some small code changes in Playlist/CPlaylist.cs, no new functions
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1 parent
c5fae33c4f
commit
d1d2593946
1 file changed
+25
-23
@@ -5,8 +5,9 @@ using System.Text;
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using System.Xml;
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using System.Xml;
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using System.Xml.XPath;
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using System.Xml.XPath;
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using Vocaluxe.Lib.Song;
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using Vocaluxe.Base;
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using Vocaluxe.Base;
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using Vocaluxe.GameModes;
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using Vocaluxe.Lib.Song;
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namespace Vocaluxe.Lib.Playlist
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namespace Vocaluxe.Lib.Playlist
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@@ -14,17 +15,17 @@ namespace Vocaluxe.Lib.Playlist
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public class CPlaylistSong
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public class CPlaylistSong
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{
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{
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public int SongID;
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public int SongID;
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public GameModes.EGameMode gm;
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public EGameMode GameMode;
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public CPlaylistSong(int SongID, GameModes.EGameMode gm)
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public CPlaylistSong(int SongID, EGameMode gm)
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{
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{
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this.SongID = SongID;
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this.SongID = SongID;
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this.gm = gm;
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this.GameMode = gm;
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}
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}
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public CPlaylistSong()
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public CPlaylistSong()
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{
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{
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gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL;
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GameMode = EGameMode.TR_GAMEMODE_NORMAL;
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}
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}
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}
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}
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@@ -108,21 +109,19 @@ namespace Vocaluxe.Lib.Playlist
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writer.WriteStartElement("Songs");
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writer.WriteStartElement("Songs");
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for (i = 0; i < Songs.Count; i++)
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for (i = 0; i < Songs.Count; i++)
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{
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{
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CSong[] songs = CSongs.AllSongs;
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CSong song = CSongs.GetSong(Songs[i].SongID);
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CSong song = new CSong();
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if (song != null)
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for (int s = 0; i <= songs.Length; s++)
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{
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{
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if (songs[s].ID == Songs[i].SongID)
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writer.WriteStartElement("Song" + (i + 1).ToString());
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{
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writer.WriteElementString("Artist", song.Artist);
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song = songs[s];
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writer.WriteElementString("Title", song.Title);
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break;
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writer.WriteElementString("GameMode", Enum.GetName(typeof(EGameMode), Songs[i].GameMode));
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}
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writer.WriteEndElement();
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}
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else
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{
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CLog.LogError("Playlist.SavePlaylist(): Can't find Song. This should never happen!");
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}
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}
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writer.WriteStartElement("Song" + (i + 1).ToString());
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writer.WriteElementString("Artist", song.Artist);
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writer.WriteElementString("Title", song.Title);
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writer.WriteElementString("GameMode", Enum.GetName(typeof(GameModes.EGameMode), Songs[i].gm));
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writer.WriteEndElement();
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}
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}
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writer.WriteEndElement();
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writer.WriteEndElement();
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@@ -169,15 +168,16 @@ namespace Vocaluxe.Lib.Playlist
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List<string> songs = CHelper.GetValuesFromXML("Songs", navigator);
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List<string> songs = CHelper.GetValuesFromXML("Songs", navigator);
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string artist = String.Empty;
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string artist = String.Empty;
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string title = String.Empty;
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string title = String.Empty;
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GameModes.EGameMode gm = GameModes.EGameMode.TR_GAMEMODE_NORMAL;
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EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL;
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for (int i = 0; i < songs.Count; i++)
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for (int i = 0; i < songs.Count; i++)
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{
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{
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CHelper.GetValueFromXML("//root/Songs/" + songs[i] + "/Artist", navigator, ref artist, String.Empty);
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CHelper.GetValueFromXML("//root/Songs/" + songs[i] + "/Artist", navigator, ref artist, String.Empty);
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CHelper.GetValueFromXML("//root/Songs/" + songs[i] + "/Title", navigator, ref title, String.Empty);
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CHelper.GetValueFromXML("//root/Songs/" + songs[i] + "/Title", navigator, ref title, String.Empty);
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CHelper.TryGetEnumValueFromXML<GameModes.EGameMode>("//root/Songs/" + songs[i] + "/GameMode", navigator, ref gm);
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CHelper.TryGetEnumValueFromXML<EGameMode>("//root/Songs/" + songs[i] + "/GameMode", navigator, ref gm);
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CPlaylistSong song = new CPlaylistSong();
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CPlaylistSong song = new CPlaylistSong();
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song.SongID = -1;
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CSong[] AllSongs = CSongs.AllSongs;
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CSong[] AllSongs = CSongs.AllSongs;
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for (int s = 0; s < AllSongs.Length; s++)
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for (int s = 0; s < AllSongs.Length; s++)
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@@ -189,9 +189,11 @@ namespace Vocaluxe.Lib.Playlist
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}
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}
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}
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}
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song.gm = gm;
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if (song.SongID != -1)
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{
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Songs.Add(song);
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song.GameMode = gm;
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Songs.Add(song);
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}
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}
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}
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}
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}
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else
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else
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