Refactor background music to fix some possible issues and smooth out transitions
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+114
-165
@@ -18,7 +18,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using VocaluxeLib;
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using VocaluxeLib.Songs;
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using VocaluxeLib.Draw;
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@@ -30,12 +29,12 @@ namespace Vocaluxe.Base
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{
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private static bool _Initialized;
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private static CSongPlayer _SongPlayer;
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private static CSongPlayer _PreviewPlayer;
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private static readonly CSongPlayer _BGPlayer = new CSongPlayer();
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private static readonly CSongPlayer _PreviewPlayer = new CSongPlayer(true);
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private static CSongPlayer _CurPlayer;
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private static bool _OwnSongsAvailable;
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private static EBackgroundMusicSource _MusicSource;
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private static bool _VideoEnabled;
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private static CPlaylistElement _CurrentPlaylistElement; //Currently played music
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private static int _PreviousMusicIndex = -1;
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@@ -47,29 +46,20 @@ namespace Vocaluxe.Base
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private static bool _OwnMusicAdded;
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private static bool _BackgroundMusicAdded;
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private static bool _Disabled;
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private static bool _PlaysPreview;
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public static bool VideoEnabled
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{
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get { return _PlaysPreview ? _PreviewPlayer.VideoEnabled : _SongPlayer.VideoEnabled; }
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set
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{
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if (_PlaysPreview)
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_PreviewPlayer.VideoEnabled = value;
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else
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_SongPlayer.VideoEnabled = value;
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}
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get { return _CurPlayer.VideoEnabled; }
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set { _CurPlayer.VideoEnabled = value; }
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}
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public static bool CanSing
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{
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get
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{
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if (_PlaysPreview)
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if (IsPlayingPreview)
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return false;
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if (_BGMusicFiles.Contains(_CurrentPlaylistElement))
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return false;
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return true;
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return !_BGMusicFiles.Contains(_CurrentPlaylistElement);
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}
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}
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@@ -81,54 +71,63 @@ namespace Vocaluxe.Base
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if (Disabled == value)
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return;
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_Disabled = value;
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Pause();
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if (_Disabled)
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Pause();
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else
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Play();
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}
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}
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/// <summary>
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/// Repeat the background song (preview songs are always repeating!)
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/// </summary>
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public static bool RepeatSong
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{
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get { return _SongPlayer.RepeatSong; }
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set { _SongPlayer.RepeatSong = value; }
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get { return _BGPlayer.Loop; }
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set { _BGPlayer.Loop = value; }
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}
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public static int SongID
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{
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get { return _SongPlayer.SongID; }
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get { return _CurPlayer.SongID; }
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}
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public static bool SongHasVideo
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{
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get { return _SongPlayer.SongHasVideo; }
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get { return _CurPlayer.SongHasVideo; }
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}
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public static bool IsPlaying
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{
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get { return _PlaysPreview ? _PreviewPlayer.IsPlaying : _SongPlayer.IsPlaying; }
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get { return _CurPlayer.IsPlaying; }
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}
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public static bool IsPlayingPreview
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{
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get { return _PlaysPreview; }
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get { return _CurPlayer == _PreviewPlayer; }
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set
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{
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if (IsPlayingPreview == value)
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return;
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Pause();
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_CurPlayer = value ? _PreviewPlayer : _BGPlayer;
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Play();
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}
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}
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public static string ArtistAndTitle
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{
