Rename LoadTextures to LoadSkin
(Its also Colors, not only textures!)
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@@ -387,7 +387,7 @@ namespace VocaluxeLib.Menu
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_NextSpawnTime = 0f;
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Visible = true;
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LoadTextures();
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LoadSkin();
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}
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public bool LoadTheme(string xmlPath, string elementName, CXMLReader xmlReader)
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@@ -421,7 +421,7 @@ namespace VocaluxeLib.Menu
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{
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_Theme.Name = elementName;
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_Theme.Color.Color = Color;
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LoadTextures();
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LoadSkin();
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}
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return _ThemeLoaded;
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}
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@@ -568,12 +568,12 @@ namespace VocaluxeLib.Menu
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}
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}
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public void UnloadTextures()
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public void UnloadSkin()
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{
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Texture = null;
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}
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public void LoadTextures()
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public void LoadSkin()
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{
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_Theme.Color.Get(_PartyModeID, out Color);
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@@ -583,10 +583,10 @@ namespace VocaluxeLib.Menu
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Rect = _Theme.Rect;
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}
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public void ReloadTextures()
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public void ReloadSkin()
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{
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UnloadTextures();
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LoadTextures();
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UnloadSkin();
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LoadSkin();
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}
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public SThemeParticleEffect GetTheme()
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