Many cleanups according to ReSharper suggestions (Mostly redundant code)

Minor Bug fixes
This commit is contained in:
Flamefire committed 2013-04-20 02:19:56 +02:00
1 parent 9aa81b7ba2
commit dcbbc5caf3
96 files changed
+2702 -3322

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+5 -5
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@@ -152,8 +152,8 @@ namespace VocaluxeLib.Menu
string item = xmlPath + "/" + elementName;
_ThemeLoaded = true;
_ThemeLoaded &= xmlReader.GetValue(item + "/Skin", ref _Theme.TextureName, String.Empty);
_ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", ref _Theme.SelTextureName, String.Empty);
_ThemeLoaded &= xmlReader.GetValue(item + "/Skin", out _Theme.TextureName, String.Empty);
_ThemeLoaded &= xmlReader.GetValue(item + "/SkinSelected", out _Theme.SelTextureName, String.Empty);
_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/X", ref Rect.X);
_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/Y", ref Rect.Y);
@@ -161,7 +161,7 @@ namespace VocaluxeLib.Menu
_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/W", ref Rect.W);
_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/H", ref Rect.H);
if (xmlReader.GetValue(item + "/Color", ref _Theme.ColorName, String.Empty))
if (xmlReader.GetValue(item + "/Color", out _Theme.ColorName, String.Empty))
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.ColorName, skinIndex, out Color);
else
{
@@ -171,7 +171,7 @@ namespace VocaluxeLib.Menu
_ThemeLoaded &= xmlReader.TryGetFloatValue(item + "/A", ref Color.A);
}
if (xmlReader.GetValue(item + "/SColor", ref _Theme.SelColorName, String.Empty))
if (xmlReader.GetValue(item + "/SColor", out _Theme.SelColorName, String.Empty))
_ThemeLoaded &= CBase.Theme.GetColor(_Theme.SelColorName, skinIndex, out SelColor);
else
{
@@ -309,7 +309,7 @@ namespace VocaluxeLib.Menu
if (!Visible && CBase.Settings.GetGameState() != EGameState.EditTheme && !forceDraw)
return;
STexture texture = new STexture(-1);
STexture texture;
if (!Selected && !Pressed || !Enabled)
{