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get
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{
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if (_PlaysPreview)
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return _PreviewPlayer.ArtistAndTitle;
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return _BGMusicFiles.Contains(_CurrentPlaylistElement) ? Path.GetFileNameWithoutExtension(_CurrentPlaylistElement.MusicFilePath) : _SongPlayer.ArtistAndTitle;
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}
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get { return _CurPlayer.ArtistAndTitle; }
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}
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public static float Length
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{
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get { return _PlaysPreview ? _PreviewPlayer.Length : _SongPlayer.Length; }
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get { return _CurPlayer.Length; }
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}
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public static CTextureRef Cover
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{
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get { return _PlaysPreview ? _PreviewPlayer.Cover : _SongPlayer.Cover; }
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get { return _CurPlayer.Cover; }
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}
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//Use this to set whether own songs are available for access
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@@ -160,21 +159,15 @@ namespace Vocaluxe.Base
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_MusicSource = EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC;
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_AddBackgroundMusic();
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_SongPlayer = new CSongPlayer();
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_PreviewPlayer = new CSongPlayer {RepeatSong = true};
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_VideoEnabled = (CConfig.Config.Video.VideoBackgrounds == EOffOn.TR_CONFIG_ON && CConfig.Config.Video.VideosToBackground == EOffOn.TR_CONFIG_ON);
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SetMusicSource(CConfig.Config.Sound.BackgroundMusicSource);
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_CurPlayer = _BGPlayer;
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_Initialized = true;
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}
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public static void Close()
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{
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if (_SongPlayer != null)
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_SongPlayer.Stop();
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if (_PreviewPlayer != null)
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_PreviewPlayer.Stop();
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_BGPlayer.Close();
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_PreviewPlayer.Close();
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_BGMusicFiles.Clear();
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_NotPlayedFiles.Clear();
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@@ -185,124 +178,88 @@ namespace Vocaluxe.Base
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public static void Play()
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{
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if (IsPlaying || (CConfig.Config.Sound.BackgroundMusic != EBackgroundMusicOffOn.TR_CONFIG_ON && !_PlaysPreview))
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if (!IsPlayingPreview && CConfig.Config.Sound.BackgroundMusic == EBackgroundMusicOffOn.TR_CONFIG_OFF)
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return;
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if (_PlaysPreview)
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_PreviewPlayer.Play();
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else if (CConfig.Config.Sound.BackgroundMusic == EBackgroundMusicOffOn.TR_CONFIG_ON)
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{
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if (_SongPlayer.SongLoaded)
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//Resume
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_SongPlayer.TogglePause();
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else
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Next();
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}
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if (IsPlayingPreview || _BGPlayer.SoundLoaded)
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_CurPlayer.Play();
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else
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Next();
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}
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public static void Stop()
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{
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if (!IsPlaying)
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return;
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if (_PlaysPreview)
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{
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_PreviewPlayer.Stop();
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_PlaysPreview = false;
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Pause();
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CSound.SetGlobalVolume(CConfig.BackgroundMusicVolume);
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}
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else
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{
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_SongPlayer.Stop();
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_CurPlayer.Stop();
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if (!IsPlayingPreview)
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_CurrentPlaylistElement = null;
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}
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}
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public static void Pause()
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{
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if (_PlaysPreview)
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{
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if (!_PreviewPlayer.SongLoaded)
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return;
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_PreviewPlayer.TogglePause();
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}
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else if (CConfig.Config.Sound.BackgroundMusic == EBackgroundMusicOffOn.TR_CONFIG_ON)
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{
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if (!_SongPlayer.SongLoaded)
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Next();
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else
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_SongPlayer.TogglePause();
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}
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_CurPlayer.Pause();
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}
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public static void Next()
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{
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if (!_PlaysPreview)
