Merge remote-tracking branch 'xDarcice/jukebox' into popup-control
This commit is contained in:
commit
e66e010f60
18 files changed
+295
-17
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@@ -18,16 +18,16 @@
|
|||||||
<!-- <Space>: Reflection Space-->
|
<!-- <Space>: Reflection Space-->
|
||||||
<!-- <Height>: Reflection Height-->
|
<!-- <Height>: Reflection Height-->
|
||||||
</StaticBG>
|
</StaticBG>
|
||||||
<ButtonNext>
|
<ButtonPrevious>
|
||||||
<!--<Skin>: Texture name-->
|
<!--<Skin>: Texture name-->
|
||||||
<Skin>Button</Skin>
|
<Skin>PreviousIcon</Skin>
|
||||||
<!--<SkinSelected>: Texture name for selected button-->
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
<SkinSelected>Button</SkinSelected>
|
<SkinSelected>PreviousIcon</SkinSelected>
|
||||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
<X>145</X>
|
<X>50</X>
|
||||||
<Y>2</Y>
|
<Y>0</Y>
|
||||||
<Z>0,00</Z>
|
<Z>0,00</Z>
|
||||||
<W>150</W>
|
<W>50</W>
|
||||||
<H>50</H>
|
<H>50</H>
|
||||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
@@ -56,7 +56,148 @@
|
|||||||
<!--<Font>: Text font name-->
|
<!--<Font>: Text font name-->
|
||||||
<Font>Normal</Font>
|
<Font>Normal</Font>
|
||||||
<!--<Text>: Text or translation tag-->
|
<!--<Text>: Text or translation tag-->
|
||||||
<Text>TR_SCREENMAIN_BUTTON_SING</Text>
|
<Text></Text>
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonPrevious>
|
||||||
|
<ButtonPlay>
|
||||||
|
<!--<Skin>: Texture name-->
|
||||||
|
<Skin>PlayIcon</Skin>
|
||||||
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
|
<SkinSelected>PlayIcon</SkinSelected>
|
||||||
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
|
<X>125</X>
|
||||||
|
<Y>5</Y>
|
||||||
|
<Z>0,00</Z>
|
||||||
|
<W>40</W>
|
||||||
|
<H>40</H>
|
||||||
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonColor</Color>
|
||||||
|
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonSColor</SColor>
|
||||||
|
<Text>
|
||||||
|
<!--<X>, <Y>: Text position-->
|
||||||
|
<X>75</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<!--<H>: Text height-->
|
||||||
|
<H>32</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Normal</Font>
|
||||||
|
<!--<Text>: Text or translation tag-->
|
||||||
|
<Text></Text>
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonPlay>
|
||||||
|
<ButtonPause>
|
||||||
|
<!--<Skin>: Texture name-->
|
||||||
|
<Skin>PauseIcon</Skin>
|
||||||
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
|
<SkinSelected>PauseIcon</SkinSelected>
|
||||||
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
|
<X>125</X>
|
||||||
|
<Y>5</Y>
|
||||||
|
<Z>0,00</Z>
|
||||||
|
<W>40</W>
|
||||||
|
<H>40</H>
|
||||||
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonColor</Color>
|
||||||
|
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonSColor</SColor>
|
||||||
|
<Text>
|
||||||
|
<!--<X>, <Y>: Text position-->
|
||||||
|
<X>75</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<!--<H>: Text height-->
|
||||||
|
<H>32</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Normal</Font>
|
||||||
|
<!--<Text>: Text or translation tag-->
|
||||||
|
<Text></Text>
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonPause>
|
||||||
|
<ButtonNext>
|
||||||
|
<!--<Skin>: Texture name-->
|
||||||
|
<Skin>NextIcon</Skin>
|
||||||
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
|
<SkinSelected>NextIcon</SkinSelected>
|
||||||
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
|
