Added constructors with STheme*-structs, LoadTextures() will be LoadTheme later and set all needed values from theme-struct to object.
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@@ -175,6 +175,18 @@ namespace VocaluxeLib.Menu
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_UsedProfiles = new List<int>();
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}
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public CNameSelection(SThemeNameSelection theme, int partyModeID)
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{
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_PartyModeID = partyModeID;
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_Theme = new SThemeNameSelection(theme);
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_Tiles = new List<CTile>();
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_VisibleProfiles = new List<int>();
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_UsedProfiles = new List<int>();
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LoadTextures();
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}
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public void Init()
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{
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_PrepareTiles();
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