First attempt with smaller glyph textures

Some CText and SColor improvements
This commit is contained in:
Flamefire committed 2013-04-30 15:12:36 +02:00
1 parent d239492f19
commit e602f55bb4
8 files changed
+229 -131

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+3 -3
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@@ -312,7 +312,7 @@ namespace VocaluxeLib.Menu
if (_Reflection)
{
CBase.Drawing.DrawTextureReflection(texture, Rect, Color, Rect, _ReflectionSpace, _ReflectionHeight);
Text.DrawRelative(Rect.X, Rect.Y, _ReflectionSpace, _ReflectionHeight, Rect.H);
Text.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
}
else
Text.DrawRelative(Rect.X, Rect.Y);
@@ -326,7 +326,7 @@ namespace VocaluxeLib.Menu
if (_Reflection)
{
CBase.Drawing.DrawTextureReflection(texture, Rect, SelColor, Rect, _ReflectionSpace, _ReflectionHeight);
Text.DrawRelative(Rect.X, Rect.Y, _ReflectionSpace, _ReflectionHeight, Rect.H);
Text.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
}
else
Text.DrawRelative(Rect.X, Rect.Y);
@@ -340,7 +340,7 @@ namespace VocaluxeLib.Menu
if (_Reflection)
{
CBase.Drawing.DrawTextureReflection(texture, Rect, SelColor, Rect, _ReflectionSpace, _ReflectionHeight);
_SelText.DrawRelative(Rect.X, Rect.Y, _ReflectionSpace, _ReflectionHeight, Rect.H);
_SelText.DrawRelative(Rect.X, Rect.Y, _ReflectionHeight, _ReflectionSpace, Rect.H);
}
else
_SelText.DrawRelative(Rect.X, Rect.Y);