Better handling of Points (Preparation for future changes)
Fix some warnings of unused results (show errors on failure!)
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9bfedf3cf0
commit
e3f744677e
7 files changed
+129
-137
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+103
-103
@@ -63,8 +63,16 @@ namespace Vocaluxe.Base
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_CreditsRessourcesFilePath = Path.Combine(Environment.CurrentDirectory, CSettings.FileCreditsRessourcesDB);
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_CreditsRessourcesFilePath = Path.Combine(Environment.CurrentDirectory, CSettings.FileCreditsRessourcesDB);
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_InitHighscoreDB();
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_InitHighscoreDB();
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_InitCoverDB();
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if (!_InitCoverDB())
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_InitCreditsRessourcesDB();
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{
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CLog.LogError("Error initializing Cover-DB", true, true);
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return;
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}
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if (!_InitCreditsRessourcesDB())
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{
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CLog.LogError("Error initializing Cover-DB", true, true);
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return;
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}
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GC.Collect();
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GC.Collect();
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}
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}
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@@ -93,26 +101,6 @@ namespace Vocaluxe.Base
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return _GetDataBaseSongInfos(songID, out sArtist, out sTitle, out numPlayed, out dateAdded, _HighscoreFilePath);
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return _GetDataBaseSongInfos(songID, out sArtist, out sTitle, out numPlayed, out dateAdded, _HighscoreFilePath);
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}
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}
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public static void IncreaseSongCounter(SPlayer player)
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{
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using (var connection = new SQLiteConnection())
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{
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connection.ConnectionString = "Data Source=" + _HighscoreFilePath;
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try
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{
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connection.Open();
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}
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catch (Exception) {}
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using (var command = new SQLiteCommand(connection))
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{
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int dataBaseSongID = _GetDataBaseSongID(player, command);
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_IncreaseSongCounter(dataBaseSongID, command);
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}
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}
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}
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public static void IncreaseSongCounter(int dataBaseSongID)
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public static void IncreaseSongCounter(int dataBaseSongID)
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{
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{
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using (var connection = new SQLiteConnection())
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using (var connection = new SQLiteConnection())
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@@ -170,11 +158,27 @@ namespace Vocaluxe.Base
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return -1;
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return -1;
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}
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}
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int medley = 0;
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int duet = 0;
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int shortSong = 0;
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switch (player.GameMode)
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{
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case EGameMode.TR_GAMEMODE_MEDLEY:
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medley = 1;
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break;
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case EGameMode.TR_GAMEMODE_DUET:
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duet = 1;
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break;
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case EGameMode.TR_GAMEMODE_SHORTSONG:
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shortSong = 1;
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break;
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}
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using (var command = new SQLiteCommand(connection))
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using (var command = new SQLiteCommand(connection))
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{
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{
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int dataBaseSongID = CSongs.GetSong(player.SongID).DataBaseSongID;
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int dataBaseSongID = CSongs.GetSong(player.SongID).DataBaseSongID;
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return _AddScore(CProfiles.GetPlayerName(player.ProfileID), (int)Math.Round(player.Points), player.VoiceNr, player.DateTicks, player.Medley ? 1 : 0,
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return _AddScore(CProfiles.GetPlayerName(player.ProfileID), (int)Math.Round(player.Points), player.VoiceNr, player.DateTicks, medley,
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player.Duet ? 1 : 0, player.ShortSong ? 1 : 0, (int)CProfiles.GetDifficulty(player.ProfileID), dataBaseSongID, command);
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duet, shortSong, (int)CProfiles.GetDifficulty(player.ProfileID), dataBaseSongID, command);
