Removed unused method overrides

renamed some parameter casings
This commit is contained in:
Flamefire committed 2013-03-22 22:16:51 +01:00
1 parent 36847b88ab
commit d047b12415
32 files changed
+349 -404

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+21 -21
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@@ -589,64 +589,64 @@ namespace VocaluxeLib.Menu
#endregion ElementHandler
#region MenuHandler
public virtual bool HandleInput(KeyEvent KeyEvent)
public virtual bool HandleInput(KeyEvent keyEvent)
{
if (!CBase.Settings.IsTabNavigation())
{
if (KeyEvent.Key == Keys.Left)
if (keyEvent.Key == Keys.Left)
{
if (_Interactions.Count > 0 && _Interactions[_Selection].Type == EType.TSelectSlide && KeyEvent.Mod != EModifier.Shift)
KeyEvent.Handled = PrevElement();
if (_Interactions.Count > 0 && _Interactions[_Selection].Type == EType.TSelectSlide && keyEvent.Mod != EModifier.Shift)
keyEvent.Handled = PrevElement();
else
KeyEvent.Handled = _NextInteraction(KeyEvent);
keyEvent.Handled = _NextInteraction(keyEvent);
}
if (KeyEvent.Key == Keys.Right)
if (keyEvent.Key == Keys.Right)
{
if (_Interactions.Count > 0 && _Interactions[_Selection].Type == EType.TSelectSlide && KeyEvent.Mod != EModifier.Shift)
KeyEvent.Handled = NextElement();
if (_Interactions.Count > 0 && _Interactions[_Selection].Type == EType.TSelectSlide && keyEvent.Mod != EModifier.Shift)
keyEvent.Handled = NextElement();
else
KeyEvent.Handled = _NextInteraction(KeyEvent);
keyEvent.Handled = _NextInteraction(keyEvent);
}
if (KeyEvent.Key == Keys.Up || KeyEvent.Key == Keys.Down)
KeyEvent.Handled = _NextInteraction(KeyEvent);
if (keyEvent.Key == Keys.Up || keyEvent.Key == Keys.Down)
keyEvent.Handled = _NextInteraction(keyEvent);
}
else
{
if (KeyEvent.Key == Keys.Tab)
if (keyEvent.Key == Keys.Tab)
{
if (KeyEvent.Mod == EModifier.Shift)
if (keyEvent.Mod == EModifier.Shift)
PrevInteraction();
else
NextInteraction();
}
if (KeyEvent.Key == Keys.Left)
if (keyEvent.Key == Keys.Left)
PrevElement();
if (KeyEvent.Key == Keys.Right)
if (keyEvent.Key == Keys.Right)
NextElement();
}
return true;
}
public virtual bool HandleMouse(MouseEvent MouseEvent)
public virtual bool HandleMouse(MouseEvent mouseEvent)
{
int selection = _Selection;
ProcessMouseMove(MouseEvent.X, MouseEvent.Y);
ProcessMouseMove(mouseEvent.X, mouseEvent.Y);
if (selection != _Selection)
{
_UnsetHighlighted(selection);
_SetHighlighted(_Selection);
}
if (MouseEvent.LB)
ProcessMouseClick(MouseEvent.X, MouseEvent.Y);
if (mouseEvent.LB)
ProcessMouseClick(mouseEvent.X, mouseEvent.Y);
_PrevMouseX = MouseEvent.X;
_PrevMouseY = MouseEvent.Y;
_PrevMouseX = mouseEvent.X;
_PrevMouseY = mouseEvent.Y;
return true;
}