Rename LoadTextures to LoadSkin

(Its also Colors, not only textures!)
This commit is contained in:
Flamefire committed 2014-10-18 10:42:35 +02:00
1 parent 9a699f4cb5
commit d8cce13211
25 files changed
+176 -181

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+7 -7
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@@ -269,7 +269,7 @@ namespace VocaluxeLib.Menu
_ValueNames = new List<string>();
_ValuePartyModeIDs = new List<int>();
LoadTextures();
LoadSkin();
}
public bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader)
@@ -396,7 +396,7 @@ namespace VocaluxeLib.Menu
_Theme.SColor.Color = SelColor;
_Theme.TextColor.Color = TextColor;
_Theme.TextSColor.Color = SelTextColor;
LoadTextures();
LoadSkin();
}
return _ThemeLoaded;
}
@@ -691,9 +691,9 @@ namespace VocaluxeLib.Menu
return _Theme;
}
public void UnloadTextures() {}
public void UnloadSkin() {}
public void LoadTextures()
public void LoadSkin()
{
_Theme.Color.Get(_PartyModeID, out Color);
_Theme.SColor.Get(_PartyModeID, out SelColor);
@@ -715,10 +715,10 @@ namespace VocaluxeLib.Menu
MaxW = _Theme.TextMaxW;
}
public void ReloadTextures()
public void ReloadSkin()
{
UnloadTextures();
LoadTextures();
UnloadSkin();
LoadSkin();
}
public object Clone()