diff --git a/PartyModes/PartyModeTicTacToe/PartyModeTicTacToe.cs b/PartyModes/PartyModeTicTacToe/PartyModeTicTacToe.cs index 5d45a5a2..b7f047eb 100644 --- a/PartyModes/PartyModeTicTacToe/PartyModeTicTacToe.cs +++ b/PartyModes/PartyModeTicTacToe/PartyModeTicTacToe.cs @@ -444,6 +444,7 @@ namespace Vocaluxe.PartyModes private void CreateRounds() { + GameData.Rounds = new List(); //Prepare Player-IDs List Team1 = new List(); List Team2 = new List(); diff --git a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs index f4601882..0b270b58 100644 --- a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs +++ b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs @@ -616,7 +616,7 @@ namespace Vocaluxe.PartyModes { for (int c = 0; c < NumOneRow; c++) { - Possibilities[i, c] = (NumOneRow + 1) * c + (NumOneRow - 1); + Possibilities[i, c] = (NumOneRow - 1) * c + (NumOneRow - 1); } } }