Make CSettings contain only constant values to avoid accidental misuse. Everything changeable is in CConfig

This commit is contained in:
Flamefire committed 2014-03-19 19:54:55 +01:00
1 parent cd79704c00
commit eba5deba2b
30 files changed
+217 -243

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@@ -276,7 +276,7 @@ namespace VocaluxeLib.Menu
public void Draw(bool forceDraw = false)
{
if (!Visible && CBase.Settings.GetGameState() != EGameState.EditTheme && !forceDraw)
if (!Visible && CBase.Settings.GetProgramState() != EProgramState.EditTheme && !forceDraw)
return;
CTexture texture;