Changed string comparisons to easier != "" syntax

This commit is contained in:
Flamefire committed 2013-04-23 14:52:51 +02:00
1 parent 1540be9120
commit cf39a4b107
74 files changed
+318 -338

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@@ -353,7 +353,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
_Texts[_TextFinishMessage].Color = CBase.Theme.GetPlayerColor(winner);
_Texts[_TextFinishMessage].Text = CBase.Language.Translate("TR_SCREENMAIN_WINNER", _PartyModeID) + " " + CBase.Language.Translate("TR_TEAM", _PartyModeID) + " " +
winner;
winner;
}
else
{
@@ -607,7 +607,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
_Texts[_TextTeamChoosing].Color = CBase.Theme.GetPlayerColor(_GameData.Team + 1);
_Texts[_TextTeamChoosing].Text = CBase.Language.Translate("TR_TEAM", _PartyModeID) + " " + (_GameData.Team + 1) + "! " +
CBase.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", _PartyModeID);
CBase.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", _PartyModeID);
if (_Status == EStatus.JokerRetry || _Status == EStatus.FieldChoosing)
_Texts[_TextTeamChoosing].Visible = true;
else