Improve background drawing
Don't convert to RectangleF for rescaling Add function for colored fitting of a texture in bounds Add DrawLine in IDrawing
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@@ -475,7 +475,7 @@ namespace VocaluxeLib.Menu
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CBase.Fonts.DrawTextReflection(_Text, Rect.H, Rect.X, Rect.Y, Z, color, ReflectionSpace, ReflectionHeight);
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if (Selected && (CBase.Settings.GetProgramState() == EProgramState.EditTheme))
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CBase.Drawing.DrawColor(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(Rect.X, Rect.Y, Rect.W, Rect.H, Z));
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CBase.Drawing.DrawRect(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(Rect.X, Rect.Y, Rect.W, Rect.H, Z));
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}
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public void Draw(float begin, float end)
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@@ -494,7 +494,7 @@ namespace VocaluxeLib.Menu
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}
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if (Selected && (CBase.Settings.GetProgramState() == EProgramState.EditTheme))
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CBase.Drawing.DrawColor(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(X, Y, Rect.W, Rect.H, Z));
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CBase.Drawing.DrawRect(new SColorF(0.5f, 1f, 0.5f, 0.5f), new SRectF(X, Y, Rect.W, Rect.H, Z));
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}
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public void DrawRelative(float rx, float ry, float reflectionHeight = 0f, float reflectionSpace = 0f, float rectHeight = 0f)
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