<X>190</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0,00</Z>
|
||||||
|
<W>50</W>
|
||||||
|
<H>50</H>
|
||||||
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonColor</Color>
|
||||||
|
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonSColor</SColor>
|
||||||
|
<Text>
|
||||||
|
<!--<X>, <Y>: Text position-->
|
||||||
|
<X>190</X>
|
||||||
|
<Y>25</Y>
|
||||||
|
<!--<H>: Text height-->
|
||||||
|
<H>32</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Normal</Font>
|
||||||
|
<!--<Text>: Text or translation tag-->
|
||||||
|
<Text></Text>
|
||||||
</Text>
|
</Text>
|
||||||
<!--<Reflection> If exists:-->
|
<!--<Reflection> If exists:-->
|
||||||
<!-- <Space>: Reflection Space-->
|
<!-- <Space>: Reflection Space-->
|
||||||
@@ -65,5 +206,52 @@
|
|||||||
<!-- <Space>: Reflection Space of selected button-->
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
<!-- <Height>: Reflection Height of selected button-->
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
</ButtonNext>
|
</ButtonNext>
|
||||||
|
<ButtonRepeat>
|
||||||
|
<!--<Skin>: Texture name-->
|
||||||
|
<Skin>RepeatIcon</Skin>
|
||||||
|
<!--<SkinSelected>: Texture name for selected button-->
|
||||||
|
<SkinSelected>RepeatIcon</SkinSelected>
|
||||||
|
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||||
|
<X>265</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0,00</Z>
|
||||||
|
<W>50</W>
|
||||||
|
<H>50</H>
|
||||||
|
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonColor</Color>
|
||||||
|
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonSColor</SColor>
|
||||||
|
<Text>
|
||||||
|
<!--<X>, <Y>: Text position-->
|
||||||
|
<X>265</X>
|
||||||
|
<Y>25</Y>
|
||||||
|
<!--<H>: Text height-->
|
||||||
|
<H>32</H>
|
||||||
|
<!--<MaxW>: Maximum text width (if exists)-->
|
||||||
|
<MaxW>142</MaxW>
|
||||||
|
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||||
|
<Color>ButtonTextColor</Color>
|
||||||
|
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||||
|
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||||
|
<SColor>ButtonTextSColor</SColor>
|
||||||
|
<!--<Align>: Text align: Left, Center, Right-->
|
||||||
|
<Align>Center</Align>
|
||||||
|
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||||
|
<Style>Bold</Style>
|
||||||
|
<!--<Font>: Text font name-->
|
||||||
|
<Font>Normal</Font>
|
||||||
|
<!--<Text>: Text or translation tag-->
|
||||||
|
<Text></Text>
|
||||||
|
</Text>
|
||||||
|
<!--<Reflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space-->
|
||||||
|
<!-- <Height>: Reflection Height-->
|
||||||
|
<!--<SReflection> If exists:-->
|
||||||
|
<!-- <Space>: Reflection Space of selected button-->
|
||||||
|
<!-- <Height>: Reflection Height of selected button-->
|
||||||
|
</ButtonRepeat>
|
||||||
</PopupScreenPlayerControl>
|
</PopupScreenPlayerControl>
|
||||||
</root>
|
</root>
|
||||||
@@ -216,6 +216,11 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PreviousIcon>PreviousIcon.png</PreviousIcon>
|
||||||
|
<NextIcon>NextIcon.png</NextIcon>
|
||||||
|
<PlayIcon>PlayIcon.png</PlayIcon>
|
||||||
|
<PauseIcon>PauseIcon.png</PauseIcon>
|
||||||
|
<RepeatIcon>RepeatIcon.png</RepeatIcon>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -216,6 +216,11 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PreviousIcon>PreviousIcon.png</PreviousIcon>
|
||||||
|
<NextIcon>NextIcon.png</NextIcon>
|
||||||
|
<PlayIcon>PlayIcon.png</PlayIcon>
|
||||||
|
<PauseIcon>PauseIcon.png</PauseIcon>
|
||||||
|