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if (IsPlayingPreview)
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return;
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Stop(); //stop last song if any
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if (_PreviousMusicIndex < _PreviousFiles.Count - 2)
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{
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Stop(); //stop last song if any
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if (_PreviousMusicIndex < _PreviousFiles.Count - 2)
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{
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//We are in the previous list and next element exists
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_PreviousMusicIndex++;
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_CurrentPlaylistElement = _PreviousFiles[_PreviousMusicIndex];
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}
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else
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{
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//We are not in the previous list (anymore)
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if (_NotPlayedFiles.Count == 0)
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{
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if (_PreviousFiles.Count == 0)
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return; //No songs to play
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_NotPlayedFiles.AddRange(_PreviousFiles);
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}
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_CurrentPlaylistElement = _NotPlayedFiles[CGame.Rand.Next(_NotPlayedFiles.Count)];
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_NotPlayedFiles.Remove(_CurrentPlaylistElement);
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_PreviousFiles.Add(_CurrentPlaylistElement);
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_PreviousMusicIndex = _PreviousFiles.Count - 1;
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}
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_StartSong();
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//We are in the previous list and next element exists
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_PreviousMusicIndex++;
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_CurrentPlaylistElement = _PreviousFiles[_PreviousMusicIndex];
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}
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else
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{
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//We are not in the previous list (anymore)
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if (_NotPlayedFiles.Count == 0)
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{
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if (_PreviousFiles.Count == 0)
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return; //No songs to play
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_NotPlayedFiles.AddRange(_PreviousFiles);
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}
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_CurrentPlaylistElement = _NotPlayedFiles[CGame.Rand.Next(_NotPlayedFiles.Count)];
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_NotPlayedFiles.Remove(_CurrentPlaylistElement);
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_PreviousFiles.Add(_CurrentPlaylistElement);
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_PreviousMusicIndex = _PreviousFiles.Count - 1;
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}
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_StartSong();
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}
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public static void Previous()
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{
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if (!_PlaysPreview)
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{
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if (_PreviousMusicIndex < 0)
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return;
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Debug.Assert(_CurrentPlaylistElement != null);
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if (_SongPlayer.Position <= 1.5f && _PreviousMusicIndex > 0)
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{
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Stop(); //stop last song
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_PreviousMusicIndex--;
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if (IsPlayingPreview)
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return;
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if (_PreviousMusicIndex < 0)
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return;
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_CurrentPlaylistElement = _PreviousFiles[_PreviousMusicIndex];
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}
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_StartSong();
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if (_CurrentPlaylistElement == null || (_BGPlayer.Position <= 1.5f && _PreviousMusicIndex > 0))
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{
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Stop(); //stop last song
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_PreviousMusicIndex--;
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_CurrentPlaylistElement = _PreviousFiles[_PreviousMusicIndex];
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}
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_StartSong();
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}
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public static void Update()
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{
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if (!IsPlaying && (!_SongPlayer.SongLoaded || !_PreviewPlayer.SongLoaded))
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if (!IsPlaying)
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return;
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if (_PlaysPreview)
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_PreviewPlayer.Update();
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else
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{
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_SongPlayer.Update();
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if (_SongPlayer.IsFinished)
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Next();
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}
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_CurPlayer.Update();
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if (!IsPlayingPreview && _BGPlayer.IsFinished)
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Next();
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}
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public static CTextureRef GetVideoTexture()
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{
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return _PlaysPreview ? _PreviewPlayer.GetVideoTexture() : _SongPlayer.GetVideoTexture();
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return _CurPlayer.GetVideoTexture();
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}
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public static void SetMusicSource(EBackgroundMusicSource source)
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@@ -328,54 +285,42 @@ namespace Vocaluxe.Base
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}