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}
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}
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}
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}
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}
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}
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@@ -243,7 +247,7 @@ namespace Vocaluxe.Base
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return lastInsertID;
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return lastInsertID;
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}
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}
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public static void LoadScore(out List<SDBScoreEntry> scores, SPlayer player)
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public static void LoadScore(out List<SDBScoreEntry> scores, int songID, EGameMode gameMode)
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{
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{
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using (var connection = new SQLiteConnection())
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using (var connection = new SQLiteConnection())
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{
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{
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@@ -263,47 +267,51 @@ namespace Vocaluxe.Base
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using (var command = new SQLiteCommand(connection))
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using (var command = new SQLiteCommand(connection))
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{
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{
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int medley = 0;
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int medley = 0;
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if (player.Medley)
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medley = 1;
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int duet = 0;
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int duet = 0;
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if (player.Duet)
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duet = 1;
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int shortSong = 0;
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int shortSong = 0;
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if (player.ShortSong)
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switch (gameMode)
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shortSong = 1;
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int dataBaseSongID = _GetDataBaseSongID(player, command);
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if (dataBaseSongID >= 0)
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{
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{
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command.CommandText = "SELECT PlayerName, Score, Date, Difficulty, LineNr, id FROM Scores " +
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case EGameMode.TR_GAMEMODE_MEDLEY:
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"WHERE [SongID] = @SongID AND [Medley] = @Medley AND [Duet] = @Duet AND [ShortSong] = @ShortSong " +
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medley = 1;
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"ORDER BY [Score] DESC";
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break;
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command.Parameters.Add("@SongID", DbType.Int32, 0).Value = dataBaseSongID;
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case EGameMode.TR_GAMEMODE_DUET:
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command.Parameters.Add("@Medley", DbType.Int32, 0).Value = medley;
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duet = 1;
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command.Parameters.Add("@Duet", DbType.Int32, 0).Value = duet;
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break;
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command.Parameters.Add("@ShortSong", DbType.Int32, 0).Value = shortSong;
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case EGameMode.TR_GAMEMODE_SHORTSONG:
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shortSong = 1;
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break;
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}
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SQLiteDataReader reader = command.ExecuteReader();
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int dataBaseSongID = _GetDataBaseSongID(songID, command);
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if (reader != null && reader.HasRows)
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if (dataBaseSongID < 0)
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return;
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command.CommandText = "SELECT PlayerName, Score, Date, Difficulty, LineNr, id FROM Scores " +
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"WHERE [SongID] = @SongID AND [Medley] = @Medley AND [Duet] = @Duet AND [ShortSong] = @ShortSong " +
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"ORDER BY [Score] DESC";
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command.Parameters.Add("@SongID", DbType.Int32, 0).Value = dataBaseSongID;
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command.Parameters.Add("@Medley", DbType.Int32, 0).Value = medley;
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command.Parameters.Add("@Duet", DbType.Int32, 0).Value = duet;
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command.Parameters.Add("@ShortSong", DbType.Int32, 0).Value = shortSong;
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SQLiteDataReader reader = command.ExecuteReader();
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if (reader != null && reader.HasRows)
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{
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while (reader.Read())
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{
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{
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while (reader.Read())
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var score = new SDBScoreEntry
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{
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{
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var score = new SDBScoreEntry
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Name = reader.GetString(0),
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{
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Score = reader.GetInt32(1),
