Some theme adjustments....
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@@ -101,6 +101,7 @@
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<TR_SCREENMAIN_BUTTON_PROFILES>Profile</TR_SCREENMAIN_BUTTON_PROFILES>
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<TR_SCREENMAIN_BUTTON_PROFILES>Profile</TR_SCREENMAIN_BUTTON_PROFILES>
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<!--ScreenNames-->
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<!--ScreenNames-->
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<TR_SCREENNAMES_MENU>Spielerauswahl</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_MENU>Spielerauswahl</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_PLAYER>Spieler</TR_SCREENNAMES_PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 Spieler</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 Spieler</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 Spieler</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 Spieler</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 Spieler</TR_SCREENNAMES_3PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 Spieler</TR_SCREENNAMES_3PLAYER>
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@@ -101,6 +101,7 @@
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<TR_SCREENMAIN_BUTTON_PROFILES>Profiles</TR_SCREENMAIN_BUTTON_PROFILES>
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<TR_SCREENMAIN_BUTTON_PROFILES>Profiles</TR_SCREENMAIN_BUTTON_PROFILES>
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<!--ScreenNames-->
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<!--ScreenNames-->
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<TR_SCREENNAMES_MENU>Player Selection</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_MENU>Player Selection</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_PLAYER>Player</TR_SCREENNAMES_PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 Player</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 Player</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 Player</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 Player</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 Player</TR_SCREENNAMES_3PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 Player</TR_SCREENNAMES_3PLAYER>
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@@ -101,6 +101,7 @@
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<TR_SCREENMAIN_BUTTON_PROFILES>Profils</TR_SCREENMAIN_BUTTON_PROFILES>
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<TR_SCREENMAIN_BUTTON_PROFILES>Profils</TR_SCREENMAIN_BUTTON_PROFILES>
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<!--ScreenNames-->
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<!--ScreenNames-->
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<TR_SCREENNAMES_MENU>Sélection des joueurs</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_MENU>Sélection des joueurs</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_PLAYER>Joueur</TR_SCREENNAMES_PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 joueur</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_1PLAYER>1 joueur</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 joueurs</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_2PLAYER>2 joueurs</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 joueurs</TR_SCREENNAMES_3PLAYER>
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<TR_SCREENNAMES_3PLAYER>3 joueurs</TR_SCREENNAMES_3PLAYER>
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@@ -101,6 +101,7 @@
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<TR_SCREENMAIN_BUTTON_PROFILES>Perfiles</TR_SCREENMAIN_BUTTON_PROFILES>
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<TR_SCREENMAIN_BUTTON_PROFILES>Perfiles</TR_SCREENMAIN_BUTTON_PROFILES>
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<!--ScreenNames-->
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<!--ScreenNames-->
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<TR_SCREENNAMES_MENU>Selección de Jugadores</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_MENU>Selección de Jugadores</TR_SCREENNAMES_MENU>
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<TR_SCREENNAMES_PLAYER>Jugador</TR_SCREENNAMES_PLAYER>
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<TR_SCREENNAMES_1PLAYER>Jugador 1</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_1PLAYER>Jugador 1</TR_SCREENNAMES_1PLAYER>
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<TR_SCREENNAMES_2PLAYER>Jugador 2</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_2PLAYER>Jugador 2</TR_SCREENNAMES_2PLAYER>
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<TR_SCREENNAMES_3PLAYER>Jugador 3</TR_SCREENNAMES_3PLAYER>
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<TR_SCREENNAMES_3PLAYER>Jugador 3</TR_SCREENNAMES_3PLAYER>
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After Width: | Height: | Size: 1.1 KiB |
@@ -31,106 +31,202 @@
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</Static1>
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</Static1>
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<StaticPlayer1>
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<StaticPlayer1>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>15</X>
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<X>15</X>
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<Y>100</Y>
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<Y>100</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player1</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer1>
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</StaticPlayer1>
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<StaticPlayer2>
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<StaticPlayer2>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>15</X>
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<X>15</X>
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<Y>255</Y>
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<Y>255</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player2</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer2>
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</StaticPlayer2>
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<StaticPlayer3>
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<StaticPlayer3>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>15</X>
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<X>15</X>
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<Y>410</Y>