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}
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public static void LoadPreview(CSong song, float start = 0f)
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public static void LoadPreview(CSong song, float start = -1f)
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{
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if (!_PlaysPreview)
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Pause();
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else
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StopPreview();
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if (song == null)
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return;
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throw new ArgumentNullException("song");
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// ReSharper disable CompareOfFloatsByEqualityOperator
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if (start == 0f)
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start = song.Preview.StartTime;
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// ReSharper restore CompareOfFloatsByEqualityOperator
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if (!IsPlayingPreview)
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{
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Pause();
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_CurPlayer = _PreviewPlayer;
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CSound.SetGlobalVolume(CConfig.PreviewMusicVolume);
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}
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_PlaysPreview = true;
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CSound.SetGlobalVolume(CConfig.PreviewMusicVolume);
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_PreviewPlayer.Load(song, start);
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float startposition = song.Preview.StartTime;
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_PreviewPlayer.Load(song);
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float length = _PreviewPlayer.Length;
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if (length < 1)
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length = 30; // If length is unknow or invalid assume a length of 30s
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if (song.Preview.Source == EDataSource.None)
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startposition = length / 4f;
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else if (startposition > length - 5f)
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startposition = Math.Max(0f, Math.Min(length / 4f, length - 5f));
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if (start < 0)
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start = (song.Preview.Source == EDataSource.None) ? length / 4f : song.Preview.StartTime;
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if (start > length - 5f)
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start = Math.Max(0f, Math.Min(length / 4f, length - 5f));
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if (start >= 0.5f)
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start -= 0.5f;
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if (startposition >= 0.5f)
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startposition -= 0.5f;
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_PreviewPlayer.Position = startposition;
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Play();
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}
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public static void PlayPreview(float start = -1f)
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{
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if (start > -1f)
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_PreviewPlayer.Position = start;
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_PreviewPlayer.Position = start;
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Play();
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}
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public static void StopPreview()
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{
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_PreviewPlayer.Stop();
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_PlaysPreview = false;
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if (!IsPlayingPreview)
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return;
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Stop();
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_CurPlayer = _BGPlayer;
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CSound.SetGlobalVolume(CConfig.BackgroundMusicVolume);
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}
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@@ -387,19 +332,23 @@ namespace Vocaluxe.Base
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Debug.Assert(_CurrentPlaylistElement != null);
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//If current song same as loaded restart only
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if (_CurrentPlaylistElement.SongID == _SongPlayer.SongID && _SongPlayer.SongLoaded)
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_SongPlayer.Play();
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if (_BGPlayer.SoundLoaded && _CurrentPlaylistElement.MusicFilePath == _BGPlayer.FilePath)
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{
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_BGPlayer.Stop();
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_BGPlayer.Play();
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return;
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}
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//otherwhise load
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if (_BGMusicFiles.Contains(_CurrentPlaylistElement))
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_SongPlayer.LoadFile(_CurrentPlaylistElement.MusicFilePath, 0f, true);
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if (!_CurrentPlaylistElement.HasMetaData)
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_BGPlayer.Load(_CurrentPlaylistElement.MusicFilePath, 0f, true);
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else
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{
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//Seek to #Start-Tag, if found
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float start = 0f;
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if (_CurrentPlaylistElement.Start > 0.001 && CConfig.Config.Sound.BackgroundMusicUseStart == EOffOn.TR_CONFIG_ON)
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start = _CurrentPlaylistElement.Start;
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_SongPlayer.Load(CBase.Songs.GetSongByID(_CurrentPlaylistElement.SongID), start, true);
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_BGPlayer.Load(_CurrentPlaylistElement.Song, start, true);
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}
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}
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@@ -224,6 +224,8 @@ namespace Vocaluxe.Base
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NextScreen.ProcessMouseMove(_Cursor.X, _Cursor.Y);
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HidePopup(EPopupScreens.PopupPlayerControl);
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if (NextScreen.CurrentMusicType != EMusicType.Background && NextScreen.CurrentMusicType != EMusicType.Preview)
