Merge pull request #326 from flokuep/0.4.0-fixes

Small fixes
This commit is contained in:
Florian Küpper authored and GitHub committed 2017-10-30 18:29:06 +01:00
commit ceaa77ffe7
6 files changed
+35 -31

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@@ -125,6 +125,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]); _AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]);
_NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer])); _NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer]));
_AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]); _AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]);
_NextPlayerStatics[_NextPlayerStatics.Count - 1].Aspect = EAspect.Crop;
} }
_Statics[_StaticNextPlayer].Visible = false; _Statics[_StaticNextPlayer].Visible = false;
} }
@@ -98,6 +98,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_CreateFields(); _CreateFields();
_Buttons[_ButtonField].Visible = false; _Buttons[_ButtonField].Visible = false;
_Statics[_StaticAvatarT1].Aspect = EAspect.Crop;
_Statics[_StaticAvatarT2].Aspect = EAspect.Crop;
} }
public override bool HandleInput(SKeyEvent keyEvent) public override bool HandleInput(SKeyEvent keyEvent)
+3
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@@ -139,6 +139,9 @@ namespace Vocaluxe.Screens
_SetVisibility(); _SetVisibility();
_UpdateRatings(); _UpdateRatings();
_SlideShowBG.Visible = _UpdateBackground(); _SlideShowBG.Visible = _UpdateBackground();
for (int p = 0; p < CGame.NumPlayers; p++)
_Statics[_StaticAvatar[p, CGame.NumPlayers - 1]].Aspect = EAspect.Crop;
} }
public override bool UpdateGame() public override bool UpdateGame()
+26 -30
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@@ -201,8 +201,6 @@ namespace Vocaluxe.Screens
CConfig.Config.Theme.PlayerInfo = (EPlayerInfo)mode; CConfig.Config.Theme.PlayerInfo = (EPlayerInfo)mode;
CConfig.SaveConfig(); CConfig.SaveConfig();
_SetVisibility(); _SetVisibility();
if (CGame.GetSong() != null)
_SetDuetLyricsVisibility(CGame.GetSong().IsDuet); //make sure duet lyrics remain visible
break; break;
case Keys.S: case Keys.S:
@@ -596,7 +594,6 @@ namespace Vocaluxe.Screens
_DynamicLyricsTop = true; _DynamicLyricsTop = true;
} }
_SetDuetLyricsVisibility(song.IsDuet);
_SetNormalLyricsVisibility(); _SetNormalLyricsVisibility();
_TimerSongText.Reset(); _TimerSongText.Reset();
@@ -609,37 +606,36 @@ namespace Vocaluxe.Screens
_StartSong(); _StartSong();
} }
private void _SetDuetLyricsVisibility(bool isDuet)
{
_Statics[_StaticLyricsDuet].Visible = isDuet;
_Lyrics[_LyricMainDuet].Visible = isDuet;
_Lyrics[_LyricSubDuet].Visible = isDuet;
if (isDuet)
{
_Lyrics[_LyricMainTop].Visible = false;
_Lyrics[_LyricSubTop].Visible = false;
_Statics[_StaticLyricsTop].Visible = false;
}
else
{
bool lyricsOnTop = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP
|| CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsTop);
_Lyrics[_LyricMainTop].Visible = lyricsOnTop;
_Lyrics[_LyricSubTop].Visible = lyricsOnTop;
_Statics[_StaticLyricsTop].Visible = lyricsOnTop;
}
}
private void _SetNormalLyricsVisibility() private void _SetNormalLyricsVisibility()
{ {
bool visible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM bool bottomLyricsVisible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM
|| CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH || CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsBottom); || (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsBottom);
_Lyrics[_LyricMain].Visible = visible;
_Lyrics[_LyricSub].Visible = visible; bool topLyricsVisible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP
_Statics[_StaticLyrics].Visible = visible; || CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsTop);
bool duetLyricsVisible = false;
if (CGame.GetSong() != null && CGame.GetSong().IsDuet)
{
bottomLyricsVisible = true;
topLyricsVisible = false;
duetLyricsVisible = true;
}
_Lyrics[_LyricMain].Visible = bottomLyricsVisible;
_Lyrics[_LyricSub].Visible = bottomLyricsVisible;
_Statics[_StaticLyrics].Visible = bottomLyricsVisible;
_Lyrics[_LyricMainTop].Visible = topLyricsVisible;
_Lyrics[_LyricSubTop].Visible = topLyricsVisible;
_Statics[_StaticLyricsTop].Visible = topLyricsVisible;
_Lyrics[_LyricMainDuet].Visible = duetLyricsVisible;
_Lyrics[_LyricSubDuet].Visible = duetLyricsVisible;
_Statics[_StaticLyricsDuet].Visible = duetLyricsVisible;
} }
private void _StartSong() private void _StartSong()
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@@ -586,6 +586,7 @@ namespace VocaluxeLib.Menu
Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID), Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID),
Img = new CStatic(_PartyModeID) Img = new CStatic(_PartyModeID)
}; };
el.Img.Aspect = EAspect.Crop;
_VisibleElements.Add(el); _VisibleElements.Add(el);
} }
} }
+1 -1
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@@ -67,7 +67,7 @@ namespace VocaluxeLib.Profile
{ {
Avatar = CBase.Profiles.GetAvatarByFilename(value); Avatar = CBase.Profiles.GetAvatarByFilename(value);
if (Avatar == null) if (Avatar == null)
throw new Exception("Avatar '" + value + "' not found"); CBase.Log.LogError("Avatar '" + value + "' not found");
} }
} }