Fixed aspect of avatars

This commit is contained in:
Florian Küpper committed 2017-10-08 12:40:59 +02:00
1 parent 41cf7a5ac2
commit df34766f35
4 files changed
+8

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@@ -125,6 +125,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]); _AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]);
_NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer])); _NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer]));
_AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]); _AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]);
_NextPlayerStatics[_NextPlayerStatics.Count - 1].Aspect = EAspect.Crop;
} }
_Statics[_StaticNextPlayer].Visible = false; _Statics[_StaticNextPlayer].Visible = false;
} }
@@ -98,6 +98,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_CreateFields(); _CreateFields();
_Buttons[_ButtonField].Visible = false; _Buttons[_ButtonField].Visible = false;
_Statics[_StaticAvatarT1].Aspect = EAspect.Crop;
_Statics[_StaticAvatarT2].Aspect = EAspect.Crop;
} }
public override bool HandleInput(SKeyEvent keyEvent) public override bool HandleInput(SKeyEvent keyEvent)
+3
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@@ -139,6 +139,9 @@ namespace Vocaluxe.Screens
_SetVisibility(); _SetVisibility();
_UpdateRatings(); _UpdateRatings();
_SlideShowBG.Visible = _UpdateBackground(); _SlideShowBG.Visible = _UpdateBackground();
for (int p = 0; p < CGame.NumPlayers; p++)
_Statics[_StaticAvatar[p, CGame.NumPlayers - 1]].Aspect = EAspect.Crop;
} }
public override bool UpdateGame() public override bool UpdateGame()
+1
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@@ -586,6 +586,7 @@ namespace VocaluxeLib.Menu
Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID), Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID),
Img = new CStatic(_PartyModeID) Img = new CStatic(_PartyModeID)
}; };
el.Img.Aspect = EAspect.Crop;
_VisibleElements.Add(el); _VisibleElements.Add(el);
} }
} }