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Name = reader.GetString(0),
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Date = new DateTime(reader.GetInt64(2)).ToString("dd/MM/yyyy"),
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Score = reader.GetInt32(1),
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Difficulty = (EGameDifficulty)reader.GetInt32(3),
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Date = new DateTime(reader.GetInt64(2)).ToString("dd/MM/yyyy"),
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VoiceNr = reader.GetInt32(4),
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Difficulty = (EGameDifficulty)reader.GetInt32(3),
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ID = reader.GetInt32(5)
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VoiceNr = reader.GetInt32(4),
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};
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ID = reader.GetInt32(5)
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};
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scores.Add(score);
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scores.Add(score);
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}
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reader.Dispose();
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}
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}
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reader.Dispose();
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}
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}
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}
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}
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}
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}
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@@ -316,9 +324,9 @@ namespace Vocaluxe.Base
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command.ExecuteNonQuery();
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command.ExecuteNonQuery();
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}
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}
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private static int _GetDataBaseSongID(SPlayer player, SQLiteCommand command)
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private static int _GetDataBaseSongID(int songID, SQLiteCommand command)
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{
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{
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CSong song = CSongs.GetSong(player.SongID);
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CSong song = CSongs.GetSong(songID);
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if (song == null)
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if (song == null)
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return -1;
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return -1;
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@@ -430,21 +438,35 @@ namespace Vocaluxe.Base
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{
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{
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if (File.Exists(_HighscoreFilePath))
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if (File.Exists(_HighscoreFilePath))
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{
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{
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_CreateOrConvert(oldDBFilePath);
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if (!_CreateOrConvert(oldDBFilePath))
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_CreateOrConvert(_HighscoreFilePath);
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{
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_ImportData(oldDBFilePath);
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CLog.LogError("Cannot init Highscore DB: Error opening database: " + oldDBFilePath, true, true);
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return;
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File.Delete(oldDBFilePath);
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}
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if (!_CreateOrConvert(_HighscoreFilePath))
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{
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CLog.LogError("Cannot init Highscore DB: Error opening database: " + _HighscoreFilePath, true, true);
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return;
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}
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if (!_ImportData(oldDBFilePath))
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{
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CLog.LogError("Cannot init Highscore DB: Error importing data", true, true);
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return;
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}
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}
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}
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else
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else
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{
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{
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File.Copy(oldDBFilePath, _HighscoreFilePath);
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File.Copy(oldDBFilePath, _HighscoreFilePath);
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_CreateOrConvert(_HighscoreFilePath);
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if (!_CreateOrConvert(_HighscoreFilePath))
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File.Delete(oldDBFilePath);
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{
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CLog.LogError("Cannot init Highscore DB: Error opening database: " + _HighscoreFilePath, true, true);
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return;
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}
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}
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}
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File.Delete(oldDBFilePath);
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}
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}
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else
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else if (!_CreateOrConvert(_HighscoreFilePath))
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_CreateOrConvert(_HighscoreFilePath);
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CLog.LogError("Cannot init Highscore DB: Error opening database: " + _HighscoreFilePath, true, true);
