Auto cleanup of party modes

This commit is contained in:
Flamefire committed 2013-03-22 20:55:59 +01:00
1 parent 91e6d4901b
commit cd62c3cd88
16 files changed
+497 -595

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@@ -5,15 +5,15 @@ namespace VocaluxeLib.PartyModes.Challenge
{
public class ChallengeRounds
{
private Random _Rand;
private int _NumPlayer;
private readonly Random _Rand;
private readonly int _NumPlayer;
public List<Combination> Rounds;
public ChallengeRounds(int NumRounds, int NumPlayer, int NumPlayerAtOnce)
{
Rounds = new List<Combination>();
_Rand = new Random(System.DateTime.Now.Millisecond);
_Rand = new Random(DateTime.Now.Millisecond);
if (NumPlayerAtOnce < 1 || NumRounds < 1 || NumPlayer == 0)
_NumPlayer = 0;
@@ -38,26 +38,19 @@ namespace VocaluxeLib.PartyModes.Challenge
Rounds.Add(Combinations.GetNextCombination(null));
for (int i = 1; i < NumRounds; i++)
{
Rounds.Add(Combinations.GetNextCombination(GetPlayerDemand(i)));
}
}
private List<int> GetPlayerDemand(int RoundIndex)
{
List<int> NumPlayed = new List<int>(_NumPlayer);
for (int i = 0; i < _NumPlayer; i++)
{
NumPlayed.Add(0);
}
for (int i = 0; i < RoundIndex; i++)
{
foreach (int PlayerIndex in Rounds[i].Player)
{
NumPlayed[PlayerIndex]++;
}
}
int max = 0;
@@ -92,7 +85,6 @@ namespace VocaluxeLib.PartyModes.Challenge
}
else
last.Add(i);
}
}
@@ -126,17 +118,17 @@ namespace VocaluxeLib.PartyModes.Challenge
class Combinations
{
private List<Combination> _Combs;
private Random _Rand;
private int _NumPlayer;
private int _NumMics;
private readonly List<Combination> _Combs;
private readonly Random _Rand;
private readonly int _NumPlayer;
private readonly int _NumMics;
public Combinations(int NumPlayer, int NumMics, Random Rand)
{
_Combs = new List<Combination>();
_NumMics = NumMics;
_NumPlayer = NumPlayer;
_Rand = Rand;
_Rand = Rand;
}
public Combination GetNextCombination(List<int> PlayerNrDemand)
@@ -147,9 +139,7 @@ namespace VocaluxeLib.PartyModes.Challenge
Combination combs = new Combination();
if (_NumPlayer == _NumMics)
{
return _Combs[0];
}
//filter against PlayerNrDemand
List<Combination> combsFiltered = new List<Combination>();
@@ -176,18 +166,14 @@ namespace VocaluxeLib.PartyModes.Challenge
if (combsFiltered.Count == 0)
{
for (int i = 0; i < _Combs.Count; i++)
{
combsFiltered.Add(_Combs[i]);
}
}
int num = combsFiltered.Count;
int rand = _Rand.Next(num);
Combination c = new Combination();
for (int i = 0; i < combsFiltered[rand].Player.Count; i++)
{
c.Player.Add(combsFiltered[rand].Player[i]);
}
_Combs.Remove(combsFiltered[rand]);
return combsFiltered[rand];
@@ -206,9 +192,7 @@ namespace VocaluxeLib.PartyModes.Challenge
for (int j = 0; j < _NumPlayer; j++)
{
if ((i & (1 << j)) > 0)
{
c.Player.Add(j);
}
}
if (c.Player.Count == _NumMics)
@@ -240,9 +224,7 @@ namespace VocaluxeLib.PartyModes.Challenge
{
bool result = true;
foreach (int p in PlayerIndices)
{
result &= IsAvailable(p);
}
return result;
}
@@ -250,10 +232,8 @@ namespace VocaluxeLib.PartyModes.Challenge
{
bool result = false;
foreach (int p in PlayerIndices)
{
result |= IsAvailable(p);
}
return result;
}
}
}
}
Binary file not shown.