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CBackgroundMusic.Disabled = true;
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}
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if (_Fading != null)
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@@ -277,6 +279,11 @@ namespace Vocaluxe.Base
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NextScreen = null;
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CurrentScreen.OnShowFinish();
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CSound.SetGlobalVolume(CConfig.GetVolumeByType(CurrentScreen.CurrentMusicType));
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if (CurrentScreen.CurrentMusicType == EMusicType.Background || CurrentScreen.CurrentMusicType == EMusicType.Preview)
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{
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CBackgroundMusic.Disabled = false;
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CBackgroundMusic.IsPlayingPreview = CurrentScreen.CurrentMusicType == EMusicType.Preview;
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}
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_Fading = null;
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}
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@@ -351,7 +358,7 @@ namespace Vocaluxe.Base
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SKeyEvent inputKeyEvent = new SKeyEvent();
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SMouseEvent inputMouseEvent = new SMouseEvent();
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bool popupPlayerControlAllowed = CurrentScreen.CurrentMusicType == EMusicType.Background && !CBackgroundMusic.Disabled;
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bool popupPlayerControlAllowed = CurrentScreen.CurrentMusicType == EMusicType.Background;
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bool popupVolumeControlAllowed = CurrentScreen.CurrentMusicType != EMusicType.None;
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//Hide volume control for bg-music if bg-music is disabled
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if (popupVolumeControlAllowed && CurrentScreen.CurrentMusicType == EMusicType.Background && CConfig.Config.Sound.BackgroundMusic == EBackgroundMusicOffOn.TR_CONFIG_OFF)
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+11
-6
@@ -355,21 +355,21 @@ namespace Vocaluxe.Base
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CBackgroundMusic.Stop();
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}
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public void LoadPreview(CSong song, float start = 0f)
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public void LoadPreview(CSong song, float start = -1f)
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{
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CBackgroundMusic.LoadPreview(song, start);
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}
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public void PlayPreview(float start = -1f)
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{
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CBackgroundMusic.PlayPreview(start);
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}
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public void StopPreview()
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{
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CBackgroundMusic.StopPreview();
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}
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public void SetPlayingPreview(bool playPreview)
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{
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CBackgroundMusic.IsPlayingPreview = playPreview;
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}
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public CTextureRef GetVideoTexture()
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{
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return CBackgroundMusic.GetVideoTexture();
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@@ -877,6 +877,11 @@ namespace Vocaluxe.Base
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{
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CSound.SetGlobalVolume(volume);
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}
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public bool IsPaused(int streamID)
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{
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return CSound.IsPaused(streamID);
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}
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}
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class CBcover : ICover
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@@ -23,61 +23,70 @@ namespace Vocaluxe.Base
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{
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class CPlaylistElement
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{
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private readonly CSong _Song;
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public readonly CSong Song;
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private readonly string _MusicFilePath = String.Empty;
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public bool HasMetaData
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{
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get { return Song != null; }
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}
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public int SongID
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{
|
||||
get { return (_Song == null) ? -1 : _Song.ID; }
|
||||
get { return HasMetaData ? Song.ID : -1; }
|
||||
}
|
||||
|
||||
public string MusicFilePath
|
||||
{
|
||||
get { return _Song != null ? _Song.GetMP3() : _MusicFilePath; }
|
||||
get { return HasMetaData ? Song.GetMP3() : _MusicFilePath; }
|
||||
}
|
||||
|
||||
public string VideoFilePath
|
||||
{
|
||||
get { return _Song != null ? _Song.GetVideo() : string.Empty; }
|
||||
get { return HasMetaData ? Song.GetVideo() : string.Empty; }
|
||||
}
|
||||
|
||||
public string Title
|
||||
{
|
||||
get { return _Song != null ? _Song.Title : ""; }
|
||||
get { return HasMetaData ? Song.Title : ""; }
|
||||
}
|
||||
|
||||
public string Artist
|
||||
{
|
||||
get { return _Song != null ? _Song.Artist : ""; }
|
||||
get { return HasMetaData ? Song.Artist : ""; }
|
||||
}
|
||||
|
||||
public float Start
|
||||
{
|
||||
get { return _Song != null ? _Song.Start : 0f; }
|
||||
get { return HasMetaData ? Song.Start : 0f; }
|
||||
}
|
||||
|
||||
public float Finish
|
||||
{
|
||||
get { return _Song != null ? _Song.Finish : 0f; }
|
||||
get { return HasMetaData ? Song.Finish : 0f; }
|
||||
}
|
||||
|
||||
public CTextureRef Cover
|
||||
{
|
||||
get { return _Song != null ? _Song.CoverTextureSmall : CCover.NoCover; }
|
||||
get { return HasMetaData ? Song.CoverTextureSmall : CCover.NoCover; }
|
||||
}
|
||||
|
||||
public float VideoGap
|
||||
{
|
||||
get { return _Song != null ? _Song.VideoGap : 0; }
|
||||
get { return HasMetaData ? Song.VideoGap : 0; }
|
||||
}
|
||||
|
||||
public CPlaylistElement(CSong song)
|
||||
{
|
||||
_Song = song;
|
||||
if (song == null)
|
||||
throw new ArgumentNullException("song");
|
||||
Song = song;
|
||||
}
|
||||
|
||||
public CPlaylistElement(string filePath)
|
||||
{
|
||||
if (String.IsNullOrEmpty(filePath))
|
||||
throw new ArgumentNullException("filePath");
|
||||
_MusicFilePath = filePath;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace Vocaluxe.Lib.Video
|
||||
/// Loads the file with the given file path.