<RepeatIcon>RepeatIcon.png</RepeatIcon>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -216,6 +216,11 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PreviousIcon>PreviousIcon.png</PreviousIcon>
|
||||||
|
<NextIcon>NextIcon.png</NextIcon>
|
||||||
|
<PlayIcon>PlayIcon.png</PlayIcon>
|
||||||
|
<PauseIcon>PauseIcon.png</PauseIcon>
|
||||||
|
<RepeatIcon>RepeatIcon.png</RepeatIcon>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -216,6 +216,11 @@
|
|||||||
<DuetIcon>DuetIcon.png</DuetIcon>
|
<DuetIcon>DuetIcon.png</DuetIcon>
|
||||||
<VideoIcon>VideoIcon.png</VideoIcon>
|
<VideoIcon>VideoIcon.png</VideoIcon>
|
||||||
<Invisible>Invisible.png</Invisible>
|
<Invisible>Invisible.png</Invisible>
|
||||||
|
<PreviousIcon>PreviousIcon.png</PreviousIcon>
|
||||||
|
<NextIcon>NextIcon.png</NextIcon>
|
||||||
|
<PlayIcon>PlayIcon.png</PlayIcon>
|
||||||
|
<PauseIcon>PauseIcon.png</PauseIcon>
|
||||||
|
<RepeatIcon>RepeatIcon.png</RepeatIcon>
|
||||||
</Skins>
|
</Skins>
|
||||||
<Videos>
|
<Videos>
|
||||||
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
||||||
|
|||||||
@@ -13,11 +13,13 @@ namespace Vocaluxe.Base
|
|||||||
{
|
{
|
||||||
private static CHelper Helper = new CHelper();
|
private static CHelper Helper = new CHelper();
|
||||||
private static int _CurrentMusicStream = -1;
|
private static int _CurrentMusicStream = -1;
|
||||||
|
private static int _PreviousMusicIndex = 0;
|
||||||
private static string _CurrentMusicFilePath = String.Empty;
|
private static string _CurrentMusicFilePath = String.Empty;
|
||||||
|
|
||||||
private static List<string> _AllFileNames = new List<string>();
|
private static List<string> _AllFileNames = new List<string>();
|
||||||
private static List<string> _NotPlayedFileNames = new List<string>();
|
private static List<string> _NotPlayedFileNames = new List<string>();
|
||||||
private static List<string> _BGMusicFileNames = new List<string>();
|
private static List<string> _BGMusicFileNames = new List<string>();
|
||||||
|
private static List<string> _PreviousFileNames = new List<string>();
|
||||||
|
|
||||||
private static bool _OwnMusicAdded;
|
private static bool _OwnMusicAdded;
|
||||||
private static bool _BackgroundMusicAdded;
|
private static bool _BackgroundMusicAdded;
|
||||||
@@ -83,13 +85,25 @@ namespace Vocaluxe.Base
|
|||||||
{
|
{
|
||||||
if (_AllFileNames.Count > 0)
|
if (_AllFileNames.Count > 0)
|
||||||
{
|
{
|
||||||
Stop();
|
if (_PreviousMusicIndex == _PreviousFileNames.Count - 1 || _PreviousFileNames.Count == 0) //We are not currently in the previous list
|
||||||
|
{
|
||||||
|
Stop();
|
||||||
|
if (_NotPlayedFileNames.Count == 0)
|
||||||
|
_NotPlayedFileNames.AddRange(_AllFileNames);
|
||||||
|
|
||||||
if (_NotPlayedFileNames.Count == 0)
|
_CurrentMusicFilePath = _NotPlayedFileNames[CGame.Rand.Next(_NotPlayedFileNames.Count)];
|
||||||
_NotPlayedFileNames.AddRange(_AllFileNames);
|
_NotPlayedFileNames.Remove(_CurrentMusicFilePath);
|
||||||
|
|
||||||
_CurrentMusicFilePath = _NotPlayedFileNames[CGame.Rand.Next(_NotPlayedFileNames.Count)];
|
_PreviousFileNames.Add(_CurrentMusicFilePath);
|
||||||
_NotPlayedFileNames.Remove(_CurrentMusicFilePath);
|
_PreviousMusicIndex = _PreviousFileNames.Count - 1;
|
||||||
|
}
|
||||||
|
else if(_PreviousFileNames.Count > 0) //We are in the previous list
|
||||||
|
{
|
||||||
|
Stop();
|
||||||
|
_PreviousMusicIndex++;
|
||||||
|
|
||||||
|
_CurrentMusicFilePath = _PreviousFileNames[_PreviousMusicIndex];
|
||||||
|
}
|
||||||
