Use GUID instead of int for player-ids; ID is now unique and saved to player.xml-file

This commit is contained in:
Florian Küpper committed 2015-12-23 14:23:55 +01:00
1 parent 804647f480
commit e3497641dd
29 files changed
+275 -235

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@@ -110,8 +110,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public int NumPlayerTeam2;
public int NumFields;
public int Team;
public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2;
public List<Guid> ProfileIDsTeam1;
public List<Guid> ProfileIDsTeam2;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
@@ -151,8 +151,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
NumPlayerTeam1 = 2,
NumPlayerTeam2 = 2,
NumFields = 9,
ProfileIDsTeam1 = new List<int>(),
ProfileIDsTeam2 = new List<int>(),
ProfileIDsTeam1 = new List<Guid>(),
ProfileIDsTeam2 = new List<Guid>(),
PlayerTeam1 = new List<int>(),
PlayerTeam2 = new List<int>(),
CurrentRoundNr = 0,
@@ -475,7 +475,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
for (int i = 0; i < 2; i++)
{
//default values
players[i].ProfileID = -1;
players[i].ProfileID = Guid.Empty;
}
//try to fill with the right data