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<Y>410</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player3</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer3>
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</StaticPlayer3>
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<StaticPlayer4>
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<StaticPlayer4>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>1165</X>
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<X>1147</X>
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<Y>100</Y>
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<Y>100</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player4</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer4>
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</StaticPlayer4>
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<StaticPlayer5>
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<StaticPlayer5>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>1165</X>
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<X>1147</X>
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<Y>255</Y>
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<Y>255</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player5</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer5>
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</StaticPlayer5>
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<StaticPlayer6>
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<StaticPlayer6>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Button</Skin>
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<Skin>PlayerSelector</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>1165</X>
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<X>1147</X>
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<Y>410</Y>
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<Y>410</Y>
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<Z>0,00</Z>
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<Z>-2,00</Z>
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<W>100</W>
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<W>118</W>
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<H>100</H>
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<H>118</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>StaticColor</Color>
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<Color>Player6</Color>
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<!--<Reflection> If exists:-->
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayer6>
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</StaticPlayer6>
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<StaticPlayerAvatar1>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>20</X>
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<Y>105</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar1>
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<StaticPlayerAvatar2>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>20</X>
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<Y>260</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar2>
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<StaticPlayerAvatar3>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>20</X>
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<Y>415</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar3>
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<StaticPlayerAvatar4>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>1152</X>
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<Y>105</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar4>
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<StaticPlayerAvatar5>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>1152</X>
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<Y>260</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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||||||
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<!-- <Space>: Reflection Space-->
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||||||
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar5>
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<StaticPlayerAvatar6>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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||||||
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<X>1152</X>
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<Y>415</Y>
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<Z>-3,00</Z>
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<W>108</W>
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<H>108</H>
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<!--<Color>: Static color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<Color>Visible</Color>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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</StaticPlayerAvatar6>
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<StaticWarning>
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<StaticWarning>
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<!--<Skin>: Texture name-->
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<Skin>Invisible</Skin>
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||||||
<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<!--<X>, <Y>, <Z>, <W>, <H>: Static position, width and height-->
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<X>145</X>
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<X>145</X>
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<Y>660</Y>
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<Y>663</Y>
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<Z>0,00</Z>
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<Z>0,00</Z>
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<W>990</W>
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<W>990</W>
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<H>50</H>
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<H>50</H>
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@@ -170,8 +266,8 @@
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</Text1>
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</Text1>
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<TextPlayer1>
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<TextPlayer1>
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||||||
<!--<X>, <Y>: Text position-->
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<!--<X>, <Y>: Text position-->
