added possibility to drop the playlist elements on first and last position even if the mouse is out of range of the other playlist elements
This commit is contained in:
1 parent
193116f669
commit
ec39b72f80
2 files changed
+38
No files matched your search
@@ -265,5 +265,14 @@ namespace Vocaluxe.Lib.Playlist
|
|||||||
Songs.RemoveAt(SourceNr);
|
Songs.RemoveAt(SourceNr);
|
||||||
Songs.Insert(DestNr, ps);
|
Songs.Insert(DestNr, ps);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SongInsert(int DestNr, int SongID, EGameMode gm)
|
||||||
|
{
|
||||||
|
if (DestNr < 0 || DestNr > Songs.Count - 1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
CPlaylistSong ps = new CPlaylistSong(SongID, gm);
|
||||||
|
Songs.Insert(DestNr, ps);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -974,6 +974,35 @@ namespace Vocaluxe.Menu
|
|||||||
CPlaylists.Playlists[ActivePlaylistID].SongMove(ChangeOrderSource, CurrentPlaylistElement + Offset);
|
CPlaylists.Playlists[ActivePlaylistID].SongMove(ChangeOrderSource, CurrentPlaylistElement + Offset);
|
||||||
UpdatePlaylist();
|
UpdatePlaylist();
|
||||||
}
|
}
|
||||||
|
else if (CurrentPlaylistElement == -1)
|
||||||
|
{
|
||||||
|
if (MouseEvent.Y < PlaylistElements[0].Background.Rect.Y && Offset == 0)
|
||||||
|
{
|
||||||
|
CPlaylists.Playlists[ActivePlaylistID].SongMove(ChangeOrderSource, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (PlaylistElements.Count + Offset >= PlaylistElementContents.Count)
|
||||||
|
{
|
||||||
|
float min = 0f;
|
||||||
|
for (int i = PlaylistElements.Count - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
|
if (PlaylistElements[i].SelectSlide.Visible)
|
||||||
|
{
|
||||||
|
min = PlaylistElements[i].SelectSlide.Rect.Y + PlaylistElements[i].SelectSlide.Rect.H;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (MouseEvent.Y > min)
|
||||||
|
{
|
||||||
|
CPlaylists.Playlists[ActivePlaylistID].SongMove(ChangeOrderSource, PlaylistElementContents.Count - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
UpdatePlaylist();
|
||||||
|
}
|
||||||
_EditMode = EEditMode.None;
|
_EditMode = EEditMode.None;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
Reference in new issue
Block a user