@@ -7,30 +7,29 @@ namespace VocaluxeLib.PartyModes.Challenge
public class PartyScreenChallengeConfig : CMenuParty
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion { get { return 1; } }
protected override int _ScreenVersion
{
get { return 1; }
}
const string SelectSlideNumPlayers = "SelectSlideNumPlayers";
const string SelectSlideNumMics = "SelectSlideNumMics";
const string SelectSlideNumRounds = "SelectSlideNumRounds";
const string ButtonNext = "ButtonNext";
const string ButtonBack = "ButtonBack";
private const string SelectSlideNumPlayers = "SelectSlideNumPlayers";
private const string SelectSlideNumMics = "SelectSlideNumMics";
private const string SelectSlideNumRounds = "SelectSlideNumRounds";
private const string ButtonNext = "ButtonNext";
private const string ButtonBack = "ButtonBack";
private int _MaxNumMics = 2;
private int _MaxNumRounds = 100;
private int _RoundSteps = 1;
DataFromScreen Data;
public PartyScreenChallengeConfig()
{
}
private DataFromScreen Data;
public override void Init()
{
base.Init();
_ThemeSelectSlides = new string[] { SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds };
_ThemeButtons = new string[] { ButtonNext, ButtonBack };
_ThemeSelectSlides = new[] {SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds};
_ThemeButtons = new[] {ButtonNext, ButtonBack};
Data = new DataFromScreen();
FromScreenConfig config = new FromScreenConfig();
@@ -42,7 +41,7 @@ namespace VocaluxeLib.PartyModes.Challenge
public override void LoadTheme(string XmlPath)
{
base.LoadTheme(XmlPath);
base.LoadTheme(XmlPath);
}
public override void DataToScreen(object ReceivedData)
@@ -58,19 +57,16 @@ namespace VocaluxeLib.PartyModes.Challenge
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);;
CBase.Log.LogError("Error in party mode screen challenge config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
;
}
}
public override bool HandleInput(KeyEvent KeyEvent)
{
base.HandleInput(KeyEvent);
if (KeyEvent.KeyPressed)
{
}
if (KeyEvent.KeyPressed) {}
else
{
switch (KeyEvent.Key)
@@ -117,9 +113,7 @@ namespace VocaluxeLib.PartyModes.Challenge
}
if (MouseEvent.RB)
{
Back();
}
return true;
}
@@ -153,15 +147,13 @@ namespace VocaluxeLib.PartyModes.Challenge
// build num player slide (min player ... max player);
SelectSlides[SelectSlideNumPlayers].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
{
SelectSlides[SelectSlideNumPlayers].AddValue(i.ToString());
}
SelectSlides[SelectSlideNumPlayers].Selection = Data.ScreenConfig.NumPlayer - _PartyMode.GetMinPlayer();
UpdateMicsAtOnce();
SetRoundSteps();
UpdateSlideRounds();
}
}
private void UpdateSlides()
{
@@ -178,13 +170,11 @@ namespace VocaluxeLib.PartyModes.Challenge
{
int num = CHelper.nCk(Data.ScreenConfig.NumPlayer, Data.ScreenConfig.NumPlayerAtOnce);
while (num > _MaxNumRounds)
{
num -= _RoundSteps;
}
Data.ScreenConfig.NumRounds = num;
}
UpdateSlideRounds();
UpdateSlideRounds();
}
private void UpdateMicsAtOnce()
@@ -200,9 +190,7 @@ namespace VocaluxeLib.PartyModes.Challenge
// build mics at once slide
SelectSlides[SelectSlideNumMics].Clear();
for (int i = 1; i <= MaxNum; i++)
{
SelectSlides[SelectSlideNumMics].AddValue(i.ToString());
}
SelectSlides[SelectSlideNumMics].Selection = Data.ScreenConfig.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
}
@@ -211,9 +199,7 @@ namespace VocaluxeLib.PartyModes.Challenge
// build num rounds slide
SelectSlides[SelectSlideNumRounds].Clear();
for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
{
SelectSlides[SelectSlideNumRounds].AddValue(i.ToString());
}
SelectSlides[SelectSlideNumRounds].Selection = Data.ScreenConfig.NumRounds / _RoundSteps - 1;
}
