Used object initializers
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@@ -203,24 +203,26 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ToScreenNames = new SDataToScreenNames();
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_ToScreenMain = new SDataToScreenMain();
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_GameData = new SData();
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_GameData.NumFields = 9;
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_GameData.NumPlayerTeam1 = 2;
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_GameData.NumPlayerTeam2 = 2;
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_GameData.ProfileIDsTeam1 = new List<int>();
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_GameData.ProfileIDsTeam2 = new List<int>();
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_GameData.PlayerTeam1 = new List<int>();
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_GameData.PlayerTeam2 = new List<int>();
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_GameData.CurrentRoundNr = 0;
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_GameData.SingRoundNr = 0;
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_GameData.SongSource = ESongSource.TR_ALLSONGS;
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_GameData.PlaylistID = 0;
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_GameData.CategoryID = 0;
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_GameData.GameMode = EPartyGameMode.TR_GAMEMODE_NORMAL;
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_GameData.Rounds = new List<CRound>();
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_GameData.Songs = new List<int>();
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_GameData.NumJokerRandom = new int[2];
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_GameData.NumJokerRetry = new int[2];
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_GameData = new SData
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{
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NumFields = 9,
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NumPlayerTeam1 = 2,
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NumPlayerTeam2 = 2,
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ProfileIDsTeam1 = new List<int>(),
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ProfileIDsTeam2 = new List<int>(),
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PlayerTeam1 = new List<int>(),
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PlayerTeam2 = new List<int>(),
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CurrentRoundNr = 0,
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SingRoundNr = 0,
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SongSource = ESongSource.TR_ALLSONGS,
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PlaylistID = 0,
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CategoryID = 0,
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GameMode = EPartyGameMode.TR_GAMEMODE_NORMAL,
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Rounds = new List<CRound>(),
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Songs = new List<int>(),
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NumJokerRandom = new int[2],
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NumJokerRetry = new int[2]
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};
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}
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public override bool Init()
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@@ -281,10 +283,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_Stage = EStage.NotStarted;
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else
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{
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if (CBase.Game.GetRandom(100) < 50)
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_GameData.Team = 0;
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else
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_GameData.Team = 1;
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_GameData.Team = CBase.Game.GetRandom(100) < 50 ? 0 : 1;
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_GameData.ProfileIDsTeam1 = dataFrom.ScreenNames.ProfileIDsTeam1;
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_GameData.ProfileIDsTeam2 = dataFrom.ScreenNames.ProfileIDsTeam2;
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_Stage = EStage.Names;
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@@ -377,10 +376,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_Screens.TryGetValue("CPartyScreenTicTacToeMain", out screen);
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if (screen != null)
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{
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if (_GameData.Team == 1)
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_GameData.Team = 0;
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else
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_GameData.Team = 1;
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_GameData.Team = _GameData.Team == 1 ? 0 : 1;
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CBase.Songs.ResetPartySongSung();
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_GameData.CurrentRoundNr = 1;
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_ToScreenMain.CurrentRoundNr = 1;
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@@ -410,10 +406,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_Screens.TryGetValue("CPartyScreenTicTacToeMain", out screen);
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if (screen != null)
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{
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if (_GameData.Team == 1)
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_GameData.Team = 0;
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else
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_GameData.Team = 1;
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_GameData.Team = _GameData.Team == 1 ? 0 : 1;
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_UpdateSongList();
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_UpdatePlayerList();
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_ToScreenMain.CurrentRoundNr = _GameData.CurrentRoundNr;
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@@ -388,8 +388,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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{
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for (int i = 0; i < 25; i++)
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{
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CField f = new CField();
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f.Button = GetNewButton(_Buttons[_ButtonField]);
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CField f = new CField {Button = GetNewButton(_Buttons[_ButtonField])};
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f.Button.Visible = false;
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f.Content = new CRound();
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_AddButton(f.Button);
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@@ -93,11 +93,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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_ThemeButtons = new string[] {_ButtonBack, _ButtonNext, _ButtonPlayerDestination, _ButtonPlayerChoose, _ButtonPlayerChooseScrollUp, _ButtonPlayerChooseScrollDown};
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_Data = new SDataFromScreen();
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SFromScreenNames names = new SFromScreenNames();
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names.FadeToConfig = false;
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names.FadeToMain = false;
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names.ProfileIDsTeam1 = new List<int>();
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names.ProfileIDsTeam2 = new List<int>();
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SFromScreenNames names = new SFromScreenNames {FadeToConfig = false, FadeToMain = false, ProfileIDsTeam1 = new List<int>(), ProfileIDsTeam2 = new List<int>()};
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_Data.ScreenNames = names;
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}
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@@ -378,9 +374,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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CButton b = GetNewButton(_Buttons[_ButtonPlayerChoose]);
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b.Rect.X = _PlayerChooseButtonsFirstX + column * (b.Rect.W + _PlayerChooseButtonsSpaceH);
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b.Rect.Y = _PlayerChooseButtonsFirstY + row * (b.Rect.H + _PlayerChooseButtonsSpaceW);
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CPlayerChooseButton pcb = new CPlayerChooseButton();
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pcb.Button = b;
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pcb.ProfileID = -1;
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CPlayerChooseButton pcb = new CPlayerChooseButton {Button = b, ProfileID = -1};
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_PlayerChooseButtons.Add(pcb);
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column++;
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if (column >= _PlayerChooseButtonsNumH)
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