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||||||
<X>65</X>
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<X>74</X>
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<Y>203</Y>
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<Y>219</Y>
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||||||
<!--<Z>: Text position-->
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<!--<Z>: Text position-->
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||||||
<Z>0,00</Z>
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<Z>0,00</Z>
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||||||
<!--<H>: Text height-->
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<!--<H>: Text height-->
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@@ -197,8 +293,8 @@
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</TextPlayer1>
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</TextPlayer1>
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<TextPlayer2>
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<TextPlayer2>
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<!--<X>, <Y>: Text position-->
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<!--<X>, <Y>: Text position-->
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<X>65</X>
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<X>74</X>
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<Y>358</Y>
|
<Y>374</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -224,8 +320,8 @@
|
|||||||
</TextPlayer2>
|
</TextPlayer2>
|
||||||
<TextPlayer3>
|
<TextPlayer3>
|
||||||
<!--<X>, <Y>: Text position-->
|
<!--<X>, <Y>: Text position-->
|
||||||
<X>65</X>
|
<X>74</X>
|
||||||
<Y>513</Y>
|
<Y>529</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -251,8 +347,8 @@
|
|||||||
</TextPlayer3>
|
</TextPlayer3>
|
||||||
<TextPlayer4>
|
<TextPlayer4>
|
||||||
<!--<X>, <Y>: Text position-->
|
<!--<X>, <Y>: Text position-->
|
||||||
<X>1205</X>
|
<X>1206</X>
|
||||||
<Y>203</Y>
|
<Y>219</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -278,8 +374,8 @@
|
|||||||
</TextPlayer4>
|
</TextPlayer4>
|
||||||
<TextPlayer5>
|
<TextPlayer5>
|
||||||
<!--<X>, <Y>: Text position-->
|
<!--<X>, <Y>: Text position-->
|
||||||
<X>1205</X>
|
<X>1206</X>
|
||||||
<Y>358</Y>
|
<Y>374</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -305,8 +401,8 @@
|
|||||||
</TextPlayer5>
|
</TextPlayer5>
|
||||||
<TextPlayer6>
|
<TextPlayer6>
|
||||||
<!--<X>, <Y>: Text position-->
|
<!--<X>, <Y>: Text position-->
|
||||||
<X>1205</X>
|
<X>1206</X>
|
||||||
<Y>513</Y>
|
<Y>529</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -333,7 +429,7 @@
|
|||||||
<TextWarning>
|
<TextWarning>
|
||||||
<!--<X>, <Y>: Text position-->
|
<!--<X>, <Y>: Text position-->
|
||||||
<X>640</X>
|
<X>640</X>
|
||||||
<Y>612</Y>
|
<Y>615</Y>
|
||||||
<!--<Z>: Text position-->
|
<!--<Z>: Text position-->
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<!--<H>: Text height-->
|
<!--<H>: Text height-->
|
||||||
@@ -365,7 +461,7 @@
|
|||||||
<SkinSelected>Button</SkinSelected>
|
<SkinSelected>Button</SkinSelected>
|
||||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
<X>145</X>
|
<X>145</X>
|
||||||
<Y>600</Y>
|
<Y>603</Y>
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<W>150</W>
|
<W>150</W>
|
||||||
<H>50</H>
|
<H>50</H>
|
||||||
@@ -420,7 +516,7 @@
|
|||||||
<SkinSelected>Button</SkinSelected>
|
<SkinSelected>Button</SkinSelected>
|
||||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
<X>985</X>
|
<X>985</X>
|
||||||
<Y>600</Y>
|
<Y>603</Y>
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<W>150</W>
|
<W>150</W>
|
||||||
<H>50</H>
|
<H>50</H>
|
||||||
@@ -485,19 +581,19 @@
|
|||||||
<SkinHighlighted>SelectSlidePlayer</SkinHighlighted>
|
<SkinHighlighted>SelectSlidePlayer</SkinHighlighted>
|
||||||
<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
|
<!--<X>, <Y>, <Z>, <W>, <H>: SelectSlide position, width and height-->
|
||||||
<X>70</X>
|
<X>70</X>
|
||||||
<Y>545</Y>
|
<Y>548</Y>
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<W>1140</W>
|
<W>1140</W>
|
||||||
<H>45</H>
|
<H>45</H>
|
||||||
<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
|
<!--<ArrowLeftX>, <ArrowLeftY>, <ArrowLeftZ>, <ArrowLeftW>, <ArrowLeftH>: Left arrow position, width and height-->
|
||||||
<ArrowLeftX>75</ArrowLeftX>
|
<ArrowLeftX>75</ArrowLeftX>
|
||||||
<ArrowLeftY>550</ArrowLeftY>
|
<ArrowLeftY>553</ArrowLeftY>
|
||||||
<ArrowLeftZ>0,00</ArrowLeftZ>
|
<ArrowLeftZ>0,00</ArrowLeftZ>
|
||||||
<ArrowLeftW>40</ArrowLeftW>
|
<ArrowLeftW>40</ArrowLeftW>
|
||||||
<ArrowLeftH>40</ArrowLeftH>
|
<ArrowLeftH>40</ArrowLeftH>
|
||||||
<!--<ArrowRightX>, <ArrowRightY>, <ArrowRightZ>, <ArrowRightW>, <ArrowRightH>: Right arrow position, width and height-->
|
<!--<ArrowRightX>, <ArrowRightY>, <ArrowRightZ>, <ArrowRightW>, <ArrowRightH>: Right arrow position, width and height-->
|
||||||
<ArrowRightX>1170</ArrowRightX>
|
<ArrowRightX>1170</ArrowRightX>
|
||||||
<ArrowRightY>550</ArrowRightY>
|
<ArrowRightY>553</ArrowRightY>
|
||||||
<ArrowRightZ>0,00</ArrowRightZ>
|
<ArrowRightZ>0,00</ArrowRightZ>
|
||||||
<ArrowRightW>40</ArrowRightW>
|
<ArrowRightW>40</ArrowRightW>
|
||||||
<ArrowRightH>40</ArrowRightH>
|
<ArrowRightH>40</ArrowRightH>
|
||||||
@@ -534,10 +630,10 @@
|
|||||||
<NumVisible>6</NumVisible>
|
<NumVisible>6</NumVisible>
|
||||||
</SelectSlidePlayerNumber>
|
</SelectSlidePlayerNumber>
|
||||||
<NameSelection>
|
<NameSelection>
|
||||||
<X>150</X>
|
<X>152</X>
|
||||||
<Y>100</Y>
|
<Y>127</Y>
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<W>1020</W>
|
<W>970</W>
|
||||||
<H>500</H>
|
<H>500</H>
|
||||||
<SkinSelector>Button</SkinSelector>
|
<SkinSelector>Button</SkinSelector>
|
||||||
<ColorSelector>SelectSlideSColor</ColorSelector>
|
<ColorSelector>SelectSlideSColor</ColorSelector>
|
||||||
@@ -548,7 +644,7 @@
|
|||||||
<H>100</H>
|
<H>100</H>
|
||||||
<NumW>8</NumW>
|
<NumW>8</NumW>
|
||||||
<NumH>3</NumH>
|
<NumH>3</NumH>
|
||||||
<SpaceW>15</SpaceW>
|
<SpaceW>24,28</SpaceW>
|
||||||
<SpaceH>30</SpaceH>
|
<SpaceH>30</SpaceH>
|
||||||
<Name>
|
<Name>
|
||||||
<Space>2</Space>
|
<Space>2</Space>
|
||||||
|
|||||||
@@ -264,6 +264,7 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -264,6 +264,7 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -264,6 +264,7 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -264,6 +264,7 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PlayerSelector>PlayerSelector.png</PlayerSelector>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -8,7 +8,8 @@ Add:
|
|||||||
|
|
||||||
A new Theme-element for name-selecting.