@@ -231,7 +217,7 @@ namespace VocaluxeLib.PartyModes.Challenge
if (mod == 0)
_RoundSteps = res;
else
_RoundSteps = Data.ScreenConfig.NumPlayer;
_RoundSteps = Data.ScreenConfig.NumPlayer;
}
private void Back()
@@ -244,4 +230,4 @@ namespace VocaluxeLib.PartyModes.Challenge
_PartyMode.DataFromScreen(ThemeName, Data);
}
}
}
}
@@ -22,41 +22,43 @@ namespace VocaluxeLib.PartyModes.Challenge
public List<CText> TextScores;
}
public class PartyScreenChallengeMain : CMenuParty
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion { get { return 1; } }
protected override int _ScreenVersion
{
get { return 1; }
}
const string TextPosition = "TextPosition";
const string TextPlayerName = "TextPlayerName";
const string TextNumPlayed = "TextNumPlayed";
const string TextWon = "TextWon";
const string TextSingPoints = "TextSingPoints";
const string TextGamePoints = "TextGamePoints";
const string TextNextPlayer = "TextNextPlayer";
const string TextPopupReallyExit = "TextPopupReallyExit";
const string TextRoundPlayer = "TextRoundPlayer";
const string TextRoundScore = "TextRoundScore";
const string TextRoundNumber = "TextRoundNumber";
const string TextFinishMessage = "TextFinishMessage";
const string TextFinishPlayerWin = "TextFinishPlayerWin";
const string TextNextPlayerMessage = "TextNextPlayerMessage";
private const string TextPosition = "TextPosition";
private const string TextPlayerName = "TextPlayerName";
private const string TextNumPlayed = "TextNumPlayed";
private const string TextWon = "TextWon";
private const string TextSingPoints = "TextSingPoints";
private const string TextGamePoints = "TextGamePoints";
private const string TextNextPlayer = "TextNextPlayer";
private const string TextPopupReallyExit = "TextPopupReallyExit";
private const string TextRoundPlayer = "TextRoundPlayer";
private const string TextRoundScore = "TextRoundScore";
private const string TextRoundNumber = "TextRoundNumber";
private const string TextFinishMessage = "TextFinishMessage";
private const string TextFinishPlayerWin = "TextFinishPlayerWin";
private const string TextNextPlayerMessage = "TextNextPlayerMessage";
const string ButtonNextRound = "ButtonNextRound";
const string ButtonBack = "ButtonBack";
const string ButtonExit = "ButtonExit";
const string ButtonPopupYes = "ButtonPopupYes";
const string ButtonPopupNo = "ButtonPopupNo";
const string ButtonPlayerScrollUp = "ButtonPlayerScrollUp";
const string ButtonPlayerScrollDown = "ButtonPlayerScrollDown";
const string ButtonRoundsScrollUp = "ButtonRoundsScrollUp";
const string ButtonRoundsScrollDown = "ButtonRoundsScrollDown";
private const string ButtonNextRound = "ButtonNextRound";
private const string ButtonBack = "ButtonBack";
private const string ButtonExit = "ButtonExit";
private const string ButtonPopupYes = "ButtonPopupYes";
private const string ButtonPopupNo = "ButtonPopupNo";
private const string ButtonPlayerScrollUp = "ButtonPlayerScrollUp";
private const string ButtonPlayerScrollDown = "ButtonPlayerScrollDown";
private const string ButtonRoundsScrollUp = "ButtonRoundsScrollUp";
private const string ButtonRoundsScrollDown = "ButtonRoundsScrollDown";
const string StaticPopupBG = "StaticPopupBG";
const string StaticNextPlayer = "StaticNextPlayer";
private const string StaticPopupBG = "StaticPopupBG";
private const string StaticNextPlayer = "StaticNextPlayer";
private bool ExitPopupVisible = false;
private bool ExitPopupVisible;
private DataFromScreen Data;
private DataToScreenMain GameState;
@@ -68,8 +70,8 @@ namespace VocaluxeLib.PartyModes.Challenge
private SRectF RoundsTableScrollArea;
private SRectF PlayerTableScrollArea;
private int RoundsTableOffset = 0;
private int PlayerTableOffset = 0;