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}
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}
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private static void _CreateHighscoreDB(string filePath)
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private static void _CreateHighscoreDB(string filePath)
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@@ -525,6 +547,7 @@ namespace Vocaluxe.Base
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/// <returns></returns>
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/// <returns></returns>
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private static bool _CreateOrConvert(string filePath)
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private static bool _CreateOrConvert(string filePath)
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{
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{
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bool result = true;
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using (var connection = new SQLiteConnection())
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using (var connection = new SQLiteConnection())
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{
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{
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connection.ConnectionString = "Data Source=" + filePath;
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connection.ConnectionString = "Data Source=" + filePath;
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@@ -565,46 +588,24 @@ namespace Vocaluxe.Base
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}
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}
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catch (Exception) {}
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catch (Exception) {}
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if (reader == null)
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if (reader == null || reader.FieldCount == 0)
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{
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{
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// create new database/tables
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// create new database/tables
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if (version == 1)
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if (version == 1)
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{
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{
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//Check for USDX 1.1 DB
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//Check for USDX 1.1 DB
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_CreateHighscoreDBV1(filePath);
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_CreateHighscoreDBV1(filePath);
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_ConvertFrom110(filePath);
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result &= !_ConvertFrom110(filePath);
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_UpdateDatabase(1, connection);
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result &= _UpdateDatabase(1, connection);
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_UpdateDatabase(2, connection);
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result &= _UpdateDatabase(2, connection);
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}
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}
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else if (version == 0 && scoresTableExists)
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else if (version == 0 && scoresTableExists)
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{
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{
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//Check for USDX 1.01 or CMD Mod DB
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//Check for USDX 1.01 or CMD Mod DB
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_CreateHighscoreDBV1(filePath);
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_CreateHighscoreDBV1(filePath);
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_ConvertFrom101(filePath);
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result &= _ConvertFrom101(filePath);
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_UpdateDatabase(1, connection);
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result &= _UpdateDatabase(1, connection);
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_UpdateDatabase(2, connection);
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result &= _UpdateDatabase(2, connection);
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}
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else
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_CreateHighscoreDB(filePath);
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}
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else if (reader.FieldCount == 0)
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{
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// create new database/tables
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if (version == 1)
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{
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//Check for USDX 1.1 DB
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_CreateHighscoreDBV1(filePath);
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_ConvertFrom110(filePath);
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_UpdateDatabase(1, connection);
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_UpdateDatabase(2, connection);
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}
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else if (version == 0 && scoresTableExists)
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{
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//Check for USDX 1.01 or CMD Mod DB
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_CreateHighscoreDBV1(filePath);
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_ConvertFrom101(filePath);
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_UpdateDatabase(1, connection);
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_UpdateDatabase(2, connection);
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}
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}
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else
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else
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_CreateHighscoreDB(filePath);
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_CreateHighscoreDB(filePath);
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@@ -616,7 +617,7 @@ namespace Vocaluxe.Base