|
A new Theme-element for name-selecting.
|
||||||
|
|
||||||
<StaticPlayer[1...6]> (One Static for eacht player): Static wich shows the selected player and is used as drop-area
|
<StaticPlayer[1...6]> (One Static for each player): Static wich is used as drop-area
|
||||||
|
<StaticPlayerAvatar[1...6]> (One Static for each player): Static wich shows the avatar of selected player
|
||||||
<TextPlayer[1...6]> (One Text for each player): Text wich shows name of selected player
|
<TextPlayer[1...6]> (One Text for each player): Text wich shows name of selected player
|
||||||
<SelectSlidePlayerNumber>
|
<SelectSlidePlayerNumber>
|
||||||
|
|
||||||
|
|||||||
@@ -368,7 +368,7 @@ namespace Vocaluxe.Menu
|
|||||||
{
|
{
|
||||||
_Tiles[i].Avatar.Texture = _TextureEmptyTile;
|
_Tiles[i].Avatar.Texture = _TextureEmptyTile;
|
||||||
_Tiles[i].Avatar.Color = ColorEmptyTile;
|
_Tiles[i].Avatar.Color = ColorEmptyTile;
|
||||||
_Tiles[i].Name.Text = "Name";
|
_Tiles[i].Name.Text = "";
|
||||||
_Tiles[i].PlayerNr = -1;
|
_Tiles[i].PlayerNr = -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,7 +24,8 @@ namespace Vocaluxe.Screens
|
|||||||
private const string ButtonStart = "ButtonStart";
|
private const string ButtonStart = "ButtonStart";
|
||||||
private const string TextWarning = "TextWarning";
|
private const string TextWarning = "TextWarning";
|
||||||
private const string StaticWarning = "StaticWarning";
|
private const string StaticWarning = "StaticWarning";
|
||||||
private readonly string[] StaticPlayer = new string[] {"StaticPlayer1", "StaticPlayer2", "StaticPlayer3", "StaticPlayer4", "StaticPlayer5", "StaticPlayer6"};
|
private readonly string[] StaticPlayer = new string[] { "StaticPlayer1", "StaticPlayer2", "StaticPlayer3", "StaticPlayer4", "StaticPlayer5", "StaticPlayer6" };
|
||||||
|
private readonly string[] StaticPlayerAvatar = new string[] { "StaticPlayerAvatar1", "StaticPlayerAvatar2", "StaticPlayerAvatar3", "StaticPlayerAvatar4", "StaticPlayerAvatar5", "StaticPlayerAvatar6" };
|
||||||
private readonly string[] TextPlayer = new string[] { "TextPlayer1", "TextPlayer2", "TextPlayer3", "TextPlayer4", "TextPlayer5", "TextPlayer6" };
|
private readonly string[] TextPlayer = new string[] { "TextPlayer1", "TextPlayer2", "TextPlayer3", "TextPlayer4", "TextPlayer5", "TextPlayer6" };
|
||||||
|
|
||||||
private bool selectingMouseActive = false;
|
private bool selectingMouseActive = false;
|
||||||
@@ -51,6 +52,10 @@ namespace Vocaluxe.Screens
|
|||||||
foreach(string text in StaticPlayer){
|
foreach(string text in StaticPlayer){
|
||||||
statics.Add(text);
|
statics.Add(text);
|
||||||
}
|
}
|
||||||
|
foreach (string text in StaticPlayerAvatar)
|
||||||
|
{
|
||||||
|
statics.Add(text);
|
||||||
|
}
|
||||||
statics.Add(StaticWarning);
|
statics.Add(StaticWarning);
|
||||||
_ThemeStatics = statics.ToArray();
|
_ThemeStatics = statics.ToArray();