private int RoundsTableOffset;
private int PlayerTableOffset;
private int NumPlayerVisible = 10;
private int NumRoundsVisible = 3;
@@ -83,14 +85,19 @@ namespace VocaluxeLib.PartyModes.Challenge
{
base.Init();
_ThemeTexts = new string[] { TextPosition, TextPlayerName, TextNumPlayed, TextWon, TextSingPoints, TextGamePoints, TextNextPlayer, TextPopupReallyExit, TextRoundNumber, TextRoundPlayer, TextRoundScore, TextFinishMessage, TextFinishPlayerWin, TextNextPlayerMessage };
_ThemeButtons = new string[] { ButtonNextRound, ButtonBack, ButtonExit, ButtonPopupYes, ButtonPopupNo, ButtonPlayerScrollDown, ButtonPlayerScrollUp, ButtonRoundsScrollDown, ButtonRoundsScrollUp };
_ThemeStatics = new string[] { StaticPopupBG, StaticNextPlayer };
_ThemeTexts = new[]
{
TextPosition, TextPlayerName, TextNumPlayed, TextWon, TextSingPoints, TextGamePoints, TextNextPlayer, TextPopupReallyExit, TextRoundNumber, TextRoundPlayer,
TextRoundScore, TextFinishMessage, TextFinishPlayerWin, TextNextPlayerMessage
};
_ThemeButtons = new[]
{ButtonNextRound, ButtonBack, ButtonExit, ButtonPopupYes, ButtonPopupNo, ButtonPlayerScrollDown, ButtonPlayerScrollUp, ButtonRoundsScrollDown, ButtonRoundsScrollUp};
_ThemeStatics = new[] {StaticPopupBG, StaticNextPlayer};
}
public override void LoadTheme(string XmlPath)
{
base.LoadTheme(XmlPath);
base.LoadTheme(XmlPath);
GameState = new DataToScreenMain();
BuildPlayerTable();
@@ -118,19 +125,16 @@ namespace VocaluxeLib.PartyModes.Challenge
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge main. Can't cast received data from game mode " + ThemeName + ". " + e.Message); ;
CBase.Log.LogError("Error in party mode screen challenge main. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
;
}
}
public override bool HandleInput(KeyEvent KeyEvent)
{
base.HandleInput(KeyEvent);
if (KeyEvent.KeyPressed)
{
}
if (KeyEvent.KeyPressed) {}
else
{
switch (KeyEvent.Key)
@@ -138,10 +142,12 @@ namespace VocaluxeLib.PartyModes.Challenge
case Keys.Back:
case Keys.Escape:
if (!ExitPopupVisible)
{
if (GameState.CurrentRoundNr == 1)
Back();
else
ShowPopup(true);
}
else
ShowPopup(false);
break;
@@ -212,19 +218,21 @@ namespace VocaluxeLib.PartyModes.Challenge
if (MouseEvent.RB)
{
if (!ExitPopupVisible)
{
if (GameState.CurrentRoundNr == 1)
Back();
else
ShowPopup(true);
}
else
ShowPopup(false);
}
if (MouseEvent.Wheel != 0)
{
if(CHelper.IsInBounds(RoundsTableScrollArea, MouseEvent))
if (CHelper.IsInBounds(RoundsTableScrollArea, MouseEvent))
ScrollRoundsTable(MouseEvent.Wheel);
if(CHelper.IsInBounds(PlayerTableScrollArea, MouseEvent))
if (CHelper.IsInBounds(PlayerTableScrollArea, MouseEvent))
ScrollPlayerTable(MouseEvent.Wheel);
}
@@ -322,7 +330,7 @@ namespace VocaluxeLib.PartyModes.Challenge
private void UpdateNextPlayerPositions()
{
float x = CBase.Settings.GetRenderW()/2 - ((GameState.NumPlayerAtOnce * Statics[StaticNextPlayer].Rect.W) + ((GameState.NumPlayerAtOnce-1) * 15))/2;
float x = CBase.Settings.GetRenderW() / 2 - ((GameState.NumPlayerAtOnce * Statics[StaticNextPlayer].Rect.W) + ((GameState.NumPlayerAtOnce - 1) * 15)) / 2;
float static_y = 590;
float text_y = 550;
for (int i = 0; i < GameState.NumPlayerAtOnce; i++)
@@ -446,7 +454,8 @@ namespace VocaluxeLib.PartyModes.Challenge
for (int column = row * NumPlayerInOneRow; column < num; column++)
{
//Player
float _x = x + 15 + (CBase.Settings.GetRenderW() - Texts[TextRoundNumber].X - 20) / NumPlayerInThisRow * (column - row * NumPlayerInOneRow) + ((CBase.Settings.GetRenderW() - Texts[TextRoundNumber].X - 20) / NumPlayerInThisRow) / 2;
float _x = x + 15 + (CBase.Settings.GetRenderW() - Texts[TextRoundNumber].X - 20) / NumPlayerInThisRow * (column - row * NumPlayerInOneRow) +