|
||||
/// </summary>
|
||||
/// <param name="videoFileName">Absolute file path of the video file</param>
|
||||
/// <returns>stream >=0 on success or -1 on failure</returns>
|
||||
/// <returns>Loaded video stream or null on failure</returns>
|
||||
CVideoStream Load(string videoFileName);
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -112,7 +112,7 @@ namespace Vocaluxe.Screens
|
||||
if (_Buttons[_ButtonPrevious].Selected)
|
||||
CBackgroundMusic.Previous();
|
||||
if (_Buttons[_ButtonPlay].Selected)
|
||||
CBackgroundMusic.Pause();
|
||||
CBackgroundMusic.Play();
|
||||
if (_Buttons[_ButtonPause].Selected)
|
||||
CBackgroundMusic.Pause();
|
||||
if (_Buttons[_ButtonRepeat].Selected)
|
||||
@@ -140,7 +140,7 @@ namespace Vocaluxe.Screens
|
||||
if (_Buttons[_ButtonPrevious].Selected)
|
||||
CBackgroundMusic.Previous();
|
||||
if (_Buttons[_ButtonPlay].Selected)
|
||||
CBackgroundMusic.Pause();
|
||||
CBackgroundMusic.Play();
|
||||
if (_Buttons[_ButtonPause].Selected)
|
||||
CBackgroundMusic.Pause();
|
||||
if (_Buttons[_ButtonRepeat].Selected)
|
||||
|
||||
@@ -65,6 +65,11 @@ namespace Vocaluxe.Screens
|
||||
private bool _AvatarsChanged;
|
||||
private bool _ProfilesChanged;
|
||||
|
||||
public override EMusicType CurrentMusicType
|
||||
{
|
||||
get { return EMusicType.Preview; }
|
||||
}
|
||||
|
||||
#region public methods
|
||||
public override void Init()
|
||||
{
|
||||
|
||||
@@ -303,7 +303,6 @@ namespace Vocaluxe.Screens
|
||||
public override void OnShowFinish()
|
||||
{
|
||||
base.OnShowFinish();
|
||||
CBackgroundMusic.Disabled = true;
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
@@ -332,7 +331,6 @@ namespace Vocaluxe.Screens
|
||||
CRecord.Stop();
|
||||
|
||||
_DelayTest.Reset();
|
||||
CBackgroundMusic.Disabled = false;
|
||||
}
|
||||
|
||||
private void _OnDeviceEvent()
|
||||
|
||||
@@ -124,8 +124,6 @@ namespace Vocaluxe.Screens
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
CBackgroundMusic.Disabled = false;
|
||||
|
||||
base.OnShow();
|
||||
//-1 --> Show average
|
||||
_Round = CGame.NumRounds > 1 ? -1 : 0;
|
||||
|
||||
@@ -413,7 +413,6 @@ namespace Vocaluxe.Screens
|
||||
public override void OnShowFinish()
|
||||
{
|
||||
base.OnShowFinish();
|
||||
CBackgroundMusic.Disabled = true;
|
||||
|
||||
CGame.Start();
|
||||
_LoadNextSong();
|
||||
|
||||
Reference in new issue
Block a user