Auto cleanup of VocaluxeLib
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@@ -3,6 +3,7 @@ using VocaluxeLib.Menu;
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namespace VocaluxeLib.PartyModes
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{
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#region Structs
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public struct ScreenSongOptions
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{
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@@ -21,42 +22,42 @@ namespace VocaluxeLib.PartyModes
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}
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/// <summary>
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/// Configuration of song selection options
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/// Configuration of song selection options
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/// </summary>
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public struct SelectionOptions
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{
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/// <summary>
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/// If != -1, the SongMenu should set the song selection on the provided song index (visible index) if possible
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/// If != -1, the SongMenu should set the song selection on the provided song index (visible index) if possible
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/// </summary>
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public int SongIndex;
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/// <summary>
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/// If true, the SongMenu should perform the select random song method
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/// If true, the SongMenu should perform the select random song method
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/// </summary>
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public bool SelectNextRandomSong;
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/// <summary>
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/// Choosing song only by random
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/// Choosing song only by random
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/// </summary>
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public bool RandomOnly;
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/// <summary>
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/// If true, it is not allowed to go to MainScreen nor open the playlist nor open the song menu
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/// If true, it is not allowed to go to MainScreen nor open the playlist nor open the song menu
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/// </summary>
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public bool PartyMode;
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/// <summary>
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/// If true, it is not alled to change or leave the category. It's only valid if Tabs=On.
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/// If true, it is not alled to change or leave the category. It's only valid if Tabs=On.
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/// </summary>
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public bool CategoryChangeAllowed;
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/// <summary>
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/// The number of jokers left for each team
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/// The number of jokers left for each team
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/// </summary>
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public int[] NumJokers;
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/// <summary>
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/// The Team Name of the teams (:>)
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/// The Team Name of the teams (:>)
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/// </summary>
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public string[] TeamNames;
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}
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@@ -93,4 +94,4 @@ namespace VocaluxeLib.PartyModes
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void LeavingScore();
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void LeavingHighscore();
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}
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}
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}
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