((CBase.Settings.GetRenderW() - Texts[TextRoundNumber].X - 20) / NumPlayerInThisRow) / 2;
float maxw = ((CBase.Settings.GetRenderW() - Texts[TextRoundNumber].X - 20) / NumPlayerInThisRow) / 2 - 5;
RoundsTable[round].TextPlayer[column].X = _x;
RoundsTable[round].TextPlayer[column].Y = y;
@@ -469,7 +478,7 @@ namespace VocaluxeLib.PartyModes.Challenge
SProfile[] profile = CBase.Profiles.GetProfiles();
for (int i = 0; i < RoundsTable.Count; i++)
{
for(int p = 0; p < RoundsTable[i].TextPlayer.Count; p++)
for (int p = 0; p < RoundsTable[i].TextPlayer.Count; p++)
{
if (GameState.Combs.Count > i + RoundsTableOffset && GameState.Combs[i + RoundsTableOffset].Player.Count > p)
{
@@ -497,7 +506,7 @@ namespace VocaluxeLib.PartyModes.Challenge
{
RoundsTable[i].TextPlayer[p].Visible = false;
RoundsTable[i].TextScores[p].Visible = false;
}
}
}
}
@@ -566,7 +575,7 @@ namespace VocaluxeLib.PartyModes.Challenge
{
TableRow row = PlayerTable[i];
if (i+PlayerTableOffset < GameState.ResultTable.Count)
if (i + PlayerTableOffset < GameState.ResultTable.Count)
{
row.Pos.Visible = true;
row.Name.Visible = true;
@@ -576,11 +585,11 @@ namespace VocaluxeLib.PartyModes.Challenge
row.GamePoints.Visible = true;
row.Pos.Text = GameState.ResultTable[i + PlayerTableOffset].Position.ToString() + ".";
row.Name.Text = profiles[GameState.ResultTable[i+PlayerTableOffset].PlayerID].PlayerName;
row.Rounds.Text = GameState.ResultTable[i+PlayerTableOffset].NumRounds.ToString();
row.Won.Text = GameState.ResultTable[i+PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = GameState.ResultTable[i+PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = GameState.ResultTable[i+PlayerTableOffset].NumGamePoints.ToString();
row.Name.Text = profiles[GameState.ResultTable[i + PlayerTableOffset].PlayerID].PlayerName;
row.Rounds.Text = GameState.ResultTable[i + PlayerTableOffset].NumRounds.ToString();
row.Won.Text = GameState.ResultTable[i + PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = GameState.ResultTable[i + PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = GameState.ResultTable[i + PlayerTableOffset].NumGamePoints.ToString();
}
else
{
@@ -649,4 +658,4 @@ namespace VocaluxeLib.PartyModes.Challenge
return s;
}
}
}
}
@@ -8,12 +8,15 @@ namespace VocaluxeLib.PartyModes.Challenge
public class PartyScreenChallengeNames : CMenuParty
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion { get { return 1; } }
protected override int _ScreenVersion
{
get { return 1; }
}
const string ButtonNext = "ButtonNext";
const string ButtonBack = "ButtonBack";
const string ButtonPlayerDestination = "ButtonPlayerDestination";
const string ButtonPlayerChoose = "ButtonPlayerChoose";
private const string ButtonNext = "ButtonNext";
private const string ButtonBack = "ButtonBack";
private const string ButtonPlayerDestination = "ButtonPlayerDestination";
private const string ButtonPlayerChoose = "ButtonPlayerChoose";
private List<CPlayerChooseButton> PlayerChooseButtons;
private List<CButton> PlayerDestinationButtons;
@@ -35,14 +38,14 @@ namespace VocaluxeLib.PartyModes.Challenge
private int PlayerChooseButtonsOffset = 0;
private CStatic chooseAvatarStatic;
private bool SelectingMouseActive = false;
private int OldMouseX = 0;
private int OldMouseY = 0;
private bool SelectingMouseActive;
private int OldMouseX;
private int OldMouseY;
private int SelectedPlayerNr = -1;
private bool ButtonsAdded = false;
private bool ButtonsAdded;
private int NumPlayer = 4;
private DataFromScreen Data;
private class CPlayerChooseButton
@@ -51,10 +54,6 @@ namespace VocaluxeLib.PartyModes.Challenge
public int ProfileID;
}
