Rename LoadTextures to LoadSkin

(Its also Colors, not only textures!)
This commit is contained in:
Flamefire committed 2014-10-18 10:42:35 +02:00
1 parent 9a699f4cb5
commit d8cce13211
25 files changed
+176 -181

No files matched your search

+7 -7
View File
@@ -134,7 +134,7 @@ namespace VocaluxeLib.Menu
_VisibleProfiles = new List<int>();
_UsedProfiles = new List<int>();
LoadTextures();
LoadSkin();
}
public void Init()
@@ -206,7 +206,7 @@ namespace VocaluxeLib.Menu
_Theme.Name = elementName;
_Theme.Tiles.Name.Color.Color = _ColorNameTile;
_Theme.ColorEmptyTile.Color = _ColorEmptyTile;
LoadTextures();
LoadSkin();
}
return _ThemeLoaded;
}
@@ -422,9 +422,9 @@ namespace VocaluxeLib.Menu
return new CStatic(_PartyModeID);
}
public void UnloadTextures() {}
public void UnloadSkin() {}
public void LoadTextures()
public void LoadSkin()
{
_TextureEmptyTile = CBase.Themes.GetSkinTexture(_Theme.SkinEmptyTile, _PartyModeID);
_TextureTileSelected = CBase.Themes.GetSkinTexture(_Theme.SkinTileSelected, _PartyModeID);
@@ -435,10 +435,10 @@ namespace VocaluxeLib.Menu
Rect = _Theme.Rect;
}
public void ReloadTextures()
public void ReloadSkin()
{
UnloadTextures();
LoadTextures();
UnloadSkin();
LoadSkin();
_PrepareTiles();
}