|
|
||||||
_CurrentMusicStream = CSound.Load(_CurrentMusicFilePath);
|
_CurrentMusicStream = CSound.Load(_CurrentMusicFilePath);
|
||||||
CSound.SetStreamVolume(_CurrentMusicStream, 0f);
|
CSound.SetStreamVolume(_CurrentMusicStream, 0f);
|
||||||
@@ -99,6 +113,33 @@ namespace Vocaluxe.Base
|
|||||||
Stop();
|
Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void Previous()
|
||||||
|
{
|
||||||
|
if (_PreviousFileNames.Count > 0 || _PreviousMusicIndex >= 0)
|
||||||
|
{
|
||||||
|
Stop();
|
||||||
|
|
||||||
|
_PreviousMusicIndex--;
|
||||||
|
if (_PreviousMusicIndex < 0)
|
||||||
|
_PreviousMusicIndex = 0; //No previous songs left, so play the first
|
||||||
|
|
||||||
|
_CurrentMusicFilePath = _PreviousFileNames[_PreviousMusicIndex];
|
||||||
|
|
||||||
|
|
||||||
|
_CurrentMusicStream = CSound.Load(_CurrentMusicFilePath);
|
||||||
|
CSound.SetStreamVolume(_CurrentMusicStream, 0f);
|
||||||
|
Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Repeat()
|
||||||
|
{
|
||||||
|
if (_AllFileNames.Count > 0 && _CurrentMusicStream != -1)
|
||||||
|
{
|
||||||
|
CSound.SetPosition(_CurrentMusicStream, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static void ApplyVolume()
|
public static void ApplyVolume()
|
||||||
{
|
{
|
||||||
CSound.SetStreamVolume(_CurrentMusicStream, CConfig.BackgroundMusicVolume);
|
CSound.SetStreamVolume(_CurrentMusicStream, CConfig.BackgroundMusicVolume);
|
||||||
|
|||||||
@@ -481,7 +481,7 @@ namespace Vocaluxe.Menu
|
|||||||
{
|
{
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
||||||
handled = !_PopupScreens[(int)_CurrentPopupScreen].HandleInput(KeyEvent);
|
handled = _PopupScreens[(int)_CurrentPopupScreen].HandleInput(KeyEvent);
|
||||||
|
|
||||||
if (!handled)
|
if (!handled)
|
||||||
Resume &= _Screens[(int)_CurrentScreen].HandleInput(KeyEvent);
|
Resume &= _Screens[(int)_CurrentScreen].HandleInput(KeyEvent);
|
||||||
@@ -511,7 +511,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
||||||
handled = !_PopupScreens[(int)_CurrentPopupScreen].HandleMouse(MouseEvent);
|
handled = _PopupScreens[(int)_CurrentPopupScreen].HandleMouse(MouseEvent);
|
||||||
|
|
||||||
if (!handled && !_Fading && (_Cursor.IsActive || MouseEvent.LB || MouseEvent.RB))
|
if (!handled && !_Fading && (_Cursor.IsActive || MouseEvent.LB || MouseEvent.RB))
|
||||||
Resume &= _Screens[(int)_CurrentScreen].HandleMouse(MouseEvent);
|
Resume &= _Screens[(int)_CurrentScreen].HandleMouse(MouseEvent);
|
||||||
@@ -563,6 +563,8 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
private static bool Update()
|
private static bool Update()
|
||||||
{
|
{
|
||||||
|
if (_CurrentPopupScreen != EPopupScreens.NoPopup)
|
||||||
|
_PopupScreens[(int)_CurrentPopupScreen].UpdateGame();
|
||||||
return _Screens[(int)_CurrentScreen].UpdateGame();
|
return _Screens[(int)_CurrentScreen].UpdateGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,8 +16,13 @@ namespace Vocaluxe.Screens
|
|||||||
const int ScreenVersion = 1;
|
const int ScreenVersion = 1;
|
||||||
|
|
||||||
private const string StaticBG = "StaticBG";
|
private const string StaticBG = "StaticBG";
|
||||||
|
private const string Cover = "Cover";
|
||||||
|
|
||||||
|
private const string ButtonPrevious = "ButtonPrevious";
|
||||||
|
private const string ButtonPlay = "ButtonPlay";
|
||||||
|
private const string ButtonPause = "ButtonPause";
|
||||||
private const string ButtonNext = "ButtonNext";
|
private const string ButtonNext = "ButtonNext";
|
||||||
|