public PartyScreenChallengeNames()
{
}
public override void Init()
{
base.Init();
@@ -67,7 +66,7 @@ namespace VocaluxeLib.PartyModes.Challenge
Data.ScreenNames.ProfileIDs = new List<int>();
List<string> buttons = new List<string>();
_ThemeButtons = new string[] { ButtonBack, ButtonNext, ButtonPlayerDestination, ButtonPlayerChoose };
_ThemeButtons = new[] {ButtonBack, ButtonNext, ButtonPlayerDestination, ButtonPlayerChoose};
Data = new DataFromScreen();
FromScreenNames names = new FromScreenNames();
@@ -79,7 +78,7 @@ namespace VocaluxeLib.PartyModes.Challenge
public override void LoadTheme(string XmlPath)
{
base.LoadTheme(XmlPath);
base.LoadTheme(XmlPath);
}
public override void DataToScreen(object ReceivedData)
@@ -96,52 +95,45 @@ namespace VocaluxeLib.PartyModes.Challenge
NumPlayer = config.NumPlayer;
while (Data.ScreenNames.ProfileIDs.Count > NumPlayer)
{
Data.ScreenNames.ProfileIDs.RemoveAt(Data.ScreenNames.ProfileIDs.Count - 1);
}
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge names. Can't cast received data from game mode " + ThemeName + ". " + e.Message); ;
CBase.Log.LogError("Error in party mode screen challenge names. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
;
}
}
public override bool HandleInput(KeyEvent KeyEvent)
{
base.HandleInput(KeyEvent);
if (KeyEvent.KeyPressed)
if (KeyEvent.KeyPressed) {}
else
{
switch (KeyEvent.Key)
{
case Keys.Back:
case Keys.Escape:
Back();
break;
}
else
{
switch (KeyEvent.Key)
{
case Keys.Back:
case Keys.Escape:
case Keys.Enter:
if (Buttons[ButtonBack].Selected)
Back();
break;
case Keys.Enter:
if (Buttons[ButtonBack].Selected)
Back();
if (Buttons[ButtonNext].Selected)
Next();
if (Buttons[ButtonNext].Selected)
Next();
if (!OnAdd())
OnRemove();
break;
case Keys.Delete:
if (!OnAdd())
OnRemove();
break;
}
break;
case Keys.Delete:
OnRemove();
break;
}
}
return true;
}
@@ -186,7 +178,7 @@ namespace VocaluxeLib.PartyModes.Challenge
OldMouseX = MouseEvent.X;
OldMouseY = MouseEvent.Y;
}
// LeftButton isn't hold anymore, but Selec-Mode is still active -> "Drop" of Avatar
// LeftButton isn't hold anymore, but Selec-Mode is still active -> "Drop" of Avatar
else if (SelectingMouseActive)
{
//Check if really a player was selected
@@ -196,7 +188,7 @@ namespace VocaluxeLib.PartyModes.Challenge
for (int i = 0; i < PlayerDestinationButtons.Count; i++)
{
//Check first, if area is "active"
if (PlayerDestinationButtons[i].Visible == true)
if (PlayerDestinationButtons[i].Visible)
{
//Check if Mouse is in area
if (CHelper.IsInBounds(PlayerDestinationButtons[i].Rect, MouseEvent))
@@ -245,9 +237,7 @@ namespace VocaluxeLib.PartyModes.Challenge
}
if (MouseEvent.RB)
{
Back();
}
return true;
}
@@ -336,14 +326,11 @@ namespace VocaluxeLib.PartyModes.Challenge
private void UpdateButtonPlayerChoose()
{
UpdateVisibleProfiles();
if ((PlayerChooseButtonsNumW * PlayerChooseButtonsNumH) * (PlayerChooseButtonsOffset + 1) - PlayerChooseButtonsVisibleProfiles.Count >= (PlayerChooseButtonsNumW * PlayerChooseButtonsNumH) * PlayerChooseButtonsOffset)
{
if ((PlayerChooseButtonsNumW * PlayerChooseButtonsNumH) * (PlayerChooseButtonsOffset + 1) - PlayerChooseButtonsVisibleProfiles.Count >=
(PlayerChooseButtonsNumW * PlayerChooseButtonsNumH) * PlayerChooseButtonsOffset)
UpdateButtonPlayerChoose(PlayerChooseButtonsOffset - 1);
}
else
{
UpdateButtonPlayerChoose(PlayerChooseButtonsOffset);
}
}
private void UpdateButtonPlayerChoose(int Offset)
@@ -402,9 +389,7 @@ namespace VocaluxeLib.PartyModes.Challenge
}
}
if (visible)
{
PlayerChooseButtonsVisibleProfiles.Add(i);
}
}
}
@@ -522,4 +507,4 @@ namespace VocaluxeLib.PartyModes.Challenge
_PartyMode.DataFromScreen(ThemeName, Data);
}
}
}
}