|
||||||
|
|
||||||
@@ -109,7 +114,7 @@ namespace Vocaluxe.Screens
|
|||||||
CGame.Player[selectingKeyboardPlayerNr-1].Difficulty = CProfiles.Profiles[SelectedPlayerNr].Difficulty;
|
CGame.Player[selectingKeyboardPlayerNr-1].Difficulty = CProfiles.Profiles[SelectedPlayerNr].Difficulty;
|
||||||
CGame.Player[selectingKeyboardPlayerNr-1].ProfileID = SelectedPlayerNr;
|
CGame.Player[selectingKeyboardPlayerNr-1].ProfileID = SelectedPlayerNr;
|
||||||
//Update texture and name
|
//Update texture and name
|
||||||
Statics[htStatics(StaticPlayer[selectingKeyboardPlayerNr-1])].Texture = NameSelections[htNameSelections(NameSelection)].TilePlayerAvatar(SelectedPlayerNr).Texture;
|
Statics[htStatics(StaticPlayerAvatar[selectingKeyboardPlayerNr-1])].Texture = NameSelections[htNameSelections(NameSelection)].TilePlayerAvatar(SelectedPlayerNr).Texture;
|
||||||
Texts[htTexts(TextPlayer[selectingKeyboardPlayerNr-1])].Text = CProfiles.Profiles[SelectedPlayerNr].PlayerName;
|
Texts[htTexts(TextPlayer[selectingKeyboardPlayerNr-1])].Text = CProfiles.Profiles[SelectedPlayerNr].PlayerName;
|
||||||
}
|
}
|
||||||
//Reset all values
|
//Reset all values
|
||||||
@@ -252,7 +257,7 @@ namespace Vocaluxe.Screens
|
|||||||
CGame.Player[i].Difficulty = CProfiles.Profiles[SelectedPlayerNr].Difficulty;
|
CGame.Player[i].Difficulty = CProfiles.Profiles[SelectedPlayerNr].Difficulty;
|
||||||
CGame.Player[i].ProfileID = SelectedPlayerNr;
|
CGame.Player[i].ProfileID = SelectedPlayerNr;
|
||||||
//Update texture and name
|
//Update texture and name
|
||||||
Statics[htStatics(StaticPlayer[i])].Texture = chooseAvatarStatic.Texture;
|
Statics[htStatics(StaticPlayerAvatar[i])].Texture = chooseAvatarStatic.Texture;
|
||||||
Texts[htTexts(TextPlayer[i])].Text = CProfiles.Profiles[SelectedPlayerNr].PlayerName;
|
Texts[htTexts(TextPlayer[i])].Text = CProfiles.Profiles[SelectedPlayerNr].PlayerName;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -377,11 +382,14 @@ namespace Vocaluxe.Screens
|
|||||||
if (i <= CGame.NumPlayer)
|
if (i <= CGame.NumPlayer)
|
||||||
{
|
{
|
||||||
Statics[htStatics("StaticPlayer" + i)].Visible = true;
|
Statics[htStatics("StaticPlayer" + i)].Visible = true;
|
||||||
|
Statics[htStatics("StaticPlayerAvatar" + i)].Visible = true;
|
||||||
Texts[htTexts("TextPlayer" + i)].Visible = true;
|
Texts[htTexts("TextPlayer" + i)].Visible = true;
|
||||||
|
Texts[htTexts("TextPlayer" + i)].Text = CLanguage.Translate("TR_SCREENNAMES_PLAYER") + " " + i.ToString();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Statics[htStatics("StaticPlayer" + i)].Visible = false;
|
Statics[htStatics("StaticPlayer" + i)].Visible = false;
|
||||||
|
Statics[htStatics("StaticPlayerAvatar" + i)].Visible = false;
|
||||||
Texts[htTexts("TextPlayer" + i)].Visible = false;
|
Texts[htTexts("TextPlayer" + i)].Visible = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user