Added constructors with STheme*-structs, LoadTextures() will be LoadTheme later and set all needed values from theme-struct to object.
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@@ -90,6 +90,14 @@ namespace VocaluxeLib.Menu
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Color = new SColorF(0f, 0f, 0f, 1f);
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}
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public CBackground(SThemeBackground theme, int partyModeID)
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{
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_Theme = new SThemeBackground(theme);
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_PartyModeID = partyModeID;
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LoadTextures();
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}
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#endregion Constructors
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#region public
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