Make CSettings contain only constant values to avoid accidental misuse. Everything changeable is in CConfig

This commit is contained in:
Flamefire committed 2014-03-19 19:54:55 +01:00
1 parent cd79704c00
commit eba5deba2b
30 files changed
+217 -243

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+3 -3
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@@ -457,7 +457,7 @@ namespace VocaluxeLib.Menu
public void Draw(bool forceDraw = false)
{
if (!forceDraw && !Visible && CBase.Settings.GetGameState() != EGameState.EditTheme)
if (!forceDraw && !Visible && CBase.Settings.GetProgramState() != EProgramState.EditTheme)
return;
// Update Text
@@ -474,7 +474,7 @@ namespace VocaluxeLib.Menu
if (ReflectionHeight > 0)
CBase.Fonts.DrawTextReflection(_Text, Rect.H, Rect.X, Rect.Y, Z, color, ReflectionSpace, ReflectionHeight);
if (Selected && (CBase.Settings.GetGameState() == EGameState.EditTheme))
if (Selected && (CBase.Settings.GetProgramState() == EProgramState.EditTheme))
CBase.Drawing.DrawColor(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(Rect.X, Rect.Y, Rect.W, Rect.H, Z));
}
@@ -493,7 +493,7 @@ namespace VocaluxeLib.Menu
// TODO
}
if (Selected && (CBase.Settings.GetGameState() == EGameState.EditTheme))
if (Selected && (CBase.Settings.GetProgramState() == EProgramState.EditTheme))
CBase.Drawing.DrawColor(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(X, Y, Rect.W, Rect.H, Z));
}