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if (currentVersion < CSettings.DatabaseHighscoreVersion)
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if (currentVersion < CSettings.DatabaseHighscoreVersion)
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{
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{
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// update database
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// update database
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_UpdateDatabase(currentVersion, connection);
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result &= _UpdateDatabase(currentVersion, connection);
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}
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}
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}
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}
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@@ -625,7 +626,7 @@ namespace Vocaluxe.Base
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}
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}
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}
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}
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return true;
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return result;
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}
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}
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/// <summary>
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/// <summary>
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@@ -972,8 +973,7 @@ namespace Vocaluxe.Base
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lastDateAdded = dateAdded;
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lastDateAdded = dateAdded;
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}
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}
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}
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}
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if (reader != null)
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reader.Dispose();
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reader.Dispose();
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foreach (int id in ids)
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foreach (int id in ids)
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_IncreaseSongCounter(id, command);
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_IncreaseSongCounter(id, command);
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@@ -197,9 +197,7 @@ namespace Vocaluxe.Base
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Players[i].CurrentLine = -1;
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Players[i].CurrentLine = -1;
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Players[i].CurrentNote = -1;
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Players[i].CurrentNote = -1;
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Players[i].SongID = -1;
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Players[i].SongID = -1;
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Players[i].Medley = false;
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Players[i].GameMode = EGameMode.TR_GAMEMODE_NORMAL;
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Players[i].Duet = false;
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Players[i].ShortSong = false;
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Players[i].DateTicks = DateTime.Now.Ticks;
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Players[i].DateTicks = DateTime.Now.Ticks;
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Players[i].SongFinished = false;
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Players[i].SongFinished = false;
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}
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}
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@@ -384,7 +382,7 @@ namespace Vocaluxe.Base
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{
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{
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if (note.StartBeat < nextStart)
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if (note.StartBeat < nextStart)
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{
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{
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if (note.Hit && note.HitNote.NoteType==ENoteType.Golden)
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if (note.Hit && note.HitNote.NoteType == ENoteType.Golden)
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Players[p].PointsGoldenNotes += note.Points;
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Players[p].PointsGoldenNotes += note.Points;
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Players[p].Points += note.Points;
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Players[p].Points += note.Points;
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}
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}
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@@ -183,24 +183,28 @@ namespace Vocaluxe.Screens
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public override void LoadTheme(string xmlPath)
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public override void LoadTheme(string xmlPath)
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{
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{
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bool ressourceOK = true;
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//Vocaluxe-Logo
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//Vocaluxe-Logo
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CDataBase.GetCreditsRessource("Logo_voc.png", ref _TexLogo);
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ressourceOK &= CDataBase.GetCreditsRessource("Logo_voc.png", ref _TexLogo);
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//Little stars for logo
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//Little stars for logo
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CDataBase.GetCreditsRessource("PerfectNoteStar.png", ref _TexPerfectNoteStar);
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ressourceOK &= CDataBase.GetCreditsRessource("PerfectNoteStar.png", ref _TexPerfectNoteStar);
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CDataBase.GetCreditsRessource("redDot.png", ref _TexRedDot);
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ressourceOK &= CDataBase.GetCreditsRessource("redDot.png", ref _TexRedDot);
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CDataBase.GetCreditsRessource("blueDot.png", ref _TexBlueDot);
