Use GUID instead of int for player-ids; ID is now unique and saved to player.xml-file
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@@ -340,7 +340,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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_Texts[_TextNextPlayerMessage].Visible = true;
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for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
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{
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int id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Players[i]];
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Guid id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Players[i]];
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_NextPlayerStatics[i].Texture = CBase.Profiles.GetAvatar(id);
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_NextPlayerTexts[i].Text = CBase.Profiles.GetPlayerName(id);
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_NextPlayerTexts[i].Color = CBase.Themes.GetPlayerColor(i + 1);
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