Use GUID instead of int for player-ids; ID is now unique and saved to player.xml-file

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Florian Küpper committed 2015-12-23 14:23:55 +01:00
1 parent 804647f480
commit e3497641dd
29 files changed
+275 -235

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@@ -215,12 +215,13 @@ namespace VocaluxeLib
public interface IProfiles
{
CProfile[] GetProfiles();
EGameDifficulty GetDifficulty(int profileID);
string GetPlayerName(int profileID, int playerNum = 0);
CTextureRef GetAvatar(int profileID);
int GetNum();
EGameDifficulty GetDifficulty(Guid profileID);
string GetPlayerName(Guid profileID, int playerNum = 0);
CTextureRef GetAvatar(Guid profileID);
CAvatar GetAvatarByFilename(string fileName);
bool IsProfileIDValid(int profileID);
bool IsGuest(int profileID);
bool IsProfileIDValid(Guid profileID);
bool IsGuest(Guid profileID);
void AddProfileChangedCallback(ProfileChangedCallback notification);
}