private const string ButtonRepeat = "ButtonRepeat";
|
||||||
|
|
||||||
public CPopupScreenPlayerControl()
|
public CPopupScreenPlayerControl()
|
||||||
{
|
{
|
||||||
@@ -31,10 +36,14 @@ namespace Vocaluxe.Screens
|
|||||||
_ThemeName = "PopupScreenPlayerControl";
|
_ThemeName = "PopupScreenPlayerControl";
|
||||||
_ScreenVersion = ScreenVersion;
|
_ScreenVersion = ScreenVersion;
|
||||||
|
|
||||||
_ThemeStatics = new string[] { StaticBG };
|
_ThemeStatics = new string[] { StaticBG, Cover };
|
||||||
|
|
||||||
List<string> buttons = new List<string>();
|
List<string> buttons = new List<string>();
|
||||||
|
buttons.Add(ButtonPlay);
|
||||||
|
buttons.Add(ButtonPause);
|
||||||
|
buttons.Add(ButtonPrevious);
|
||||||
buttons.Add(ButtonNext);
|
buttons.Add(ButtonNext);
|
||||||
|
buttons.Add(ButtonRepeat);
|
||||||
_ThemeButtons = buttons.ToArray();
|
_ThemeButtons = buttons.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -47,6 +56,7 @@ namespace Vocaluxe.Screens
|
|||||||
|
|
||||||
public override bool HandleInput(KeyEvent KeyEvent)
|
public override bool HandleInput(KeyEvent KeyEvent)
|
||||||
{
|
{
|
||||||
|
base.HandleInput(KeyEvent);
|
||||||
if (KeyEvent.KeyPressed && !Char.IsControl(KeyEvent.Unicode))
|
if (KeyEvent.KeyPressed && !Char.IsControl(KeyEvent.Unicode))
|
||||||
{
|
{
|
||||||
|
|
||||||
@@ -63,6 +73,14 @@ namespace Vocaluxe.Screens
|
|||||||
case Keys.Enter:
|
case Keys.Enter:
|
||||||
if (Buttons[htButtons(ButtonNext)].Selected)
|
if (Buttons[htButtons(ButtonNext)].Selected)
|
||||||
CBackgroundMusic.Next();
|
CBackgroundMusic.Next();
|
||||||
|
if (Buttons[htButtons(ButtonPrevious)].Selected)
|
||||||
|
CBackgroundMusic.Previous();
|
||||||
|
if (Buttons[htButtons(ButtonPlay)].Selected)
|
||||||
|
CBackgroundMusic.Play();
|
||||||
|
if (Buttons[htButtons(ButtonPause)].Selected)
|
||||||
|
CBackgroundMusic.Pause();
|
||||||
|
if (Buttons[htButtons(ButtonRepeat)].Selected)
|
||||||
|
CBackgroundMusic.Repeat();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -72,11 +90,19 @@ namespace Vocaluxe.Screens
|
|||||||
|
|
||||||
public override bool HandleMouse(MouseEvent MouseEvent)
|
public override bool HandleMouse(MouseEvent MouseEvent)
|
||||||
{
|
{
|
||||||
|
base.HandleMouse(MouseEvent);
|
||||||
if (MouseEvent.LB && IsMouseOver(MouseEvent))
|
if (MouseEvent.LB && IsMouseOver(MouseEvent))
|
||||||
{
|
{
|
||||||
if (Buttons[htButtons(ButtonNext)].Selected)
|
if (Buttons[htButtons(ButtonNext)].Selected)
|
||||||
CBackgroundMusic.Next();
|
CBackgroundMusic.Next();
|
||||||
|
if (Buttons[htButtons(ButtonPrevious)].Selected)
|
||||||
|
CBackgroundMusic.Previous();
|
||||||
|
if (Buttons[htButtons(ButtonPlay)].Selected)
|
||||||
|
CBackgroundMusic.Play();
|
||||||
|
if (Buttons[htButtons(ButtonPause)].Selected)
|
||||||
|
CBackgroundMusic.Pause();
|
||||||
|
if (Buttons[htButtons(ButtonRepeat)].Selected)
|
||||||
|
CBackgroundMusic.Repeat();
|
||||||
} else if (MouseEvent.LB)
|
} else if (MouseEvent.LB)
|
||||||
{
|
{
|
||||||
CGraphics.HidePopup(EPopupScreens.PopupPlayerControl);
|
CGraphics.HidePopup(EPopupScreens.PopupPlayerControl);
|
||||||
@@ -91,7 +117,8 @@ namespace Vocaluxe.Screens
|
|||||||
|
|
||||||
public override bool UpdateGame()
|
public override bool UpdateGame()
|
||||||
{
|
{
|
||||||
|
Buttons[htButtons(ButtonPause)].Visible = CBackgroundMusic.IsPlaying();
|
||||||
|
Buttons[htButtons(ButtonPlay)].Visible = !CBackgroundMusic.IsPlaying();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user