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ressourceOK &= CDataBase.GetCreditsRessource("blueDot.png", ref _TexBlueDot);
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CDataBase.GetCreditsRessource("brunzel.png", ref _TexNameBrunzel);
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ressourceOK &= CDataBase.GetCreditsRessource("brunzel.png", ref _TexNameBrunzel);
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CDataBase.GetCreditsRessource("Darkice.png", ref _TexNameDarkice);
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ressourceOK &= CDataBase.GetCreditsRessource("Darkice.png", ref _TexNameDarkice);
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CDataBase.GetCreditsRessource("flokuep.png", ref _TexNameFlokuep);
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ressourceOK &= CDataBase.GetCreditsRessource("flokuep.png", ref _TexNameFlokuep);
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CDataBase.GetCreditsRessource("flamefire.png", ref _TexNameFlamefire);
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ressourceOK &= CDataBase.GetCreditsRessource("flamefire.png", ref _TexNameFlamefire);
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CDataBase.GetCreditsRessource("bohning.png", ref _TexNameBohning);
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ressourceOK &= CDataBase.GetCreditsRessource("bohning.png", ref _TexNameBohning);
|
||||||
CDataBase.GetCreditsRessource("mesand.png", ref _TexNameMesand);
|
ressourceOK &= CDataBase.GetCreditsRessource("mesand.png", ref _TexNameMesand);
|
||||||
CDataBase.GetCreditsRessource("babene03.png", ref _TexNameBabene03);
|
ressourceOK &= CDataBase.GetCreditsRessource("babene03.png", ref _TexNameBabene03);
|
||||||
CDataBase.GetCreditsRessource("pantero.png", ref _TexNamePantero);
|
ressourceOK &= CDataBase.GetCreditsRessource("pantero.png", ref _TexNamePantero);
|
||||||
CDataBase.GetCreditsRessource("Pinky007.png", ref _TexNamePinky007);
|
ressourceOK &= CDataBase.GetCreditsRessource("Pinky007.png", ref _TexNamePinky007);
|
||||||
|
|
||||||
|
if (!ressourceOK)
|
||||||
|
CLog.LogError("Could not load all ressources!", true, true);
|
||||||
|
|
||||||
//Prepare Text
|
//Prepare Text
|
||||||
int lastY = 280;
|
int lastY = 280;
|
||||||
|
|||||||
@@ -239,7 +239,7 @@ namespace Vocaluxe.Screens
|
|||||||
for (int round = 0; round < points.NumRounds; round++)
|
for (int round = 0; round < points.NumRounds; round++)
|
||||||
{
|
{
|
||||||
SPlayer player = points.GetPlayer(round, CGame.NumPlayer)[0];
|
SPlayer player = points.GetPlayer(round, CGame.NumPlayer)[0];
|
||||||
CDataBase.LoadScore(out _Scores[round], player);
|
CDataBase.LoadScore(out _Scores[round], player.SongID, player.GameMode);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -123,9 +123,7 @@ namespace Vocaluxe.SongQueue
|
|||||||
_CurrentSong,
|
_CurrentSong,
|
||||||
_SongQueue[_CurrentSong].SongID,
|
_SongQueue[_CurrentSong].SongID,
|
||||||
players,
|
players,
|
||||||
_SongQueue[_CurrentSong].GameMode == EGameMode.TR_GAMEMODE_MEDLEY,
|
_SongQueue[_CurrentSong].GameMode);
|
||||||
_SongQueue[_CurrentSong].GameMode == EGameMode.TR_GAMEMODE_DUET,
|
|
||||||
_SongQueue[_CurrentSong].GameMode == EGameMode.TR_GAMEMODE_SHORTSONG);
|
|
||||||
}
|
}
|
||||||
_CurrentSong++;
|
_CurrentSong++;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -35,15 +35,13 @@ namespace VocaluxeLib.Game
|
|||||||
_Rounds[round, player].Points = 0f;
|
_Rounds[round, player].Points = 0f;
|
||||||
_Rounds[round, player].PointsGoldenNotes = 0f;
|
_Rounds[round, player].PointsGoldenNotes = 0f;
|
||||||
_Rounds[round, player].PointsLineBonus = 0f;
|
_Rounds[round, player].PointsLineBonus = 0f;
|
||||||
_Rounds[round, player].Medley = false;
|
_Rounds[round, player].GameMode = EGameMode.TR_GAMEMODE_NORMAL;
|
||||||
_Rounds[round, player].Duet = false;
|
|
||||||
_Rounds[round, player].ShortSong = false;
|
|
||||||
_Rounds[round, player].SongFinished = false;
|
_Rounds[round, player].SongFinished = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetPoints(int round, int songID, SPlayer[] players, bool medley, bool duet, bool shortSong)
|
public void SetPoints(int round, int songID, SPlayer[] players, EGameMode gameMode)
|
||||||
{
|
{
|
||||||
long dateTicks = DateTime.Now.Ticks;
|
long dateTicks = DateTime.Now.Ticks;
|
||||||
for (int player = 0; player < players.Length; player++)
|
for (int player = 0; player < players.Length; player++)
|
||||||
@@ -53,9 +51,7 @@ namespace VocaluxeLib.Game
|
|||||||
_Rounds[round, player].Points = players[player].Points;
|
_Rounds[round, player].Points = players[player].Points;
|
||||||
_Rounds[round, player].PointsGoldenNotes = players[player].PointsGoldenNotes;
|
_Rounds[round, player].PointsGoldenNotes = players[player].PointsGoldenNotes;
|
||||||
_Rounds[round, player].PointsLineBonus = players[player].PointsLineBonus;
|
_Rounds[round, player].PointsLineBonus = players[player].PointsLineBonus;
|
||||||
_Rounds[round, player].Medley = medley;
|
_Rounds[round, player].GameMode = gameMode;
|
||||||
_Rounds[round, player].Duet = duet;
|
|
||||||
_Rounds[round, player].ShortSong = shortSong;
|
|
||||||
_Rounds[round, player].DateTicks = dateTicks;
|
_Rounds[round, player].DateTicks = dateTicks;
|
||||||
_Rounds[round, player].SongFinished = players[player].SongFinished;
|
_Rounds[round, player].SongFinished = players[player].SongFinished;
|
||||||
}
|
}
|
||||||
@@ -87,9 +83,7 @@ namespace VocaluxeLib.Game
|
|||||||
players[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
|
players[p].PointsLineBonus = _Rounds[round, p].PointsLineBonus;
|
||||||
players[p].SongID = _Rounds[round, p].SongID;
|
players[p].SongID = _Rounds[round, p].SongID;
|
||||||
players[p].VoiceNr = _Rounds[round, p].VoiceNr;
|
players[p].VoiceNr = _Rounds[round, p].VoiceNr;
|
||||||
players[p].Medley = _Rounds[round, p].Medley;
|
players[p].GameMode = _Rounds[round, p].GameMode;
|
||||||
players[p].Duet = _Rounds[round, p].Duet;
|
|
||||||
players[p].ShortSong = _Rounds[round, p].ShortSong;
|
|
||||||
players[p].DateTicks = _Rounds[round, p].DateTicks;
|
players[p].DateTicks = _Rounds[round, p].DateTicks;
|
||||||
players[p].SongFinished = _Rounds[round, p].SongFinished;
|
players[p].SongFinished = _Rounds[round, p].SongFinished;
|
||||||
players[p].ProfileID = _Rounds[round, p].ProfileID;
|
players[p].ProfileID = _Rounds[round, p].ProfileID;
|
||||||
|
|||||||
@@ -190,9 +190,7 @@ namespace VocaluxeLib
|
|||||||
public int CurrentNote;
|
public int CurrentNote;
|
||||||
|
|
||||||
public int SongID;
|
public int SongID;
|
||||||
public bool Medley;
|
public EGameMode GameMode;
|
||||||
public bool Duet;
|
|
||||||
public bool ShortSong;
|
|
||||||
public long DateTicks;
|
public long DateTicks;
|
||||||
public bool SongFinished;
|
public bool SongFinished;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user