Merge branch 'develop' of github.com:Flamefire/Vocaluxe into sound-player
Conflicts: PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs VocaluxeLib/Menu/SongMenu/CSongMenuFramework.cs
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@@ -270,7 +270,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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public override void UpdateGame()
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{
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/*
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if (CBase.Songs.GetCurrentCategoryIndex() != -1 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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if (CBase.Songs.IsInCategory() || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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_ScreenSongOptions.Selection.RandomOnly = true;
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else
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_ScreenSongOptions.Selection.RandomOnly = false;*/
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@@ -475,12 +475,12 @@ namespace VocaluxeLib.PartyModes.Challenge
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players[i].ProfileID = -1;
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}
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CBase.Songs.AddPartySongSung(songID);
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CBase.Graphics.FadeTo(EScreens.ScreenSing);
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}
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public override void LeavingHighscore()
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{
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
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_GameData.CurrentRoundNr++;
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CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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@@ -275,7 +275,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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public override void UpdateGame()
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{
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/*
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if (CBase.Songs.GetCurrentCategoryIndex() != -1 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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if (CBase.Songs.IsInCategory() || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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_ScreenSongOptions.Selection.RandomOnly = true;
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else
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_ScreenSongOptions.Selection.RandomOnly = false;*/
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@@ -457,6 +457,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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public override void LeavingHighscore()
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{
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for (int i = 0; i < CBase.Game.GetNumSongs();i++ )
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(i).ID);
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_GameData.CurrentRoundNr++;
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CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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@@ -542,7 +544,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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{
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int songID = ids[CBase.Game.GetRandom(ids.Count)];
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CBase.Game.AddSong(songID, EGameMode.TR_GAMEMODE_MEDLEY);
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CBase.Songs.AddPartySongSung(songID);
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ids.Remove(songID);
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s++;
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}
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@@ -329,7 +329,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override void UpdateGame()
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{
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/*
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if (CBase.Songs.GetCurrentCategoryIndex() != -1 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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if (CBase.Songs.IsInCategory() || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
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_ScreenSongOptions.Selection.RandomOnly = true;
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else
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_ScreenSongOptions.Selection.RandomOnly = false;*/
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@@ -515,12 +515,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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CBase.Game.AddSong(songID, gm);
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CBase.Songs.AddPartySongSung(songID);
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CBase.Graphics.FadeTo(EScreens.ScreenSing);
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}
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public override void LeavingHighscore()
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{
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CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
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_UpdateScores();
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CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
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}
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@@ -655,9 +655,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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switch (_GameData.SongSource)
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{
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case ESongSource.TR_PLAYLIST:
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for (int i = 0; i < CBase.Playlist.GetPlaylistSongCount(_GameData.PlaylistID); i++)
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for (int i = 0; i < CBase.Playlist.GetSongCount(_GameData.PlaylistID); i++)
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{
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int id = CBase.Playlist.GetPlaylistSong(_GameData.PlaylistID, i).SongID;
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int id = CBase.Playlist.GetSong(_GameData.PlaylistID, i).SongID;
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (EGameMode mode in CBase.Songs.GetSongByID(id).AvailableGameModes)
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// ReSharper restore LoopCanBeConvertedToQuery
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@@ -180,11 +180,11 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_SelectSlides[_SelectSlideSongSource].Clear();
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_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_Data.ScreenConfig.SongSource);
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List<string> playlists = CBase.Playlist.GetPlaylistNames();
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List<string> playlists = CBase.Playlist.GetNames();
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_SelectSlides[_SelectSlidePlaylist].Clear();
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for (int i = 0; i < playlists.Count; i++)
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{
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string value = playlists[i] + " (" + CBase.Playlist.GetPlaylistSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", _PartyModeID) + ")";
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string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", _PartyModeID) + ")";
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_SelectSlides[_SelectSlidePlaylist].AddValue(value);
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}
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_SelectSlides[_SelectSlidePlaylist].Selection = _Data.ScreenConfig.PlaylistID;
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@@ -241,12 +241,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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if (CBase.Playlist.GetNumPlaylists() > 0)
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{
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if (CBase.Playlist.GetPlaylistSongCount(_Data.ScreenConfig.PlaylistID) > 0)
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if (CBase.Playlist.GetSongCount(_Data.ScreenConfig.PlaylistID) > 0)
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{
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_ConfigOk = false;
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for (int i = 0; i < CBase.Playlist.GetPlaylistSongCount(_Data.ScreenConfig.PlaylistID); i++)
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for (int i = 0; i < CBase.Playlist.GetSongCount(_Data.ScreenConfig.PlaylistID); i++)
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{
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int id = CBase.Playlist.GetPlaylistSong(_Data.ScreenConfig.PlaylistID, i).SongID;
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int id = CBase.Playlist.GetSong(_Data.ScreenConfig.PlaylistID, i).SongID;
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_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == gm);
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if (_ConfigOk)
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break;
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@@ -378,7 +378,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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public override void OnClose()
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{
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base.OnClose();
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CBase.BackgroundMusic.SetStatus(false);
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CBase.BackgroundMusic.SetDisabled(false);
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CBase.Sound.Fade(_PreviewStream, 0f, 0.5f, EStreamAction.Close);
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}
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@@ -501,7 +501,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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}
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CSong song = CBase.Songs.GetSongByID(songID);
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CBase.BackgroundMusic.SetStatus(true);
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CBase.BackgroundMusic.SetDisabled(true);
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_PreviewStream = CBase.Sound.Load(song.GetMP3());
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CBase.Sound.SetPosition(_PreviewStream, song.Preview.StartTime);
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@@ -525,7 +525,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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int songID = _Fields[_SelectedField].Content.SongID;
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CSong song = CBase.Songs.GetSongByID(songID);
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CBase.BackgroundMusic.SetStatus(true);
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CBase.BackgroundMusic.SetDisabled(true);
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_PreviewStream = CBase.Sound.Load(song.GetMP3());
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CBase.Sound.SetPosition(_PreviewStream, song.Preview.StartTime);
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