Show rating bar in singscreen
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@@ -69,6 +69,15 @@ namespace VocaluxeLib.Menu
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public EAspect Aspect = EAspect.Stretch;
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/// <summary>
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/// Adjust this value if you want to draw only a part of your texture, width
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/// </summary>
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public float ModW = -1f;
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/// <summary>
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/// Adjust this value if you want to draw only a part of your texture, height
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/// </summary>
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public float ModH = -1f;
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public CStatic(int partyModeID)
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{
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_PartyModeID = partyModeID;
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@@ -168,8 +177,21 @@ namespace VocaluxeLib.Menu
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{
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CTextureRef texture = Texture;
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SRectF bounds = Rect.Scale(scale);
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//Change bounds if rect size should be modified without adjusting texture
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if (ModH != -1)
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bounds.H = ModH * scale;
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if (ModW != -1)
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bounds.W = ModW * scale;
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bounds.Z += zModify;
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SRectF rect = texture == null ? bounds : CHelper.FitInBounds(bounds, texture.OrigAspect, aspect);
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//Use original rect
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if (ModH != -1 || ModW != -1)
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rect = Rect.Scale(scale);
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var color = new SColorF(Color.R, Color.G, Color.B, Color.A * Alpha);
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if (Visible || forceDraw || (CBase.Settings.GetProgramState() == EProgramState.EditTheme))
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{
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