1 Message Date
derivator 5049ba5895 Make Vocaluxe buildable and playable on GNU/Linux
Build with MonoDevelop or make.
Summary of the biggest changes:

* Correct for case differences between System.Data.SQLite and
  Mono.Data.Sqlite
* Exclude Direct3D and DirectSound from linux builds
* Provide linux versions of some windows-specific build events
* Exclude VocaluxeTests from linux builds so xbuild will work
* Add ability to build the native PitchTracker on linux
* Fix some problems with acinerella module
* Fix some windows-specific dependency checks that fail on linux
* Set OpenGL color format to 24-bit on linux
2015-02-13 03:15:19 +01:00
Flamefire 7c380f62f1 Add dywapitchtracker
Improvements for PtAKF (finer resolution at end)
Bugfix for WavFile
2014-04-11 22:59:01 +02:00
Flamefire d584206a7f Fix bugs in AKF detection
Add CWavFile.cs for reading wav files
Add more test cases
2014-04-09 18:28:35 +02:00
Flamefire 4c597cb4f8 Better structure 2014-03-29 22:54:37 +01:00
Flamefire c781f5427f Merge fast detector with analyzer and use it in CBuffer 2014-03-28 17:28:24 +01:00
Flamefire ae9f8bb30a Remove C++/Cli version and replace with P/Invoke wrapper to support all platforms 2014-03-26 19:52:35 +01:00
Flamefire 94c7f68688 Add another pitch detection algorithm (from Performous) and wrapped everything in c++/cli classes 2014-03-25 18:10:41 +01:00