Bugfixes for CDataBase/COpenGL

Changed dynamic song loading to not use a thread as it was not threadsafe before
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Flamefire committed 2013-02-26 18:22:18 +01:00
1 parent bd3f51b17e
commit d2f8af880e
4 files changed
+45 -42

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@@ -324,7 +324,7 @@ namespace Vocaluxe.Base
CInput.Update();
if (CConfig.CoverLoading == ECoverLoading.TR_CONFIG_COVERLOADING_DYNAMIC && _CurrentScreen != EScreens.ScreenSing)
CSongs.LoadCover();
CSongs.LoadCover(30, 1);
if (CSettings.GameState != EGameState.EditTheme)
{