diff --git a/Output/PartyModes/Challenge/Languages/Deutsch.xml b/Output/PartyModes/Challenge/Languages/Deutsch.xml index cef1250c..087e62dd 100644 --- a/Output/PartyModes/Challenge/Languages/Deutsch.xml +++ b/Output/PartyModes/Challenge/Languages/Deutsch.xml @@ -6,7 +6,7 @@ Challenge Modus - Spiele mit bis zu X Spielern einen Wettkampfmodus + Spiele einen Wettkampfmodus Für alle, die Spaß am Wettkampf haben. Weiter Zurück diff --git a/Output/PartyModes/Challenge/Languages/English.xml b/Output/PartyModes/Challenge/Languages/English.xml index c6477146..68f705a8 100644 --- a/Output/PartyModes/Challenge/Languages/English.xml +++ b/Output/PartyModes/Challenge/Languages/English.xml @@ -6,7 +6,7 @@ Challenge Mode - Challenge with up to X Players + Play some challenge rounds. For all who are interested in duel fights. Next Back diff --git a/Output/PartyModes/Challenge/Languages/French.xml b/Output/PartyModes/Challenge/Languages/French.xml index 563d83b5..2a937376 100644 --- a/Output/PartyModes/Challenge/Languages/French.xml +++ b/Output/PartyModes/Challenge/Languages/French.xml @@ -6,7 +6,7 @@ TODO: Challenge Mode - TODO: Challenge with up to X Players + TODO: Play some challenge rounds. TODO: For all who are interested in duel fights. TODO: Next Retour diff --git a/Output/PartyModes/Challenge/Languages/Spanish.xml b/Output/PartyModes/Challenge/Languages/Spanish.xml index d6f7cd0d..d7ded575 100644 --- a/Output/PartyModes/Challenge/Languages/Spanish.xml +++ b/Output/PartyModes/Challenge/Languages/Spanish.xml @@ -6,7 +6,7 @@ TODO: Challenge Mode - TODO: Challenge with up to X Players + TODO: Play some challenge rounds. TODO: For all who are interested in duel fights. TODO: Next Volver diff --git a/Vocaluxe/Base/CSettings.cs b/Vocaluxe/Base/CSettings.cs index ee0ecbb2..77a3098b 100644 --- a/Vocaluxe/Base/CSettings.cs +++ b/Vocaluxe/Base/CSettings.cs @@ -38,11 +38,11 @@ namespace Vocaluxe.Base public const string sProgramCodeName = "Sparkling Sky"; public const int iVersionMajor = 0; - public const int iVersionMinor = 2; // milestones - public const int iVersionSub = 1; // patches - public const ERevision VersionRevision = ERevision.Release; + public const int iVersionMinor = 3; // milestones + public const int iVersionSub = 0; // patches + public const ERevision VersionRevision = ERevision.Alpha; - public const int iBuild = 73; // Increase on every published version! Never Reset! + public const int iBuild = 74; // Increase on every published version! Never Reset! public const int iDatabaseHighscoreVersion = 2; public const int iDatabaseCoverVersion = 1;